Player Matchup

Cerberus
Cerberus
GnarSkittles
Cerberus
Level 117
God Stats
36W - 23L
1,656 SR
Queue Stats
221W - 214L
1,578 Elo+
Party 1
Raijin
Raijin
Toolybag
Raijin
Level 67
God Stats
10W - 2L
1,763 SR
Queue Stats
246W - 269L
1,523 Elo+
Party 1
Arachne
Arachne
Wonderously
Arachne
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 130L
1,474 Elo+
Solo
Team Averages
Level 97
1,640 SR
1,525 Elo+

VS

Team Averages
Level 106
1,540 SR
1,400 Elo+
Tyr
Tyr
LordoftheDoritos
Tyr
Level 109
God Stats
3W - 2L
1,621 SR
Queue Stats
14W - 27L
1,356 Elo+
Party 2
Thoth
Thoth
Yggdraѕil
Thoth
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 222L
1,494 Elo+
Solo
Izanami
Izanami
leekiller62
Izanami
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 26L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GnarSkittles
Cerberus
14
3 / 3 / 10
10,540
753
9,797
17,072
19,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
Toolybag
Raijin
15
4 / 0 / 9
10,051
718
10,098
7,138
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Wonderously
Arachne
14
7 / 3 / 4
10,224
730
8,590
10,710
5,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
8,534
610
7,702
13,314
7,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thoth
12
1 / 3 / 5
8,618
616
8,001
9,385
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
leekiller62
Izanami
13
4 / 5 / 0
9,373
670
7,300
9,350
2,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
14
Kills
6
6
Deaths
14
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
GnarSkittles
Cerberus
3
3
10
2.67
L
1
6
5
0.58
W
Raijin
Toolybag
Raijin
4
0
9
8.5
W
Arachne
Wonderously
Arachne
7
3
4
3
L
Thoth
1
3
5
1.17
L
Izanami
leekiller62
Izanami
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,485
Damage
23,003
34,920
Taken
32,049
28,448
Mitigated
12,799
10,080
Healing
4,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
GnarSkittles
Cerberus
9,797
500
0
5,066
17,072
19,933
376
3,251
13,439
19,874
0
L
7,702
980
0
2,276
13,314
7,270
0
7,456
5,858
0
13,597
W
Raijin
Toolybag
Raijin
10,098
470
0
2,340
7,138
2,978
513
2,470
4,577
64,560
0
W
Arachne
Wonderously
Arachne
8,590
5,930
0
2,674
10,710
5,537
1,292
2,729
7,811
0
23,624
L
Thoth
8,001
467
0
968
9,385
2,706
0
6,556
2,829
27,532
0
L
Izanami
leekiller62
Izanami
7,300
3,007
0
824
9,350
2,823
0
6,330
3,020
0
42,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,815
Gold Earned
26,525
193
Minions Killed
174
8
Camps Cleared
4
804,487
Distance Traveled
736,024
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,540
753
30
2
0
266,388
5
L
Tyr
8,534
610
24
2
0
256,540
3
W
Raijin
10,051
718
130
9
3
249,922
1
W
Arachne
10,224
730
33
2
5
288,177
7
L
Thoth
8,618
616
59
4
1
247,612
0
L
Izanami
9,373
670
91
7
3
231,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role