Player Matchup

Neith
Neith
FallenWarrior67
Neith
Level 8
God Stats
7W - 5L
1,634 SR
Queue Stats
66W - 74L
1,430 Elo+
Party 1
Ymir
Ymir
Mazaryn
Ymir
Level 18
God Stats
3W - 1L
1,515 SR
Queue Stats
42W - 13L
1,735 Elo+
Solo
Aphrodite
Aphrodite
QK Predator1
Aphrodite
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 42L
1,430 Elo+
Party 1
Team Averages
Level 11
1,550 SR
1,532 Elo+

VS

Team Averages
Level 95
1,484 SR
1,320 Elo+
Bellona
Bellona
DivinaBandit
Bellona
Level 15
God Stats
2W - 9L
1,390 SR
Queue Stats
2W - 10L
1,235 Elo+
Party 2
Artemis
Artemis
FIRSTCHAMPION
Artemis
Level 157
God Stats
11W - 8L
1,538 SR
Queue Stats
273W - 315L
1,480 Elo+
Solo
Ah Puch
Ah Puch
TaruBandit
Ah Puch
Level 114
God Stats
1W - 6L
1,524 SR
Queue Stats
3W - 13L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 9
8,425
648
7,314
9,746
4,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Mazaryn
Ymir
15
10 / 1 / 3
10,382
799
14,715
16,421
22,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
QK Predator1
Aphrodite
13
2 / 1 / 9
9,375
721
6,791
10,231
9,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DivinaBandit
Bellona
11
0 / 6 / 4
7,732
595
1,711
15,853
11,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
12
1 / 3 / 3
8,420
648
13,937
8,510
3,565
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
TaruBandit
Ah Puch
13
4 / 4 / 1
8,956
689
13,823
8,153
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
13
Kills
5
5
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
DivinaBandit
Bellona
0
6
4
0.33
L
Artemis
1
3
3
0.83
W
1
3
9
1.83
W
Ymir
Mazaryn
Ymir
10
1
3
11.5
W
Aphrodite
QK Predator1
Aphrodite
2
1
9
6.5
L
Ah Puch
TaruBandit
Ah Puch
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,820
Damage
29,471
36,398
Taken
32,516
36,270
Mitigated
18,352
18,354
Healing
4,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DivinaBandit
Bellona
1,711
378
433
3,219
15,853
11,602
18
9,435
5,790
0
3,924
L
Artemis
13,937
5,589
0
0
8,510
3,565
0
5,305
2,969
0
29,723
W
7,314
2,081
472
2,322
9,746
4,345
634
4,156
5,590
0
22,196
W
Ymir
Mazaryn
Ymir
14,715
2,916
365
2,306
16,421
22,428
62
4,491
11,930
43,152
0
W
Aphrodite
QK Predator1
Aphrodite
6,791
889
5,117
7,772
10,231
9,497
99
5,346
4,885
24,251
0
L
Ah Puch
TaruBandit
Ah Puch
13,823
238
0
793
8,153
3,185
96
5,760
2,047
47,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,182
Gold Earned
25,108
148
Minions Killed
132
4
Camps Cleared
4
723,635
Distance Traveled
649,817
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,732
595
14
1
1
208,466
1
L
Artemis
8,420
648
38
3
1
211,494
4
W
Neith
8,425
648
37
3
0
231,614
1
W
Ymir
10,382
799
64
5
4
251,836
0
W
Aphrodite
9,375
721
47
4
0
240,185
3
L
Ah Puch
8,956
689
80
6
2
229,857
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role