Player Matchup

Chiron
Chiron
HyunKi
Chiron
Level 147
God Stats
0W - 2L
1,271 SR
Queue Stats
126W - 101L
1,651 Elo+
Party 1
Sol
Sol
KILLAZAY14
Sol
Level 108
God Stats
28W - 26L
1,593 SR
Queue Stats
870W - 863L
1,528 Elo+
Solo
Cthulhu
Cthulhu
KummieBear
Cthulhu
Level 128
God Stats
2W - 2L
1,758 SR
Queue Stats
37W - 33L
1,591 Elo+
Party 1
Janus
Janus
WamblyOwl
Janus
Level 12
God Stats
0W - 1L
1,223 SR
Queue Stats
14W - 12L
1,619 Elo+
Party 1
Sun Wukong
Sun Wukong
nolifeweeb
Sun Wukong
Level 69
God Stats
1W - 1L
1,282 SR
Queue Stats
28W - 14L
1,634 Elo+
Party 1
Team Averages
Level 93
1,425 SR
1,605 Elo+

VS

Team Averages
Level 97
1,457 SR
1,587 Elo+
Heimdallr
Heimdallr
Cruisenn
Heimdallr
Level 106
God Stats
1W - 0L
1,214 SR
Queue Stats
22W - 11L
1,625 Elo+
Party 3
Thor
Thor
KingFic
Thor
Level 26
God Stats
3W - 1L
1,732 SR
Queue Stats
119W - 51L
1,653 Elo+
Party 2
Hades
Hades
PointZeniith
Hades
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,486 Elo+
Party 3
Janus
Janus
iluminate28
Janus
Level 142
God Stats
2W - 4L
1,294 SR
Queue Stats
114W - 97L
1,548 Elo+
Solo
Mulan
Mulan
woodledoodle
Mulan
Level 125
God Stats
4W - 3L
1,545 SR
Queue Stats
212W - 111L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HyunKi
Chiron
17
5 / 9 / 6
11,515
1,047
14,970
22,503
8,461
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 2
9,113
828
3,851
4,515
1,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
KummieBear
Cthulhu
17
1 / 2 / 9
10,331
939
9,166
17,302
17,272
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
WamblyOwl
Janus
16
3 / 8 / 4
10,540
958
11,061
15,212
5,072
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
nolifeweeb
Sun Wukong
17
3 / 6 / 8
11,301
1,027
11,545
21,850
21,654
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

130

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cruisenn
Heimdallr
18
5 / 3 / 17
11,851
1,077
22,555
15,852
6,268
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
KingFic
Thor
18
9 / 5 / 9
11,795
1,072
11,291
11,774
4,946
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 3 / 13
11,711
1,065
13,184
12,135
8,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 1 / 17
11,050
1,005
15,326
5,343
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 0 / 17
12,682
1,153
16,167
11,398
13,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
100
12
Kills
27
27
Deaths
12
29
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Cruisenn
Heimdallr
5
3
17
4.5
L
Chiron
HyunKi
Chiron
5
9
6
0.89
L
0
2
2
0.5
W
Thor
KingFic
Thor
9
5
9
2.7
L
Cthulhu
KummieBear
Cthulhu
1
2
9
2.75
W
6
3
13
4.17
L
Janus
WamblyOwl
Janus
3
8
4
0.63
W
1
1
17
9.5
L
Sun Wukong
nolifeweeb
Sun Wukong
3
6
8
1.17
W
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,593
Damage
78,523
81,382
Taken
56,502
53,881
Mitigated
34,460
8,965
Healing
14,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Cruisenn
Heimdallr
22,555
15,078
0
5,497
15,852
6,268
0
6,712
9,140
0
44,141
L
Chiron
HyunKi
Chiron
14,970
6,061
588
3,493
22,503
8,461
0
5,787
16,504
0
45,180
L
3,851
1,071
659
447
4,515
1,422
0
1,489
2,946
8,396
0
W
Thor
KingFic
Thor
11,291
2,377
0
0
11,774
4,946
0
5,701
6,073
0
16,861
L
Cthulhu
KummieBear
Cthulhu
9,166
303
433
2,212
17,302
17,272
0
6,086
10,930
19,211
0
W
13,184
2,391
1,050
3,845
12,135
8,013
0
4,968
7,167
30,817
0
L
Janus
WamblyOwl
Janus
11,061
356
84
302
15,212
5,072
0
5,256
9,762
22,945
0
W
15,326
84
138
1,676
5,343
1,956
0
1,494
3,849
43,950
0
L
Sun Wukong
nolifeweeb
Sun Wukong
11,545
1,695
0
747
21,850
21,654
0
9,070
12,486
6,062
27,473
W
16,167
1,616
0
2,332
11,398
13,277
0
7,500
3,898
244
25,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,800
Gold Earned
59,089
175
Minions Killed
199
5
Camps Cleared
8
1,051,545
Distance Traveled
1,094,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,851
1,077
54
5
6
214,730
0
L
Chiron
11,515
1,047
58
5
1
200,528
0
L
Sol
9,113
828
10
1
2
152,228
0
W
Thor
11,795
1,072
13
1
0
190,720
0
L
Cthulhu
10,331
939
27
2
1
268,820
0
W
Hades
11,711
1,065
29
3
1
203,268
0
L
Janus
10,540
958
31
3
1
183,364
0
W
Janus
11,050
1,005
75
7
1
241,650
0
L
Sun Wukong
11,301
1,027
49
4
0
246,605
0
W
Mulan
12,682
1,153
28
3
0
244,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role