Player Matchup

Bellona
Bellona
NobleFuzzball52
Bellona
Level 8
God Stats
1W - 3L
1,509 SR
Queue Stats
4W - 10L
1,694 Elo+
Party 1
Sylvanus
Sylvanus
QuiveringMeat69
Sylvanus
Level 88
God Stats
1W - 1L
1,624 SR
Queue Stats
15W - 23L
1,511 Elo+
Party 1
Anubis
Anubis
RippinBozos
Anubis
Level 7
God Stats
0W - 1L
1,413 SR
Queue Stats
2W - 5L
1,694 Elo+
Party 1
Team Averages
Level 34
1,515 SR
1,633 Elo+

VS

Team Averages
Level 99
1,499 SR
1,480 Elo+
Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
BestMedicSenpai
Charybdis
Level 86
God Stats
18W - 20L
1,562 SR
Queue Stats
303W - 304L
1,574 Elo+
Solo
Cerberus
Cerberus
Caspie Nuggie
Cerberus
Level 101
God Stats
137W - 165L
1,436 SR
Queue Stats
252W - 321L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,501
688
2,779
8,688
6,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
8
0 / 6 / 1
5,053
632
2,752
8,471
5,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
8
0 / 6 / 1
4,997
625
2,747
7,138
2,884
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
11 / 0 / 7
7,826
978
10,667
2,967
1,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
BestMedicSenpai
Charybdis
11
2 / 0 / 15
6,662
833
6,247
3,151
1,063
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Caspie Nuggie
Cerberus
10
5 / 1 / 13
7,639
955
3,163
8,802
5,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
1
Kills
18
18
Deaths
1
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
0
7
14.5
W
Charybdis
BestMedicSenpai
Charybdis
2
0
15
9.5
W
Cerberus
Caspie Nuggie
Cerberus
5
1
13
11.5
L
1
6
0
0.17
L
Sylvanus
0
6
1
0.08
L
Anubis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,278
Damage
20,077
24,297
Taken
14,920
14,586
Mitigated
7,996
2,306
Healing
4,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,667
3,272
0
1,223
2,967
1,146
933
1,116
1,772
28,335
1,981
W
Charybdis
BestMedicSenpai
Charybdis
6,247
3,349
0
874
3,151
1,063
1,348
1,208
1,900
0
24,946
W
Cerberus
Caspie Nuggie
Cerberus
3,163
67
0
2,894
8,802
5,787
463
3,003
5,595
7,811
0
L
2,779
221
0
256
8,688
6,233
0
4,372
4,316
0
9,256
L
Sylvanus
2,752
896
432
925
8,471
5,469
0
5,233
3,238
12,697
3,664
L
Anubis
2,747
290
0
693
7,138
2,884
0
4,177
2,961
9,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,551
Gold Earned
22,127
70
Minions Killed
110
3
Camps Cleared
4
351,870
Distance Traveled
450,404
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,826
978
43
5
3
149,626
2
W
Charybdis
6,662
833
48
6
1
152,574
3
W
Cerberus
7,639
955
19
2
0
148,204
2
L
Bellona
5,501
688
25
3
0
116,068
0
L
Sylvanus
5,053
632
26
3
1
118,973
1
L
Anubis
4,997
625
19
2
2
116,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role