Player Matchup

Cthulhu
Cthulhu
AlexHuntX
Cthulhu
Level 67
God Stats
24W - 26L
1,388 SR
Queue Stats
531W - 577L
1,449 Elo+
Solo
King Arthur
King Arthur
ClausVanBurgen
King Arthur
Level 66
God Stats
12W - 11L
1,426 SR
Queue Stats
158W - 161L
1,474 Elo+
Solo
Ullr
Ullr
Pralle0815
Ullr
Level 129
God Stats
11W - 15L
1,458 SR
Queue Stats
353W - 366L
1,443 Elo+
Solo
Freya
Freya
Vorlok86
Freya
Level 127
God Stats
11W - 10L
1,463 SR
Queue Stats
519W - 536L
1,463 Elo+
Solo
Thanatos
Thanatos
explosion132
Thanatos
Level 66
God Stats
5W - 6L
1,411 SR
Queue Stats
136W - 137L
1,472 Elo+
Solo
Team Averages
Level 91
1,429 SR
1,460 Elo+

VS

Team Averages
Level 61
1,583 SR
1,433 Elo+
Ymir
Ymir
AkulinRF
Ymir
Level 66
God Stats
4W - 4L
1,702 SR
Queue Stats
223W - 248L
1,499 Elo+
Solo
Mulan
Mulan
DeHope
Mulan
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Izanami
Izanami
Exaudi88
Izanami
Level 67
God Stats
4W - 3L
1,694 SR
Queue Stats
277W - 319L
1,399 Elo+
Solo
Ne Zha
Ne Zha
azer0304
Ne Zha
Level 62
God Stats
11W - 13L
1,686 SR
Queue Stats
235W - 311L
1,383 Elo+
Solo
Merlin
Merlin
canonnman666
Merlin
Level 60
God Stats
2W - 5L
1,334 SR
Queue Stats
176W - 169L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlexHuntX
Cthulhu
15
3 / 1 / 9
8,365
492
8,530
14,888
7,988
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
ClausVanBurgen
King Arthur
13
2 / 2 / 3
8,219
483
4,266
10,299
7,487
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 3 / 5
8,511
501
8,033
8,944
3,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
Vorlok86
Freya
14
5 / 6 / 4
9,242
544
8,753
14,973
5,022
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
explosion132
Thanatos
16
7 / 0 / 3
10,002
588
9,491
13,767
4,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
4 / 3 / 1
8,464
498
7,604
13,129
12,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
DeHope
Mulan
13
4 / 2 / 2
8,215
483
9,562
10,912
9,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Exaudi88
Izanami
12
0 / 6 / 0
7,309
430
4,397
10,619
3,104
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
azer0304
Ne Zha
13
3 / 4 / 2
7,987
470
10,406
10,916
3,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
14
1 / 6 / 4
8,141
479
9,402
9,814
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
21
Kills
12
12
Deaths
21
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
4
3
1
1.5
W
Cthulhu
AlexHuntX
Cthulhu
3
1
9
7.5
W
King Arthur
ClausVanBurgen
King Arthur
2
2
3
1.75
L
Mulan
DeHope
Mulan
4
2
2
2.5
L
Izanami
Exaudi88
Izanami
0
6
0
0
W
4
3
5
2.17
W
Freya
Vorlok86
Freya
5
6
4
1.17
L
Ne Zha
azer0304
Ne Zha
3
4
2
1
L
Merlin
1
6
4
0.5
W
Thanatos
explosion132
Thanatos
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,073
Damage
41,371
62,871
Taken
55,390
28,885
Mitigated
31,801
30,808
Healing
9,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,604
772
0
2,918
13,129
12,981
0
4,732
8,397
31,272
0
W
Cthulhu
AlexHuntX
Cthulhu
8,530
784
784
4,781
14,888
7,988
0
5,290
9,320
45,029
0
W
King Arthur
ClausVanBurgen
King Arthur
4,266
665
0
2,075
10,299
7,487
297
2,044
7,829
0
39,067
L
Mulan
DeHope
Mulan
9,562
1,476
0
2,609
10,912
9,530
674
1,838
9,074
0
30,828
L
Izanami
Exaudi88
Izanami
4,397
2,783
0
729
10,619
3,104
1,717
3,098
7,521
0
53,679
W
8,033
3,378
0
2,847
8,944
3,622
324
1,863
6,992
0
55,204
W
Freya
Vorlok86
Freya
8,753
2,717
0
5,631
14,973
5,022
758
5,736
8,677
49,674
0
L
Ne Zha
azer0304
Ne Zha
10,406
2,687
479
1,059
10,916
3,077
0
2,758
8,158
0
46,711
L
Merlin
9,402
440
0
1,375
9,814
3,109
0
4,857
4,957
52,506
0
W
Thanatos
explosion132
Thanatos
9,491
1,806
0
14,690
13,767
4,766
0
1,355
12,239
0
65,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,339
Gold Earned
40,116
439
Minions Killed
385
0
Camps Cleared
0
1,540,062
Distance Traveled
1,436,062
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,464
498
48
3
0
288,303
0
W
Cthulhu
8,365
492
70
4
0
301,388
2
W
King Arthur
8,219
483
77
5
0
329,411
1
L
Mulan
8,215
483
60
4
0
261,438
0
L
Izanami
7,309
430
97
6
0
245,092
0
W
Ullr
8,511
501
98
6
0
298,324
1
W
Freya
9,242
544
90
5
0
261,425
2
L
Ne Zha
7,987
470
83
5
0
349,738
0
L
Merlin
8,141
479
97
6
0
291,491
0
W
Thanatos
10,002
588
104
6
0
349,514
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role