Player Matchup

Ares
Ares
AntiTank90189
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Yael_tu-papi
Bellona
Level 6
God Stats
5W - 2L
1,533 SR
Queue Stats
13W - 11L
1,295 Elo+
Party 2
Ganesha
Ganesha
joeexoticxd
Ganesha
Level 15
God Stats
7W - 12L
1,498 SR
Queue Stats
10W - 18L
1,247 Elo+
Solo
Ah Puch
Ah Puch
reypelonpeyo
Ah Puch
Level 23
God Stats
19W - 17L
1,183 SR
Queue Stats
57W - 46L
1,272 Elo+
Party 2
Cliodhna
Cliodhna
vinnibug_2712
Cliodhna
Level 29
God Stats
17W - 28L
1,387 SR
Queue Stats
87W - 127L
1,335 Elo+
Solo
Team Averages
Level 15
1,420 SR
1,330 Elo+

VS

Team Averages
Level 13
1,312 SR
1,301 Elo+
Bellona
Bellona
FlashFluid
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Jev-O_o
Anubis
Level 7
God Stats
0W - 3L
1,295 SR
Queue Stats
1W - 6L
1,031 Elo+
Party 1
Ra
Ra
JevoWing720
Ra
Level 9
God Stats
0W - 3L
1,039 SR
Queue Stats
7W - 14L
1,250 Elo+
Party 1
Nu Wa
Nu Wa
Sintax error960
Nu Wa
Level 20
God Stats
5W - 8L
1,225 SR
Queue Stats
43W - 53L
1,227 Elo+
Solo
Charybdis
Charybdis
opposite_fine2
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
7,833
326
717
6,965
4,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Yael_tu-papi
Bellona
17
5 / 2 / 8
11,081
462
6,390
17,990
15,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
joeexoticxd
Ganesha
15
3 / 6 / 9
10,249
427
5,088
23,646
26,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
reypelonpeyo
Ah Puch
17
10 / 4 / 7
12,369
515
17,321
19,618
6,067
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cliodhna
vinnibug_2712
Cliodhna
18
11 / 6 / 1
12,087
504
16,346
15,386
5,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FlashFluid
Bellona
9
0 / 7 / 3
8,069
336
1,924
10,431
9,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Jev-O_o
Anubis
13
1 / 5 / 9
9,480
395
8,207
12,558
4,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 1 / 3
11,788
491
8,952
9,230
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 8 / 3
12,417
517
23,086
18,592
5,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
opposite_fine2
Charybdis
15
3 / 12 / 3
10,621
443
12,984
18,243
6,062
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
41
30
Kills
20
20
Deaths
33
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
Bellona
FlashFluid
Bellona
0
7
3
0.21
L
Anubis
Jev-O_o
Anubis
1
5
9
1.1
L
10
1
3
11.5
L
6
8
3
0.94
W
Bellona
Yael_tu-papi
Bellona
5
2
8
4.5
W
Ganesha
joeexoticxd
Ganesha
3
6
9
1.25
L
Charybdis
opposite_fine2
Charybdis
3
12
3
0.38
W
Ah Puch
reypelonpeyo
Ah Puch
10
4
7
3.38
W
Cliodhna
vinnibug_2712
Cliodhna
11
6
1
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,862
Damage
55,153
83,605
Taken
69,054
58,300
Mitigated
28,389
17,560
Healing
15,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
717
202
0
1,494
6,965
4,021
42
2,954
3,969
8,832
0
L
Bellona
FlashFluid
Bellona
1,924
279
0
918
10,431
9,007
56
2,417
8,014
5,400
16,146
L
Anubis
Jev-O_o
Anubis
8,207
533
0
4,084
12,558
4,818
108
2,285
10,273
45,280
0
L
8,952
378
1,692
3,543
9,230
2,783
758
2,383
6,847
48,732
0
L
23,086
8,201
70
3,223
18,592
5,719
2,656
9,347
9,245
93,562
0
W
Bellona
Yael_tu-papi
Bellona
6,390
899
0
1,905
17,990
15,857
310
8,574
9,285
15,918
41,691
W
Ganesha
joeexoticxd
Ganesha
5,088
794
0
1,421
23,646
26,602
862
8,792
14,602
43,652
0
L
Charybdis
opposite_fine2
Charybdis
12,984
7,180
75
1,553
18,243
6,062
2,283
7,799
10,444
0
57,041
W
Ah Puch
reypelonpeyo
Ah Puch
17,321
2,435
0
5,405
19,618
6,067
1,881
13,044
6,482
80,010
0
W
Cliodhna
vinnibug_2712
Cliodhna
16,346
557
0
7,335
15,386
5,753
0
7,455
7,747
0
77,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,619
Gold Earned
52,375
398
Minions Killed
462
0
Camps Cleared
0
1,868,426
Distance Traveled
1,769,810
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,833
326
14
1
0
136,547
4
L
Bellona
8,069
336
34
1
0
279,801
1
L
Anubis
9,480
395
60
3
0
308,284
0
L
Ra
11,788
491
109
5
0
484,049
0
L
Nu Wa
12,417
517
154
6
0
356,217
3
W
Bellona
11,081
462
105
4
0
526,287
0
W
Ganesha
10,249
427
30
1
0
336,336
3
L
Charybdis
10,621
443
105
4
0
341,459
1
W
Ah Puch
12,369
515
158
7
0
379,743
0
W
Cliodhna
12,087
504
91
4
0
489,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role