Player Matchup

Morgan Le Fay
Morgan Le Fay
Bandit52811
Morgan Le Fay
Level 42
God Stats
14W - 14L
1,576 SR
Queue Stats
88W - 102L
1,535 Elo+
Party 1
Serqet
Serqet
Cgood2002
Serqet
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,598 Elo+
Party 1
Tiamat
Tiamat
Landshark615
Tiamat
Level 60
God Stats
1W - 3L
1,698 SR
Queue Stats
38W - 40L
1,594 Elo+
Party 1
Ymir
Ymir
RodofWar
Ymir
Level 87
God Stats
4W - 4L
1,780 SR
Queue Stats
54W - 57L
1,551 Elo+
Party 1
Heimdallr
Heimdallr
Scafoice
Heimdallr
Level 104
God Stats
1W - 1L
1,710 SR
Queue Stats
54W - 48L
1,602 Elo+
Party 1
Team Averages
Level 73
1,653 SR
1,576 Elo+

VS

Team Averages
Level 69
1,608 SR
1,602 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Kwonosh
The Morrigan
Level 39
God Stats
2W - 0L
2,013 SR
Queue Stats
9W - 2L
1,834 Elo+
Party 2
Thor
Thor
Ràin
Thor
Level 125
God Stats
1W - 3L
1,516 SR
Queue Stats
246W - 200L
1,646 Elo+
Party 2
Izanami
Izanami
iwanttoplayGTA
Izanami
Level 34
God Stats
35W - 25L
1,440 SR
Queue Stats
170W - 164L
1,509 Elo+
Party 3
Athena
Athena
lastking117
Athena
Level 108
God Stats
12W - 7L
1,573 SR
Queue Stats
276W - 287L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bandit52811
Morgan Le Fay
14
2 / 11 / 2
9,040
476
7,555
18,584
5,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Cgood2002
Serqet
12
2 / 4 / 2
7,978
420
5,801
13,594
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
15
4 / 6 / 1
9,407
495
10,378
14,029
8,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
14
4 / 7 / 8
9,081
478
9,616
23,314
22,462
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Scafoice
Heimdallr
15
2 / 6 / 3
8,916
469
6,639
12,656
3,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
5 / 0 / 8
12,081
636
18,806
12,466
5,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
Kwonosh
The Morrigan
20
9 / 3 / 3
12,597
663
15,026
9,260
7,751
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
Ràin
Thor
20
10 / 1 / 8
12,813
674
14,020
16,338
6,390
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
6 / 6 / 5
11,816
622
12,730
14,947
5,205
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
16
4 / 6 / 11
9,872
520
5,489
17,533
17,736
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
14
Kills
34
34
Deaths
16
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
0
8
9
L
Morgan Le Fay
Bandit52811
Morgan Le Fay
2
11
2
0.27
L
Serqet
Cgood2002
Serqet
2
4
2
0.75
W
The Morrigan
Kwonosh
The Morrigan
9
3
3
3.5
L
Tiamat
4
6
1
0.75
L
Ymir
4
7
8
1.14
W
Thor
Ràin
Thor
10
1
8
14
L
Heimdallr
Scafoice
Heimdallr
2
6
3
0.58
W
6
6
5
1.42
W
Athena
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,989
Damage
66,071
82,177
Taken
70,544
44,753
Mitigated
42,493
10,496
Healing
25,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
18,806
1,186
197
5,723
12,466
5,411
1,773
5,682
6,026
92,998
0
L
Morgan Le Fay
Bandit52811
Morgan Le Fay
7,555
979
0
2,572
18,584
5,943
0
4,080
14,154
44,256
0
L
Serqet
Cgood2002
Serqet
5,801
710
0
1,914
13,594
4,176
0
4,799
8,615
0
33,298
W
The Morrigan
Kwonosh
The Morrigan
15,026
3,161
0
4,031
9,260
7,751
148
4,312
4,325
78,752
12,642
L
Tiamat
10,378
148
0
2,808
14,029
8,861
0
6,306
7,398
60,426
0
L
Ymir
9,616
2,091
105
1,551
23,314
22,462
0
11,341
11,587
36,817
0
W
Thor
Ràin
Thor
14,020
4,707
0
5,752
16,338
6,390
0
5,993
9,915
0
110,936
L
Heimdallr
Scafoice
Heimdallr
6,639
1,449
0
1,546
12,656
3,311
532
2,223
10,433
0
65,082
W
12,730
9,175
0
5,732
14,947
5,205
2,714
4,304
10,531
0
101,000
W
Athena
5,489
1,727
0
3,603
17,533
17,736
174
5,899
11,308
25,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,422
Gold Earned
59,179
447
Minions Killed
704
0
Camps Cleared
0
1,715,720
Distance Traveled
1,932,863
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,081
636
181
10
0
381,853
4
L
Morgan Le Fay
9,040
476
101
5
0
286,347
5
L
Serqet
7,978
420
61
3
0
422,646
6
W
The Morrigan
12,597
663
172
9
0
348,653
3
L
Tiamat
9,407
495
129
7
0
344,319
0
L
Ymir
9,081
478
46
2
0
323,361
5
W
Thor
12,813
674
163
9
0
422,408
5
L
Heimdallr
8,916
469
110
6
0
339,047
3
W
Izanami
11,816
622
148
8
0
402,717
6
W
Athena
9,872
520
40
2
0
377,232
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role