Player Matchup

Raijin
Raijin
 
Raijin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Sad-girl44
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 24L
1,777 Elo+
Party 1
Ullr
Ullr
faisal_the_lord
Ullr
Level 155
God Stats
32W - 8L
1,610 SR
Queue Stats
351W - 94L
1,875 Elo+
Party 1
Team Averages
Level 105
1,537 SR
1,717 Elo+

VS

Team Averages
Level 59
1,421 SR
1,313 Elo+
Olorun
Olorun
PirateMorgan84
Olorun
Level 13
God Stats
2W - 2L
1,236 SR
Queue Stats
54W - 111L
1,271 Elo+
Solo
Medusa
Medusa
Treeworker1987
Medusa
Level 156
God Stats
2W - 5L
1,527 SR
Queue Stats
249W - 215L
1,505 Elo+
Solo
Geb
Geb
Tudor2862
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
7
1 / 0 / 2
8,970
528
2,874
2,403
767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Sad-girl44
Achilles
17
6 / 3 / 17
12,543
738
16,413
17,526
17,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
25 / 4 / 5
14,543
855
34,298
14,926
6,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 2
10,816
636
2,892
16,801
6,332
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 11 / 2
12,606
742
9,740
20,043
7,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 12 / 2
9,985
587
3,592
23,285
26,319
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
32
Kills
7
7
Deaths
33
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
0
2
2
L
2
10
2
0.3
W
Achilles
Sad-girl44
Achilles
6
3
17
4.83
L
4
11
2
0.45
L
1
12
2
0.17
W
25
4
5
6.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,585
Damage
16,224
34,855
Taken
60,129
24,910
Mitigated
39,883
5,139
Healing
4,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
2,874
275
0
881
2,403
767
0
1,086
1,317
10,902
0
L
2,892
1,706
518
1,489
16,801
6,332
911
750
15,953
17,109
0
W
Achilles
Sad-girl44
Achilles
16,413
7,253
0
3,293
17,526
17,391
877
3,714
13,812
1,815
42,055
L
9,740
3,590
0
2,007
20,043
7,232
54
1,568
18,387
0
46,328
L
3,592
782
0
0
23,285
26,319
497
1,081
21,793
9,070
0
W
34,298
14,469
0
965
14,926
6,752
716
2,245
12,681
0
66,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,056
Gold Earned
33,407
153
Minions Killed
123
8
Camps Cleared
3
619,341
Distance Traveled
655,907
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,970
528
17
1
1
70,106
2
L
Olorun
10,816
636
37
2
0
176,313
4
W
Achilles
12,543
738
53
3
4
271,489
2
L
Medusa
12,606
742
77
5
3
233,669
4
L
Geb
9,985
587
9
1
0
245,925
0
W
Ullr
14,543
855
83
5
3
277,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role