Player Matchup

Sol
Sol
Gold V
 
Sol
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Gold II
MasterFader
Gilgamesh
Gold II
Level 104
God Stats
10W - 11L
1,848 SR
Queue Stats
126W - 130L
1,410 MMR
Party 2
Cabrakan
Cabrakan
Gold V
profetises2
Cabrakan
Gold V
Level 122
God Stats
0W - 2L
1,714 SR
Queue Stats
51W - 58L
1,378 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,687 SR
1,429 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,638 SR
1,619 MMR
Nike
Nike
Gold III
KRVD7
Nike
Gold III
Level 138
God Stats
2W - 1L
1,605 SR
Queue Stats
71W - 73L
1,551 MMR
Party 1
Scylla
Scylla
Platinum II
SavySavy
Scylla
Platinum II
Level 125
God Stats
11W - 4L
1,635 SR
Queue Stats
58W - 55L
2,002 MMR
Party 1
Odin
Odin
Gold V
yguygcmgh
Odin
Gold V
Level 114
God Stats
10W - 3L
1,676 SR
Queue Stats
45W - 45L
1,304 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 3 / 5
9,904
619
16,438
13,226
4,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
MasterFader
Gilgamesh
14
4 / 3 / 3
10,463
654
10,721
16,247
13,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
profetises2
Cabrakan
12
1 / 6 / 4
9,051
566
5,061
16,510
19,246
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
TiamatMorgan Le FayGebThothDiscordia

VS

Bans
ArtioAresUllrAthenaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
KRVD7
Nike
15
4 / 2 / 7
11,495
718
9,475
20,382
22,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
SavySavy
Scylla
16
7 / 3 / 4
11,538
721
24,420
10,115
4,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
14
1 / 2 / 10
10,182
636
5,775
17,575
22,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
7
Kills
12
12
Deaths
7
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
5
1.5
W
Nike
KRVD7
Nike
4
2
7
3.75
L
Gilgamesh
MasterFader
Gilgamesh
4
3
3
1.83
W
Scylla
SavySavy
Scylla
7
3
4
3
L
Cabrakan
profetises2
Cabrakan
1
6
4
0.5
W
Odin
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,220
Damage
39,670
45,983
Taken
48,072
36,433
Mitigated
50,700
8,228
Healing
7,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
16,438
4,900
151
4,779
13,226
4,049
0
8,577
4,429
50,153
0
W
Nike
KRVD7
Nike
9,475
1,633
439
4,342
20,382
22,840
855
8,415
11,967
0
30,507
L
Gilgamesh
MasterFader
Gilgamesh
10,721
2,875
0
1,836
16,247
13,138
0
8,270
7,708
5,060
31,194
W
Scylla
SavySavy
Scylla
24,420
2,141
0
1,156
10,115
4,977
1,788
6,022
4,093
82,211
0
L
Cabrakan
profetises2
Cabrakan
5,061
640
0
1,462
16,510
19,246
0
6,947
9,161
18,451
0
W
Odin
5,775
1,503
0
1,409
17,575
22,883
349
9,348
8,227
0
18,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,418
Gold Earned
33,215
175
Minions Killed
192
5
Camps Cleared
9
853,265
Distance Traveled
925,233
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,904
619
99
6
2
288,785
0
W
Nike
11,495
718
31
2
5
300,344
0
L
Gilgamesh
10,463
654
51
3
3
295,454
1
W
Scylla
11,538
721
134
8
2
303,746
3
L
Cabrakan
9,051
566
25
2
0
269,026
3
W
Odin
10,182
636
27
2
2
321,143
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role