Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Ballzidious
Anubis
Level 131
God Stats
4W - 7L
1,460 SR
Queue Stats
642W - 667L
1,580 Elo+
Solo
Tsukuyomi
Tsukuyomi
Deczini
Tsukuyomi
Level 61
God Stats
3W - 0L
1,760 SR
Queue Stats
39W - 36L
1,589 Elo+
Solo
Da Ji
Da Ji
Nеrd
Da Ji
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,798 Elo+
Party 1
Geb
Geb
lilwardlord
Geb
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,649 Elo+
Party 1
Team Averages
Level 111
1,544 SR
1,623 Elo+

VS

Team Averages
Level 116
1,589 SR
1,614 Elo+
Sobek
Sobek
BMART10
Sobek
Level 124
God Stats
2W - 4L
1,216 SR
Queue Stats
96W - 46L
1,630 Elo+
Party 2
Sun Wukong
Sun Wukong
FlyNifty28
Sun Wukong
Level 120
God Stats
5W - 2L
1,721 SR
Queue Stats
313W - 173L
1,676 Elo+
Party 2
Ne Zha
Ne Zha
Tortugle
Ne Zha
Level 155
God Stats
5W - 4L
1,691 SR
Queue Stats
470W - 257L
1,660 Elo+
Party 2
Apollo
Apollo
ZpoppinZ
Apollo
Level 100
God Stats
13W - 11L
1,606 SR
Queue Stats
481W - 278L
1,638 Elo+
Party 2
Hades
Hades
brappleberypie
Hades
Level 82
God Stats
4W - 2L
1,712 SR
Queue Stats
231W - 241L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
6 / 3 / 6
9,000
1,000
12,936
12,371
14,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
14
2 / 5 / 7
8,082
898
9,189
10,780
6,747
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Deczini
Tsukuyomi
14
1 / 4 / 9
7,789
865
12,132
9,973
5,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Nеrd
Da Ji
15
4 / 3 / 6
9,235
1,026
8,120
10,743
11,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 3 / 10
8,561
951
6,017
11,204
11,319
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BMART10
Sobek
13
0 / 5 / 12
7,700
856
5,336
15,982
18,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
FlyNifty28
Sun Wukong
14
4 / 2 / 14
8,255
917
10,045
13,803
15,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
Tortugle
Ne Zha
15
4 / 2 / 13
8,897
989
11,884
15,596
16,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
ZpoppinZ
Apollo
16
10 / 3 / 7
9,301
1,033
13,402
10,167
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 2 / 6
6,405
712
5,291
5,199
3,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
70
14
Kills
18
18
Deaths
14
38
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
6
3
6
3
L
Sobek
BMART10
Sobek
0
5
12
1.2
W
Anubis
2
5
7
1.1
W
Tsukuyomi
Deczini
Tsukuyomi
1
4
9
1.38
L
Sun Wukong
FlyNifty28
Sun Wukong
4
2
14
5.5
W
Da Ji
Nеrd
Da Ji
4
3
6
2.33
L
Ne Zha
Tortugle
Ne Zha
4
2
13
5.25
L
Apollo
ZpoppinZ
Apollo
10
3
7
4.5
L
0
2
6
1.5
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,394
Damage
45,958
55,071
Taken
60,747
49,433
Mitigated
59,094
14,014
Healing
21,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
12,936
786
245
3,155
12,371
14,270
863
3,275
9,096
18,736
0
L
Sobek
BMART10
Sobek
5,336
190
589
3,353
15,982
18,121
26
5,436
10,279
10,256
0
W
Anubis
9,189
362
1,595
2,666
10,780
6,747
892
1,855
8,925
19,021
0
W
Tsukuyomi
Deczini
Tsukuyomi
12,132
3,163
0
1,998
9,973
5,885
0
2,186
7,787
0
24,895
L
Sun Wukong
FlyNifty28
Sun Wukong
10,045
2,069
1,269
3,222
13,803
15,187
311
7,071
6,424
0
15,769
W
Da Ji
Nеrd
Da Ji
8,120
2,313
966
1,050
10,743
11,212
1,467
1,211
9,532
0
14,389
L
Ne Zha
Tortugle
Ne Zha
11,884
2,660
3,719
5,131
15,596
16,714
63
7,545
7,635
139
25,075
L
Apollo
ZpoppinZ
Apollo
13,402
8,660
50
2,294
10,167
5,158
1,161
4,324
5,622
0
27,678
L
5,291
260
475
1,333
5,199
3,914
0
2,433
2,645
8,603
0
W
6,017
733
1,200
1,139
11,204
11,319
336
2,239
8,965
10,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,667
Gold Earned
40,558
79
Minions Killed
98
0
Camps Cleared
0
844,308
Distance Traveled
822,646
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,000
1,000
17
2
0
168,754
1
L
Sobek
7,700
856
11
1
0
177,805
0
W
Anubis
8,082
898
20
2
0
127,470
5
W
Tsukuyomi
7,789
865
24
3
0
179,703
0
L
Sun Wukong
8,255
917
13
1
0
183,482
1
W
Da Ji
9,235
1,026
6
1
0
169,963
0
L
Ne Zha
8,897
989
14
2
0
185,962
0
L
Apollo
9,301
1,033
47
5
0
174,276
0
L
Hades
6,405
712
13
1
0
101,121
0
W
Geb
8,561
951
12
1
0
198,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role