Player Matchup

Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Dachikuma
Nemesis
Level 48
God Stats
7W - 1L
1,821 SR
Queue Stats
56W - 46L
1,571 Elo+
Party 1
Jormungandr
Jormungandr
DarthDaddy69
Jormungandr
Level 129
God Stats
11W - 10L
1,613 SR
Queue Stats
78W - 96L
1,407 Elo+
Party 2
Hercules
Hercules
NotJerryMouse
Hercules
Level 146
God Stats
2W - 0L
1,766 SR
Queue Stats
30W - 11L
1,669 Elo+
Party 1
Sol
Sol
SpiceMelange556
Sol
Level 129
God Stats
1W - 0L
1,376 SR
Queue Stats
106W - 133L
1,404 Elo+
Party 2
Team Averages
Level 116
1,615 SR
1,510 Elo+

VS

Team Averages
Level 43
1,506 SR
1,469 Elo+
Cliodhna
Cliodhna
DredgenSenpai
Cliodhna
Level 44
God Stats
21W - 17L
1,593 SR
Queue Stats
138W - 152L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
DumShuckles
Kuzenbo
Level 36
God Stats
4W - 8L
1,392 SR
Queue Stats
99W - 128L
1,360 Elo+
Party 3
Osiris
Osiris
Mellomatic
Osiris
Level 105
God Stats
5W - 5L
1,606 SR
Queue Stats
211W - 205L
1,487 Elo+
Solo
Aphrodite
Aphrodite
NoEmpathyTTV
Aphrodite
Level 15
God Stats
0W - 1L
1,437 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 4
King Arthur
King Arthur
ThyCheekyAssName
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
12 / 1 / 12
10,558
1,056
14,177
11,942
9,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Dachikuma
Nemesis
15
7 / 2 / 6
9,519
952
8,130
6,796
3,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
DarthDaddy69
Jormungandr
14
4 / 0 / 18
9,011
901
7,865
6,952
5,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
NotJerryMouse
Hercules
15
2 / 2 / 13
8,511
851
10,677
13,309
6,729
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 3 / 10
8,966
897
11,394
9,777
3,042
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DredgenSenpai
Cliodhna
14
5 / 8 / 2
9,008
901
15,853
13,625
4,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
DumShuckles
Kuzenbo
11
0 / 5 / 1
6,192
619
3,765
13,471
9,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Osiris
Mellomatic
Osiris
12
0 / 3 / 1
6,350
635
3,976
9,339
5,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
NoEmpathyTTV
Aphrodite
12
2 / 6 / 3
7,411
741
4,480
10,513
6,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
ThyCheekyAssName
King Arthur
11
0 / 9 / 0
5,613
561
3,144
15,931
8,673
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
14
29
Kills
7
8
Deaths
31
59
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
12
1
12
18
W
Nemesis
Dachikuma
Nemesis
7
2
6
5
W
Jormungandr
DarthDaddy69
Jormungandr
4
0
18
13
L
Cliodhna
DredgenSenpai
Cliodhna
5
8
2
0.75
L
Kuzenbo
DumShuckles
Kuzenbo
0
5
1
0.1
L
Osiris
Mellomatic
Osiris
0
3
1
0.17
L
Aphrodite
NoEmpathyTTV
Aphrodite
2
6
3
0.58
W
Hercules
NotJerryMouse
Hercules
2
2
13
4.25
W
4
3
10
3
L
King Arthur
ThyCheekyAssName
King Arthur
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,243
Damage
31,218
48,776
Taken
62,879
27,877
Mitigated
35,051
18,526
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,177
3,470
0
4,170
11,942
9,635
61
2,469
9,473
4,617
25,654
W
Nemesis
Dachikuma
Nemesis
8,130
4,114
0
562
6,796
3,023
477
1,531
5,265
0
27,003
W
Jormungandr
DarthDaddy69
Jormungandr
7,865
1,397
434
2,526
6,952
5,448
404
1,244
5,708
19,493
0
L
Cliodhna
DredgenSenpai
Cliodhna
15,853
1,465
0
609
13,625
4,859
36
3,122
10,503
0
30,296
L
Kuzenbo
DumShuckles
Kuzenbo
3,765
1,255
0
862
13,471
9,966
0
5,153
8,318
9,703
0
L
Osiris
Mellomatic
Osiris
3,976
1,308
818
1,521
9,339
5,184
0
3,445
5,894
0
15,981
L
Aphrodite
NoEmpathyTTV
Aphrodite
4,480
586
3,121
2,624
10,513
6,369
1
3,518
6,995
11,383
0
W
Hercules
NotJerryMouse
Hercules
10,677
5,319
0
5,602
13,309
6,729
0
2,872
10,437
0
30,491
W
11,394
4,204
273
4,959
9,777
3,042
4,340
587
9,190
29,210
0
L
King Arthur
ThyCheekyAssName
King Arthur
3,144
376
0
410
15,931
8,673
0
5,933
9,998
0
8,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,565
Gold Earned
34,574
226
Minions Killed
109
11
Camps Cleared
3
972,682
Distance Traveled
870,451
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,558
1,056
38
4
3
206,434
1
W
Nemesis
9,519
952
55
6
4
205,565
2
W
Jormungandr
9,011
901
25
3
0
184,447
0
L
Cliodhna
9,008
901
37
4
2
176,920
3
L
Kuzenbo
6,192
619
8
1
0
190,252
1
L
Osiris
6,350
635
32
3
1
179,939
1
L
Aphrodite
7,411
741
21
2
0
161,148
0
W
Hercules
8,511
851
53
5
4
205,542
0
W
Sol
8,966
897
55
6
0
170,694
0
L
King Arthur
5,613
561
11
1
0
162,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role