Player Matchup

Tyr
Tyr
Dreicik123
Tyr
Level 47
God Stats
3W - 0L
1,445 SR
Queue Stats
101W - 112L
1,512 Elo+
Solo
Thor
Thor
GerdaHeinz
Thor
Level 114
God Stats
12W - 8L
1,545 SR
Queue Stats
386W - 375L
1,440 Elo+
Solo
Charybdis
Charybdis
mars803
Charybdis
Level 148
God Stats
13W - 13L
1,541 SR
Queue Stats
838W - 853L
1,502 Elo+
Solo
Horus
Horus
s10n
Horus
Level 155
God Stats
28W - 19L
1,558 SR
Queue Stats
1,137W - 1,101L
1,539 Elo+
Solo
Geb
Geb
Саша2019
Geb
Level 89
God Stats
5W - 3L
1,664 SR
Queue Stats
237W - 225L
1,512 Elo+
Solo
Team Averages
Level 111
1,550 SR
1,501 Elo+

VS

Team Averages
Level 94
1,378 SR
1,491 Elo+
Susano
Susano
 
Susano
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
FaZe_Tjuan
Anhur
Level 140
God Stats
0W - 2L
1,166 SR
Queue Stats
128W - 144L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sir-BOB5
Ah Muzen Cab
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 98L
1,498 Elo+
Solo
Merlin
Merlin
Zaizenda
Merlin
Level 48
God Stats
1W - 5L
1,226 SR
Queue Stats
132W - 147L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 19
11,414
671
13,857
37,952
36,154
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
8 / 6 / 12
12,191
717
20,916
22,269
13,788
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
mars803
Charybdis
20
8 / 6 / 15
13,698
806
31,574
23,714
13,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Horus
s10n
Horus
18
1 / 6 / 17
11,359
668
8,491
29,635
42,306
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
6 / 2 / 15
13,246
779
17,458
26,370
38,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
7 / 5 / 15
12,387
729
18,253
20,347
20,605
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
 
Sylvanus
18
2 / 5 / 18
12,026
707
18,330
29,484
52,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
18
6 / 7 / 10
11,587
682
19,083
17,455
8,438
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
Sir-BOB5
Ah Muzen Cab
20
5 / 4 / 15
12,397
729
29,919
18,429
8,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
Zaizenda
Merlin
20
6 / 4 / 15
12,150
715
34,105
15,635
7,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
99
25
Kills
26
26
Deaths
25
78
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
7
5
15
2.9
L
Sylvanus
 
Sylvanus
2
5
18
2.2
W
2
6
19
1.92
L
Anhur
6
7
10
1.57
W
8
6
12
2.33
L
Ah Muzen Cab
Sir-BOB5
Ah Muzen Cab
5
4
15
3.13
L
Merlin
Zaizenda
Merlin
6
4
15
3.38
W
Charybdis
mars803
Charybdis
8
6
15
2.58
W
Horus
s10n
Horus
1
6
17
1.58
W
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,296
Damage
119,690
139,940
Taken
101,350
144,374
Mitigated
97,660
60,123
Healing
53,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
18,253
1,504
4,530
4,666
20,347
20,605
717
3,162
17,185
0
32,565
L
Sylvanus
 
Sylvanus
18,330
1,754
14,124
11,951
29,484
52,659
427
7,080
22,404
24,926
0
W
13,857
1,393
1,593
11,068
37,952
36,154
583
15,747
21,650
4,009
22,637
L
Anhur
19,083
8,239
1,441
804
17,455
8,438
2,341
2,642
14,813
0
30,228
W
20,916
2,235
2,378
1,474
22,269
13,788
902
5,046
17,016
0
30,112
L
Ah Muzen Cab
Sir-BOB5
Ah Muzen Cab
29,919
13,465
3,108
6,459
18,429
8,568
847
3,043
15,386
0
50,625
L
Merlin
Zaizenda
Merlin
34,105
1,694
4,461
1,516
15,635
7,390
792
3,139
12,496
58,589
0
W
Charybdis
mars803
Charybdis
31,574
12,322
2,157
4,431
23,714
13,464
2,947
9,677
13,729
0
75,405
W
Horus
s10n
Horus
8,491
3,341
15,740
11,948
29,635
42,306
450
9,208
20,031
0
15,623
W
17,458
1,218
4,022
5,312
26,370
38,662
1,071
10,701
15,079
36,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,908
Gold Earned
60,547
216
Minions Killed
167
0
Camps Cleared
0
1,462,384
Distance Traveled
1,451,455
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,387
729
19
1
0
326,167
0
L
Sylvanus
12,026
707
17
1
0
267,764
1
W
Tyr
11,414
671
21
1
0
312,787
2
L
Anhur
11,587
682
29
2
0
257,104
0
W
Thor
12,191
717
24
1
0
296,208
0
L
Ah Muzen Cab
12,397
729
43
3
0
295,749
0
L
Merlin
12,150
715
59
3
0
304,671
1
W
Charybdis
13,698
806
119
7
0
231,530
0
W
Horus
11,359
668
23
1
0
297,344
0
W
Geb
13,246
779
29
2
0
324,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role