Player Matchup

Cerberus
Cerberus
GnarSkittles
Cerberus
Level 117
God Stats
36W - 23L
1,667 SR
Queue Stats
221W - 214L
1,584 Elo+
Party 1
Neith
Neith
Novacain97
Neith
Level 33
God Stats
1W - 0L
1,063 SR
Queue Stats
30W - 47L
1,301 Elo+
Solo
Raijin
Raijin
Toolybag
Raijin
Level 67
God Stats
10W - 2L
1,803 SR
Queue Stats
246W - 269L
1,531 Elo+
Party 1
Team Averages
Level 72
1,511 SR
1,472 Elo+

VS

Team Averages
Level 26
1,455 SR
1,437 Elo+
Fenrir
Fenrir
CoolDown01
Fenrir
Level 4
God Stats
0W - 1L
1,261 SR
Queue Stats
0W - 2L
1,212 Elo+
Party 2
Hades
Hades
Lamplamb
Hades
Level 68
God Stats
26W - 17L
1,605 SR
Queue Stats
366W - 373L
1,600 Elo+
Solo
Apollo
Apollo
wmp_5590
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GnarSkittles
Cerberus
14
6 / 0 / 5
10,743
767
9,570
18,106
17,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
11
1 / 1 / 9
8,623
616
7,120
8,315
3,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Toolybag
Raijin
15
5 / 0 / 6
9,706
693
10,852
6,766
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CoolDown01
Fenrir
9
0 / 5 / 0
7,281
520
3,495
9,165
5,859
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hades
Lamplamb
Hades
13
1 / 3 / 0
8,516
608
15,161
19,158
20,576
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
wmp_5590
Apollo
8
0 / 4 / 0
7,484
535
2,862
7,535
2,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
12
Kills
1
1
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CoolDown01
Fenrir
0
5
0
0
W
Cerberus
GnarSkittles
Cerberus
6
0
5
8.5
L
Hades
Lamplamb
Hades
1
3
0
0.33
W
Neith
1
1
9
5.5
W
Raijin
Toolybag
Raijin
5
0
6
8
L
Apollo
wmp_5590
Apollo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,542
Damage
21,518
33,187
Taken
35,858
23,710
Mitigated
29,344
15,241
Healing
9,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CoolDown01
Fenrir
3,495
717
11
1,486
9,165
5,859
0
4,355
4,810
0
9,680
W
Cerberus
GnarSkittles
Cerberus
9,570
1,630
0
9,472
18,106
17,752
728
6,860
11,246
26,060
0
L
Hades
Lamplamb
Hades
15,161
3,320
234
7,010
19,158
20,576
70
12,025
7,133
57,321
0
W
Neith
7,120
2,920
0
2,884
8,315
3,403
739
5,158
3,157
0
25,671
W
Raijin
Toolybag
Raijin
10,852
958
91
2,794
6,766
2,555
911
3,713
3,053
48,996
0
L
Apollo
wmp_5590
Apollo
2,862
1,638
0
408
7,535
2,909
17
4,923
2,612
0
5,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,072
Gold Earned
23,281
195
Minions Killed
122
9
Camps Cleared
3
711,809
Distance Traveled
530,523
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,281
520
9
1
1
140,928
2
W
Cerberus
10,743
767
70
5
2
246,378
4
L
Hades
8,516
608
105
8
2
236,016
4
W
Neith
8,623
616
41
3
3
235,378
0
W
Raijin
9,706
693
84
6
4
230,053
0
L
Apollo
7,484
535
8
1
0
153,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role