Player Matchup

Cliodhna
Cliodhna
JiJis-Da-Menace
Cliodhna
Level 145
God Stats
3W - 3L
1,757 SR
Queue Stats
362W - 339L
1,447 Elo+
Party 3
Loki
Loki
Naruhina_007
Loki
Level 82
God Stats
3W - 3L
1,578 SR
Queue Stats
213W - 220L
1,445 Elo+
Party 2
Neith
Neith
PeachyPixels
Neith
Level 144
God Stats
33W - 44L
1,510 SR
Queue Stats
423W - 403L
1,448 Elo+
Party 3
Ymir
Ymir
SirRandalMan
Ymir
Level 85
God Stats
40W - 35L
1,574 SR
Queue Stats
121W - 127L
1,394 Elo+
Party 3
Persephone
Persephone
mean-bean-MMA
Persephone
Level 43
God Stats
2W - 3L
1,277 SR
Queue Stats
26W - 27L
1,417 Elo+
Party 2
Team Averages
Level 100
1,539 SR
1,430 Elo+

VS

Team Averages
Level 122
1,583 SR
1,424 Elo+
Skadi
Skadi
ANUBIS3138
Skadi
Level 129
God Stats
83W - 94L
1,562 SR
Queue Stats
242W - 266L
1,481 Elo+
Party 1
Bellona
Bellona
DarkBlade GT
Bellona
Level 123
God Stats
22W - 14L
1,605 SR
Queue Stats
194W - 234L
1,379 Elo+
Party 1
Danzaburou
Danzaburou
DemoonBlack
Danzaburou
Level 145
God Stats
18W - 14L
1,567 SR
Queue Stats
633W - 684L
1,481 Elo+
Party 1
Zhong Kui
Zhong Kui
Luvvo
Zhong Kui
Level 77
God Stats
12W - 4L
1,661 SR
Queue Stats
106W - 114L
1,422 Elo+
Solo
Xing Tian
Xing Tian
Tophka
Xing Tian
Level 135
God Stats
5W - 1L
1,522 SR
Queue Stats
431W - 485L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
3 / 4 / 1
6,254
569
6,025
8,094
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 5 / 0
5,879
534
5,253
8,176
2,745
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 2
5,425
493
5,663
5,699
1,299
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 2
4,885
444
1,428
8,382
3,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
mean-bean-MMA
Persephone
10
0 / 1 / 0
5,838
531
3,666
3,797
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
4 / 2 / 3
7,341
667
4,059
6,143
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
DarkBlade GT
Bellona
12
6 / 0 / 4
7,293
663
4,038
6,421
3,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
DemoonBlack
Danzaburou
10
2 / 4 / 1
5,706
519
5,070
7,299
2,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Luvvo
Zhong Kui
10
2 / 0 / 2
6,380
580
4,327
5,952
4,121
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Tophka
Xing Tian
10
1 / 0 / 8
6,424
584
3,618
11,275
5,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
15
15
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Skadi
4
2
3
2.75
W
Bellona
DarkBlade GT
Bellona
6
0
4
8
W
Danzaburou
DemoonBlack
Danzaburou
2
4
1
0.63
L
Cliodhna
3
4
1
0.88
W
Zhong Kui
Luvvo
Zhong Kui
2
0
2
3
L
2
5
0
0.4
L
1
2
2
1
L
0
3
2
0.33
W
Xing Tian
Tophka
Xing Tian
1
0
8
5
L
Persephone
mean-bean-MMA
Persephone
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,035
Damage
21,112
34,148
Taken
37,090
11,093
Mitigated
17,665
10,571
Healing
13,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
4,059
2,219
0
1,759
6,143
1,778
544
542
5,563
0
34,808
W
Bellona
DarkBlade GT
Bellona
4,038
1,493
0
1,549
6,421
3,624
0
657
5,680
0
41,583
W
Danzaburou
DemoonBlack
Danzaburou
5,070
1,619
0
2,080
7,299
2,625
588
549
6,750
0
33,978
L
Cliodhna
6,025
896
0
2,532
8,094
2,275
16
1,500
6,594
0
41,494
W
Zhong Kui
Luvvo
Zhong Kui
4,327
476
0
2,964
5,952
4,121
63
1,898
3,920
33,747
0
L
5,253
1,502
0
2,110
8,176
2,745
0
1,332
6,844
0
29,907
L
5,663
1,693
0
1,165
5,699
1,299
0
1,055
4,644
0
27,144
L
1,428
513
678
2,215
8,382
3,723
0
2,040
6,342
9,515
0
W
Xing Tian
Tophka
Xing Tian
3,618
465
0
4,765
11,275
5,517
260
1,323
9,866
21,886
0
L
Persephone
mean-bean-MMA
Persephone
3,666
163
0
1,871
3,797
1,051
0
2,018
1,778
32,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,281
Gold Earned
33,144
296
Minions Killed
319
0
Camps Cleared
0
1,041,257
Distance Traveled
1,071,567
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,341
667
86
8
0
205,701
1
W
Bellona
7,293
663
80
7
0
260,217
5
W
Danzaburou
5,706
519
59
5
0
190,059
0
L
Cliodhna
6,254
569
80
7
0
218,012
4
W
Zhong Kui
6,380
580
65
6
0
207,920
0
L
Loki
5,879
534
69
6
0
240,847
6
L
Neith
5,425
493
53
5
0
184,107
0
L
Ymir
4,885
444
19
2
0
194,297
5
W
Xing Tian
6,424
584
29
3
0
207,670
2
L
Persephone
5,838
531
75
7
0
203,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role