Player Matchup

Odin
Odin
BlazingBlizzard
Odin
Level 69
God Stats
1W - 0L
1,708 SR
Queue Stats
11W - 3L
1,766 Elo+
Party 2
Ra
Ra
elitefyre
Ra
Level 68
God Stats
2W - 0L
1,824 SR
Queue Stats
11W - 3L
1,766 Elo+
Party 2
Yemoja
Yemoja
iamtam
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,734 Elo+
Party 2
Charybdis
Charybdis
moneyman111
Charybdis
Level 65
God Stats
1W - 0L
1,466 SR
Queue Stats
9W - 2L
1,734 Elo+
Party 2
Team Averages
Level 55
1,624 SR
1,750 Elo+

VS

Team Averages
Level 106
1,440 SR
1,350 Elo+
Fenrir
Fenrir
CBiscuit111000
Fenrir
Level 105
God Stats
1W - 6L
1,465 SR
Queue Stats
13W - 14L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
Hungrygerman13
Cthulhu
Level 59
God Stats
0W - 1L
1,139 SR
Queue Stats
8W - 13L
1,364 Elo+
Party 1
Charybdis
Charybdis
Yi8V-_
Charybdis
Level 151
God Stats
1W - 2L
1,655 SR
Queue Stats
21W - 32L
1,422 Elo+
Party 1
The Morrigan
The Morrigan
badd_maxx
The Morrigan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,151 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 10
11,925
852
13,176
17,280
14,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
9 / 0 / 9
12,801
914
17,582
13,012
6,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
iamtam
Yemoja
18
6 / 1 / 8
12,345
882
9,947
12,458
15,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
moneyman111
Charybdis
18
4 / 4 / 6
11,463
819
12,731
13,131
5,816
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
9,116
651
11,688
19,880
15,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
1 / 6 / 2
9,191
657
9,229
17,302
19,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Yi8V-_
Charybdis
18
5 / 6 / 2
11,340
810
13,686
16,574
6,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
badd_maxx
The Morrigan
15
1 / 8 / 2
9,763
697
7,068
10,954
4,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
23
Kills
8
8
Deaths
23
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
L
1
3
1
0.5
L
1
6
2
0.33
L
Charybdis
Yi8V-_
Charybdis
5
6
2
1
L
The Morrigan
badd_maxx
The Morrigan
1
8
2
0.25
W
9
0
9
13.5
W
Yemoja
iamtam
Yemoja
6
1
8
10
W
Charybdis
moneyman111
Charybdis
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,436
Damage
41,671
55,881
Taken
64,710
43,328
Mitigated
45,628
22,631
Healing
7,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,176
3,252
0
1,429
17,280
14,874
671
5,748
11,076
0
41,624
L
11,688
1,096
0
1,678
19,880
15,848
0
7,678
11,401
5,568
23,659
L
9,229
195
151
1,237
17,302
19,101
214
7,735
9,067
18,578
0
L
Charybdis
Yi8V-_
Charybdis
13,686
6,629
0
3,691
16,574
6,410
1,677
7,522
8,688
0
49,825
L
The Morrigan
badd_maxx
The Morrigan
7,068
1,097
405
153
10,954
4,269
1,797
4,219
6,369
32,246
0
W
17,582
2,171
3,834
9,235
13,012
6,648
1,470
4,888
7,661
58,905
0
W
Yemoja
iamtam
Yemoja
9,947
3,409
3,726
2,287
12,458
15,990
262
3,103
9,019
25,980
0
W
Charybdis
moneyman111
Charybdis
12,731
7,087
279
1,841
13,131
5,816
2,924
3,671
9,203
0
45,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,534
Gold Earned
39,410
258
Minions Killed
204
13
Camps Cleared
6
1,096,529
Distance Traveled
876,197
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,925
852
58
4
8
300,324
0
L
Fenrir
9,116
651
27
2
3
286,816
1
L
Cthulhu
9,191
657
11
1
0
203,122
0
L
Charybdis
11,340
810
99
7
3
193,800
0
L
The Morrigan
9,763
697
67
5
0
192,459
0
W
Ra
12,801
914
103
7
2
315,856
4
W
Yemoja
12,345
882
32
2
0
236,553
2
W
Charybdis
11,463
819
65
5
3
243,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role