Player Matchup

Olorun
Olorun
 
Olorun
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
EatinYellowSnow
Cerberus
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
210W - 260L
1,367 Elo+
Solo
Pele
Pele
Kashman24
Pele
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Rama
Rama
RnG4Gamer
Rama
Level 6
God Stats
9W - 14L
1,416 SR
Queue Stats
10W - 14L
1,363 Elo+
Solo
Gilgamesh
Gilgamesh
StudMUff
Gilgamesh
Level 4
God Stats
1W - 1L
1,757 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 8
1,535 SR
1,446 Elo+

VS

Team Averages
Level 3
1,447 SR
1,371 Elo+
Susano
Susano
Cycl0neDaBabyOil
Susano
Level 3
God Stats
2W - 3L
1,233 SR
Queue Stats
4W - 9L
1,149 Elo+
Party 2
Rama
Rama
Luccek
Rama
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
THEKRAKEN152
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,331 Elo+
Party 2
Ares
Ares
hahahaha6053
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
烧火棍的冒险
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
1
0 / 0 / 0
3,144
393
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
8
2 / 0 / 1
4,920
615
1,288
4,944
4,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
9
5 / 1 / 0
5,296
662
2,392
2,639
822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rama
7
1 / 1 / 1
4,659
582
1,458
2,239
634
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
StudMUff
Gilgamesh
8
4 / 0 / 5
5,555
694
5,262
4,100
2,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,896
487
844
4,623
1,063
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Luccek
Rama
1
0 / 1 / 0
3,097
387
120
631
104
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
2 / 2 / 0
4,528
566
1,783
3,422
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 2 / 0
3,763
470
778
3,353
1,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 4 / 0
3,704
463
986
5,547
3,726
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
12
Kills
2
2
Deaths
12
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
0
0
0
L
0
3
0
0
W
Cerberus
2
0
1
2.5
W
Pele
5
1
0
5
L
Rama
Luccek
Rama
0
1
0
0
W
Rama
1
1
1
1.5
W
Gilgamesh
StudMUff
Gilgamesh
4
0
5
6.5
L
2
2
0
1
L
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,400
Damage
4,511
13,922
Taken
17,576
7,997
Mitigated
7,449
4,960
Healing
3,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
844
236
0
1,458
4,623
1,063
0
0
4,623
0
13,004
W
Cerberus
1,288
337
0
2,125
4,944
4,049
65
1,027
3,827
19,726
0
W
Pele
2,392
274
0
550
2,639
822
155
253
2,346
0
22,627
L
Rama
Luccek
Rama
120
108
0
33
631
104
198
352
243
0
2,176
W
Rama
1,458
1,055
0
364
2,239
634
1,281
507
1,708
0
16,102
W
Gilgamesh
StudMUff
Gilgamesh
5,262
1,973
0
1,921
4,100
2,492
365
558
3,480
0
16,670
L
1,783
355
0
1,221
3,422
839
0
448
2,892
11,880
0
L
778
77
0
446
3,353
1,717
0
332
2,983
5,234
0
L
986
346
0
555
5,547
3,726
0
0
5,547
0
7,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,574
Gold Earned
18,988
172
Minions Killed
113
0
Camps Cleared
0
557,353
Distance Traveled
640,857
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
3,144
393
0
0
0
2,627
0
L
Susano
3,896
487
32
4
0
160,959
0
W
Cerberus
4,920
615
57
7
0
137,848
0
W
Pele
5,296
662
50
6
0
143,687
0
L
Rama
3,097
387
2
0
0
46,910
0
W
Rama
4,659
582
38
5
0
133,128
0
W
Gilgamesh
5,555
694
27
3
0
140,063
2
L
Agni
4,528
566
46
6
0
142,193
0
L
Ares
3,763
470
5
1
0
143,208
0
L
Guan Yu
3,704
463
28
4
0
147,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role