Player Matchup

Ymir
Ymir
 
Ymir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Folktale Quasi
Olorun
Level 48
God Stats
2W - 4L
1,572 SR
Queue Stats
9W - 26L
1,255 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Yunglean
Tsukuyomi
Level 100
God Stats
0W - 1L
1,444 SR
Queue Stats
84W - 107L
1,340 Elo+
Solo
Ganesha
Ganesha
xMagicalPanda8x
Ganesha
Level 100
God Stats
1W - 1L
1,568 SR
Queue Stats
27W - 36L
1,301 Elo+
Party 2
Team Averages
Level 86
1,517 SR
1,379 Elo+

VS

Team Averages
Level 72
1,474 SR
1,452 Elo+
Ah Muzen Cab
Ah Muzen Cab
BlightWorm200
Ah Muzen Cab
Level 93
God Stats
10W - 3L
1,552 SR
Queue Stats
160W - 150L
1,456 Elo+
Party 1
Gilgamesh
Gilgamesh
Deathborr
Gilgamesh
Level 28
God Stats
22W - 9L
1,588 SR
Queue Stats
107W - 83L
1,529 Elo+
Party 1
Tiamat
Tiamat
RainyChaos52
Tiamat
Level 85
God Stats
50W - 37L
1,481 SR
Queue Stats
185W - 161L
1,456 Elo+
Party 1
Aphrodite
Aphrodite
Wilb13
Aphrodite
Level 86
God Stats
14W - 20L
1,397 SR
Queue Stats
81W - 89L
1,377 Elo+
Solo
Thanatos
Thanatos
superboom4356
Thanatos
Level 67
God Stats
11W - 11L
1,353 SR
Queue Stats
158W - 133L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 6 / 0
8,402
494
11,325
15,082
17,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
 
Merlin
13
0 / 5 / 2
7,954
468
4,333
10,301
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 1
7,058
415
5,109
7,919
2,138
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Yunglean
Tsukuyomi
14
3 / 5 / 2
8,763
515
8,467
12,952
5,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 4 / 4
7,527
443
6,503
13,907
15,827
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlightWorm200
Ah Muzen Cab
14
4 / 0 / 4
8,432
496
6,651
9,541
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Deathborr
Gilgamesh
15
3 / 2 / 8
9,577
563
9,814
15,267
11,889
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
17
8 / 1 / 5
10,888
640
13,116
9,538
6,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Wilb13
Aphrodite
14
1 / 1 / 6
8,806
518
3,430
7,182
4,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
superboom4356
Thanatos
17
8 / 3 / 4
10,121
595
10,079
13,714
5,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
6
Kills
24
24
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
6
0
0.33
L
Merlin
 
Merlin
0
5
2
0.2
W
Ah Muzen Cab
BlightWorm200
Ah Muzen Cab
4
0
4
6
W
Gilgamesh
Deathborr
Gilgamesh
3
2
8
3.5
L
1
4
1
0.38
W
Tiamat
8
1
5
10.5
W
Aphrodite
Wilb13
Aphrodite
1
1
6
4
L
Tsukuyomi
Yunglean
Tsukuyomi
3
5
2
0.8
W
Thanatos
superboom4356
Thanatos
8
3
4
3.33
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,737
Damage
43,090
60,161
Taken
55,242
43,761
Mitigated
31,342
10,111
Healing
33,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
11,325
1,677
0
2,278
15,082
17,293
336
3,228
11,854
46,296
3,988
L
Merlin
 
Merlin
4,333
219
0
1,634
10,301
3,312
0
4,533
5,768
52,397
0
W
Ah Muzen Cab
BlightWorm200
Ah Muzen Cab
6,651
4,479
0
4,210
9,541
3,028
2,443
5,567
3,974
0
54,598
W
Gilgamesh
Deathborr
Gilgamesh
9,814
2,832
0
4,570
15,267
11,889
2,120
8,028
7,239
0
48,674
L
5,109
2,914
277
2,335
7,919
2,138
0
924
6,995
35,980
0
W
Tiamat
13,116
1,905
0
4,568
9,538
6,405
474
4,524
5,014
68,662
0
W
Aphrodite
Wilb13
Aphrodite
3,430
1,005
3,623
4,178
7,182
4,054
814
5,267
1,915
14,169
0
L
Tsukuyomi
Yunglean
Tsukuyomi
8,467
2,663
0
2,530
12,952
5,191
904
2,823
10,129
0
51,302
W
Thanatos
superboom4356
Thanatos
10,079
4,429
0
12,504
13,714
5,966
525
3,576
10,138
0
69,710
L
6,503
318
121
936
13,907
15,827
0
5,038
8,869
28,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,704
Gold Earned
47,824
415
Minions Killed
453
0
Camps Cleared
0
1,540,843
Distance Traveled
1,744,334
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,402
494
97
6
0
287,827
5
L
Merlin
7,954
468
103
6
0
299,968
3
W
Ah Muzen Cab
8,432
496
88
5
0
345,983
0
W
Gilgamesh
9,577
563
90
5
0
328,931
0
L
Olorun
7,058
415
94
6
0
297,499
0
W
Tiamat
10,888
640
138
8
0
349,361
5
W
Aphrodite
8,806
518
22
1
0
346,857
1
L
Tsukuyomi
8,763
515
92
5
0
369,010
1
W
Thanatos
10,121
595
115
7
0
373,202
6
L
Ganesha
7,527
443
29
2
0
286,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role