Player Matchup

Scylla
Scylla
Diamond IV
 
Scylla
Diamond IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold II
 
Ravana
Gold II
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold V
 
Heimdallr
Gold V
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Gold III
CristinaGlez
Bacchus
Gold III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,539 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
LaGolf4
Cu Chulainn
Gold III
Level 117
God Stats
4W - 4L
1,738 SR
Queue Stats
109W - 99L
1,607 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 114
1,548 SR
1,529 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,614 SR
1,729 MMR
Ymir
Ymir
Gold I
 
Ymir
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
AdderClounJr209
Sun Wukong
Gold V
Level 104
God Stats
4W - 2L
1,721 SR
Queue Stats
61W - 66L
1,587 MMR
Party 1
Bastet
Bastet
Diamond V
FisH1058
Bastet
Diamond V
Level 157
God Stats
14W - 12L
1,666 SR
Queue Stats
264W - 258L
2,107 MMR
Solo
Chronos
Chronos
Platinum IV
FoldedLight446
Chronos
Platinum IV
Level 147
God Stats
4W - 7L
1,527 SR
Queue Stats
403W - 407L
1,820 MMR
Solo
Chiron
Chiron
Gold IV
MrBodyPen
Chiron
Gold IV
Level 105
God Stats
3W - 1L
1,657 SR
Queue Stats
62W - 66L
1,633 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
2 / 3 / 1
11,751
490
8,459
8,738
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
 
Ravana
17
0 / 2 / 3
10,347
431
5,402
13,170
4,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
 
Heimdallr
15
1 / 8 / 3
9,999
417
7,684
15,223
4,309
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
CristinaGlez
Bacchus
14
1 / 7 / 3
9,888
412
11,176
26,269
27,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
LaGolf4
Cu Chulainn
18
1 / 4 / 1
11,452
477
15,836
20,653
20,255
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AthenaArtioGilgameshOdin

VS

Bans
SolTiamatGebAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
3 / 1 / 10
11,861
494
6,821
18,251
25,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
AdderClounJr209
Sun Wukong
19
1 / 0 / 6
12,129
505
8,974
16,698
19,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
FisH1058
Bastet
20
6 / 2 / 1
13,505
563
11,596
16,923
7,022
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 1 / 6
12,675
528
8,429
16,352
11,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
MrBodyPen
Chiron
20
10 / 2 / 5
13,635
568
28,916
15,933
7,512
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
5
Kills
24
24
Deaths
6
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
3
1
0.83
L
Ravana
 
Ravana
0
2
3
0.75
L
Heimdallr
 
Heimdallr
1
8
3
0.31
W
Ymir
 
Ymir
3
1
10
8
W
Sun Wukong
AdderClounJr209
Sun Wukong
1
0
6
4
L
Bacchus
CristinaGlez
Bacchus
1
7
3
0.36
W
Bastet
FisH1058
Bastet
6
2
1
3.25
W
4
1
6
7
L
Cu Chulainn
LaGolf4
Cu Chulainn
1
4
1
0.38
W
Chiron
MrBodyPen
Chiron
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,557
Damage
64,736
84,053
Taken
84,157
59,347
Mitigated
71,124
16,539
Healing
33,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,459
850
0
441
8,738
2,703
0
1,988
6,750
89,472
0
L
Ravana
 
Ravana
5,402
811
0
4,837
13,170
4,556
0
2,305
10,865
0
81,228
L
Heimdallr
 
Heimdallr
7,684
2,591
0
3,428
15,223
4,309
0
2,581
12,642
0
59,578
W
Ymir
 
Ymir
6,821
1,595
0
3,045
18,251
25,593
34
5,513
12,540
31,524
0
W
Sun Wukong
AdderClounJr209
Sun Wukong
8,974
1,871
0
5,487
16,698
19,314
683
2,514
14,184
71
76,030
L
Bacchus
CristinaGlez
Bacchus
11,176
797
0
4,681
26,269
27,524
0
5,546
20,723
36,981
0
W
Bastet
FisH1058
Bastet
11,596
3,017
0
6,894
16,923
7,022
500
4,494
12,363
0
124,290
W
8,429
4,414
0
7,407
16,352
11,683
3,905
7,200
8,898
81,873
11,970
L
Cu Chulainn
LaGolf4
Cu Chulainn
15,836
2,382
0
3,152
20,653
20,255
0
1,648
19,005
12,678
74,839
W
Chiron
MrBodyPen
Chiron
28,916
16,608
1,176
9,356
15,933
7,512
2,647
5,190
10,701
0
125,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,437
Gold Earned
63,805
637
Minions Killed
688
0
Camps Cleared
0
2,286,955
Distance Traveled
2,448,279
43
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,751
490
187
8
0
456,416
12
L
Ravana
10,347
431
124
5
0
504,699
9
L
Heimdallr
9,999
417
122
5
0
398,273
3
W
Ymir
11,861
494
58
2
0
460,830
8
W
Sun Wukong
12,129
505
141
6
0
507,540
11
L
Bacchus
9,888
412
37
2
0
473,707
7
W
Bastet
13,505
563
159
7
0
567,762
8
W
Chronos
12,675
528
169
7
0
457,019
8
L
Cu Chulainn
11,452
477
167
7
0
453,860
12
W
Chiron
13,635
568
161
7
0
455,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role