Player Matchup

Cerberus
Cerberus
ELECTRICMAN 02
Cerberus
Level 24
God Stats
4W - 4L
1,515 SR
Queue Stats
16W - 19L
1,364 Elo+
Solo
Jing Wei
Jing Wei
Kimmiethakidd
Jing Wei
Level 29
God Stats
14W - 17L
1,305 SR
Queue Stats
20W - 29L
1,094 Elo+
Party 2
Vulcan
Vulcan
PURE_RAGE_v2
Vulcan
Level 29
God Stats
11W - 4L
1,845 SR
Queue Stats
175W - 171L
1,434 Elo+
Solo
Cernunnos
Cernunnos
sailboatbob
Cernunnos
Level 9
God Stats
12W - 17L
1,232 SR
Queue Stats
14W - 24L
1,094 Elo+
Party 2
Mercury
Mercury
thebestwilly02
Mercury
Level 27
God Stats
7W - 5L
1,534 SR
Queue Stats
51W - 77L
1,326 Elo+
Solo
Team Averages
Level 24
1,486 SR
1,262 Elo+

VS

Team Averages
Level 16
1,359 SR
1,364 Elo+
Yemoja
Yemoja
ace-joystick2
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
backupacc167
Neith
Level 14
God Stats
11W - 10L
1,445 SR
Queue Stats
22W - 20L
1,438 Elo+
Party 1
Heimdallr
Heimdallr
gnarlyficial666
Heimdallr
Level 28
God Stats
2W - 3L
1,457 SR
Queue Stats
32W - 41L
1,345 Elo+
Party 1
Susano
Susano
itz_lewd
Susano
Level 22
God Stats
0W - 4L
1,215 SR
Queue Stats
13W - 19L
1,286 Elo+
Party 1
Raijin
Raijin
momiji-to963
Raijin
Level 13
God Stats
0W - 3L
1,181 SR
Queue Stats
8W - 18L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
4 / 1 / 3
10,025
501
6,275
15,546
15,401
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Kimmiethakidd
Jing Wei
13
10 / 5 / 5
9,808
490
6,700
10,483
3,503
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
15
1 / 2 / 5
9,732
487
9,442
10,331
4,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
sailboatbob
Cernunnos
13
7 / 5 / 8
9,721
486
12,738
16,558
5,672
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 1 / 5
10,721
536
7,974
9,885
4,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 13 / 6
7,324
366
2,319
16,539
11,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 5 / 4
8,698
435
11,217
8,533
2,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
gnarlyficial666
Heimdallr
14
3 / 4 / 4
8,783
439
10,819
11,345
3,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
itz_lewd
Susano
14
5 / 6 / 1
9,065
453
8,734
15,355
5,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
8
0 / 4 / 4
6,770
339
214
7,753
1,317
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
30
Kills
13
14
Deaths
32
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
1
3
5.5
W
Jing Wei
Kimmiethakidd
Jing Wei
10
5
5
2.5
W
Vulcan
1
2
5
1.75
L
1
13
6
0.31
L
4
5
4
1.2
L
Heimdallr
gnarlyficial666
Heimdallr
3
4
4
1.25
L
Susano
itz_lewd
Susano
5
6
1
0.92
L
Raijin
0
4
4
0.5
W
Cernunnos
sailboatbob
Cernunnos
7
5
8
2.2
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,129
Damage
33,303
62,803
Taken
59,525
33,011
Mitigated
24,126
7,275
Healing
1,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
6,275
359
373
3,627
15,546
15,401
1,216
0
15,546
44,030
0
W
Jing Wei
Kimmiethakidd
Jing Wei
6,700
6,217
0
0
10,483
3,503
3,066
624
9,856
0
34,320
W
Vulcan
9,442
1,741
0
2,756
10,331
4,109
1,773
228
10,103
72,269
0
L
2,319
1,346
49
204
16,539
11,635
0
1,383
15,156
6,436
0
L
11,217
3,904
0
664
8,533
2,500
276
3,381
5,152
0
40,735
L
Heimdallr
gnarlyficial666
Heimdallr
10,819
3,878
0
0
11,345
3,411
467
8,433
2,912
0
55,842
L
Susano
itz_lewd
Susano
8,734
1,551
0
503
15,355
5,263
421
2,520
12,835
0
35,828
L
Raijin
214
48
0
250
7,753
1,317
0
0
7,753
14,436
0
W
Cernunnos
sailboatbob
Cernunnos
12,738
8,645
0
129
16,558
5,672
4,278
1,439
15,119
0
45,172
W
7,974
4,187
0
390
9,885
4,326
1,104
470
9,415
0
66,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,007
Gold Earned
40,640
452
Minions Killed
254
0
Camps Cleared
0
1,835,570
Distance Traveled
1,404,347
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,025
501
98
5
0
421,302
0
W
Jing Wei
9,808
490
62
3
0
347,846
2
W
Vulcan
9,732
487
107
5
0
377,156
0
L
Yemoja
7,324
366
7
0
0
227,061
0
L
Neith
8,698
435
61
3
0
361,859
0
L
Heimdallr
8,783
439
101
5
0
359,714
0
L
Susano
9,065
453
50
3
0
332,839
0
L
Raijin
6,770
339
35
2
0
122,874
0
W
Cernunnos
9,721
486
77
4
0
318,122
0
W
Mercury
10,721
536
108
5
0
371,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role