Player Matchup

Hachiman
Hachiman
EzMac211
Hachiman
Level 58
God Stats
5W - 5L
1,467 SR
Queue Stats
143W - 98L
1,733 Elo+
Party 1
Cliodhna
Cliodhna
GGsus
Cliodhna
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,767 Elo+
Party 1
Cerberus
Cerberus
Pelus5088
Cerberus
Level 48
God Stats
6W - 3L
1,929 SR
Queue Stats
191W - 119L
1,778 Elo+
Party 1
Achilles
Achilles
Pomnah
Achilles
Level 124
God Stats
2W - 0L
1,840 SR
Queue Stats
128W - 52L
1,806 Elo+
Party 1
Scylla
Scylla
malicrew
Scylla
Level 122
God Stats
1W - 1L
1,593 SR
Queue Stats
106W - 39L
1,815 Elo+
Party 1
Team Averages
Level 99
1,666 SR
1,780 Elo+

VS

Team Averages
Level 110
1,503 SR
1,504 Elo+
Chernobog
Chernobog
 
Chernobog
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PsychoTurbo
Cu Chulainn
Level 44
God Stats
18W - 15L
1,513 SR
Queue Stats
149W - 164L
1,475 Elo+
Party 2
Nemesis
Nemesis
Scowlingcastle4
Nemesis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 94L
1,487 Elo+
Solo
Eset
Eset
Swtchocodrop
Eset
Level 144
God Stats
29W - 34L
1,499 SR
Queue Stats
224W - 237L
1,418 Elo+
Solo
Athena
Athena
baaccaa
Athena
Level 141
God Stats
5W - 4L
1,500 SR
Queue Stats
94W - 88L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EzMac211
Hachiman
19
2 / 3 / 3
12,245
532
6,752
12,695
5,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
GGsus
Cliodhna
17
5 / 4 / 10
11,647
506
13,917
14,979
6,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Pelus5088
Cerberus
17
2 / 4 / 19
10,433
454
10,527
22,673
24,201
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Achilles
Pomnah
Achilles
20
6 / 2 / 5
13,566
590
10,233
20,979
28,671
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
malicrew
Scylla
20
13 / 3 / 8
13,306
579
28,968
15,560
6,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
4 / 6 / 4
10,949
476
10,033
16,913
5,977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
PsychoTurbo
Cu Chulainn
18
4 / 5 / 1
11,065
481
11,082
21,739
15,282
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 3 / 4
7,922
344
3,098
8,530
3,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 10 / 1
11,151
485
12,857
19,045
6,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
baaccaa
Athena
14
0 / 4 / 7
9,268
403
7,785
23,737
25,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
28
Kills
15
16
Deaths
28
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
4
6
4
1
W
Hachiman
EzMac211
Hachiman
2
3
3
1.17
W
Cliodhna
GGsus
Cliodhna
5
4
10
2.5
W
Cerberus
Pelus5088
Cerberus
2
4
19
2.88
W
Achilles
Pomnah
Achilles
6
2
5
4.25
L
Cu Chulainn
PsychoTurbo
Cu Chulainn
4
5
1
0.9
L
0
3
4
0.67
L
7
10
1
0.75
L
Athena
baaccaa
Athena
0
4
7
0.88
W
Scylla
malicrew
Scylla
13
3
8
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,397
Damage
44,855
86,886
Taken
89,964
71,321
Mitigated
56,597
30,528
Healing
17,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
10,033
6,057
0
3,210
16,913
5,977
421
7,169
9,624
0
89,375
W
Hachiman
EzMac211
Hachiman
6,752
3,262
0
4,955
12,695
5,558
4,526
2,556
10,125
0
107,656
W
Cliodhna
GGsus
Cliodhna
13,917
899
0
7,050
14,979
6,280
1,469
1,976
12,889
0
63,249
W
Cerberus
Pelus5088
Cerberus
10,527
1,166
0
5,179
22,673
24,201
777
7,305
15,087
31,883
0
W
Achilles
Pomnah
Achilles
10,233
2,333
0
6,360
20,979
28,671
1,670
2,540
18,395
0
93,983
L
Cu Chulainn
PsychoTurbo
Cu Chulainn
11,082
968
0
2,225
21,739
15,282
0
7,261
14,346
10,347
61,504
L
3,098
907
0
2,029
8,530
3,440
0
1,466
6,994
0
35,170
L
12,857
348
844
2,883
19,045
6,664
0
11,417
7,234
59,748
0
L
Athena
baaccaa
Athena
7,785
1,917
3,033
3,295
23,737
25,234
0
11,626
11,929
27,151
0
W
Scylla
malicrew
Scylla
28,968
2,780
675
6,309
15,560
6,611
1,179
7,462
7,593
113,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,197
Gold Earned
50,355
645
Minions Killed
474
0
Camps Cleared
0
2,111,222
Distance Traveled
1,976,730
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,949
476
145
6
0
429,256
1
W
Hachiman
12,245
532
171
7
0
359,227
5
W
Cliodhna
11,647
506
95
4
0
455,805
0
W
Cerberus
10,433
454
36
2
0
428,218
5
W
Achilles
13,566
590
176
8
0
429,582
11
L
Cu Chulainn
11,065
481
142
6
0
434,677
10
L
Nemesis
7,922
344
54
2
0
301,785
3
L
Eset
11,151
485
101
4
0
363,214
11
L
Athena
9,268
403
32
1
0
447,798
2
W
Scylla
13,306
579
167
7
0
438,390
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role