Player Matchup

Arachne
Arachne
JackNicke1Je3
Arachne
Level 15
God Stats
11W - 8L
1,812 SR
Queue Stats
180W - 149L
1,448 Elo+
Solo
Ra
Ra
MyBrothersSlowPC
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Athena
Athena
TheLovingDead
Athena
Level 16
God Stats
1W - 1L
1,688 SR
Queue Stats
32W - 31L
1,398 Elo+
Party 2
Khepri
Khepri
iiKheprii
Khepri
Level 2
God Stats
7W - 3L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Party 2
Neith
Neith
xLou2411x
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,125 Elo+
Solo
Team Averages
Level 7
1,600 SR
1,394 Elo+

VS

Team Averages
Level 4
1,577 SR
1,431 Elo+
Nemesis
Nemesis
Annihilus343
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BigWilsonSexylol
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,376 Elo+
Party 1
Izanami
Izanami
RNZio
Izanami
Level 8
God Stats
7W - 1L
1,886 SR
Queue Stats
10W - 6L
1,404 Elo+
Solo
Achilles
Achilles
WILLYTHECHICKEN
Achilles
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,376 Elo+
Party 1
Yemoja
Yemoja
什么都没
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
7
5 / 0 / 1
4,461
892
2,387
2,495
871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

4
0 / 3 / 0
3,133
627
886
2,317
624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 2 / 0
2,817
563
138
2,903
1,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
iiKheprii
Khepri
6
1 / 1 / 1
3,714
743
1,659
2,904
1,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
xLou2411x
Neith
1
0 / 0 / 0
2,421
484
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Annihilus343
Nemesis
3
0 / 0 / 0
2,797
559
154
922
241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
3 / 2 / 0
3,805
761
1,407
3,947
997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
RNZio
Izanami
5
2 / 1 / 0
3,492
698
1,828
2,226
448
Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
5
1 / 2 / 0
3,300
660
1,369
4,186
1,677
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
4
0 / 1 / 1
3,248
650
165
1,550
686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
6
Kills
6
6
Deaths
6
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Annihilus343
Nemesis
0
0
0
0
W
3
2
0
1.5
L
Arachne
5
0
1
5.5
L
0
3
0
0
W
Izanami
RNZio
Izanami
2
1
0
2
L
0
2
0
0
W
Achilles
1
2
0
0.5
L
Khepri
iiKheprii
Khepri
1
1
1
1.5
L
Neith
xLou2411x
Neith
0
0
0
0
W
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,070
Damage
4,923
10,619
Taken
12,831
4,283
Mitigated
4,049
3,275
Healing
4,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Annihilus343
Nemesis
154
55
0
388
922
241
0
119
763
0
3,869
W
1,407
649
0
1,709
3,947
997
264
609
3,220
11,979
0
L
Arachne
2,387
1,736
0
1,452
2,495
871
0
192
2,303
0
16,691
L
886
156
0
331
2,317
624
0
1,244
1,073
10,714
0
W
Izanami
RNZio
Izanami
1,828
1,613
0
538
2,226
448
508
111
2,115
0
17,826
L
138
86
0
258
2,903
1,337
0
136
2,767
4,042
0
W
Achilles
1,369
661
0
1,320
4,186
1,677
0
1,240
2,527
0
6,703
L
Khepri
iiKheprii
Khepri
1,659
331
0
1,234
2,904
1,451
127
0
2,904
11,502
0
L
Neith
xLou2411x
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
165
137
319
225
1,550
686
106
27
1,523
3,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,546
Gold Earned
16,642
87
Minions Killed
94
0
Camps Cleared
0
386,441
Distance Traveled
426,368
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
2,797
559
9
2
0
83,408
0
W
Olorun
3,805
761
28
6
0
73,775
0
L
Arachne
4,461
892
35
7
0
105,459
2
L
Ra
3,133
627
22
4
0
87,026
1
W
Izanami
3,492
698
35
7
0
89,880
0
L
Athena
2,817
563
10
2
0
95,617
1
W
Achilles
3,300
660
15
3
0
93,235
0
L
Khepri
3,714
743
20
4
0
91,883
1
L
Neith
2,421
484
0
0
0
6,456
0
W
Yemoja
3,248
650
7
1
0
86,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role