Player Matchup

Ravana
Ravana
 
Ravana
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Aizeen v
Ymir
Level 24
God Stats
9W - 6L
1,511 SR
Queue Stats
170W - 171L
1,511 Elo+
Party 1
Skadi
Skadi
iLeeik v
Skadi
Level 13
God Stats
16W - 8L
1,623 SR
Queue Stats
84W - 87L
1,508 Elo+
Party 1
Tiamat
Tiamat
iNeear v
Tiamat
Level 23
God Stats
2W - 0L
1,428 SR
Queue Stats
111W - 109L
1,477 Elo+
Party 1
King Arthur
King Arthur
sqi1ggly___k1nK
King Arthur
Level 29
God Stats
6W - 7L
1,387 SR
Queue Stats
13W - 18L
1,359 Elo+
Solo
Team Averages
Level 31
1,490 SR
1,471 Elo+

VS

Team Averages
Level 14
1,565 SR
1,350 Elo+
Kuzenbo
Kuzenbo
BigLazar_
Kuzenbo
Level 25
God Stats
1W - 3L
1,475 SR
Queue Stats
42W - 51L
1,242 Elo+
Solo
Ravana
Ravana
Pazo1996
Ravana
Level 27
God Stats
1W - 2L
1,249 SR
Queue Stats
158W - 175L
1,333 Elo+
Solo
Agni
Agni
T3RM1N4T0R ONE
Agni
Level 11
God Stats
3W - 1L
1,850 SR
Queue Stats
11W - 8L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
light2145455
Sun Wukong
Level 3
God Stats
2W - 2L
1,753 SR
Queue Stats
5W - 8L
1,309 Elo+
Solo
Bakasura
Bakasura
scabino
Bakasura
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 188L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
12 / 3 / 10
11,810
562
16,274
11,053
5,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
16
7 / 3 / 11
12,006
572
7,572
28,658
26,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
iLeeik v
Skadi
16
7 / 3 / 7
10,889
519
8,888
11,663
4,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
iNeear v
Tiamat
13
5 / 9 / 7
9,363
446
4,366
13,554
6,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
sqi1ggly___k1nK
King Arthur
17
5 / 1 / 8
11,262
536
7,190
11,856
14,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigLazar_
Kuzenbo
5
0 / 1 / 2
6,129
292
270
3,843
2,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
Pazo1996
Ravana
13
3 / 14 / 6
8,737
416
5,329
20,142
6,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
13 / 9 / 1
11,607
553
23,662
17,545
5,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
light2145455
Sun Wukong
3
0 / 5 / 2
5,785
275
0
4,613
1,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
scabino
Bakasura
8
0 / 7 / 4
6,838
326
1,811
5,835
1,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
31
36
Kills
16
19
Deaths
36
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
12
3
10
5.67
W
Ymir
7
3
11
4.17
L
Kuzenbo
BigLazar_
Kuzenbo
0
1
2
1
L
Ravana
Pazo1996
Ravana
3
14
6
0.43
L
13
9
1
1.5
W
Skadi
iLeeik v
Skadi
7
3
7
3.5
W
Tiamat
iNeear v
Tiamat
5
9
7
0.94
L
Sun Wukong
light2145455
Sun Wukong
0
5
2
0.2
L
Bakasura
scabino
Bakasura
0
7
4
0.29
W
King Arthur
sqi1ggly___k1nK
King Arthur
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,290
Damage
31,072
76,784
Taken
51,978
56,288
Mitigated
16,985
16,533
Healing
4,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
16,274
3,169
0
3,066
11,053
5,369
2,641
3,103
7,540
0
76,378
W
Ymir
7,572
1,626
2,993
5,165
28,658
26,334
898
6,160
17,073
48,251
0
L
Kuzenbo
BigLazar_
Kuzenbo
270
108
0
144
3,843
2,126
0
1,640
2,162
3,178
0
L
Ravana
Pazo1996
Ravana
5,329
1,333
0
2,196
20,142
6,512
0
4,305
15,526
0
27,245
L
23,662
1,058
0
2,650
17,545
5,405
0
3,988
13,339
75,990
0
W
Skadi
iLeeik v
Skadi
8,888
4,341
0
2,751
11,663
4,208
4,222
3,619
7,896
0
67,758
W
Tiamat
iNeear v
Tiamat
4,366
649
0
1,304
13,554
6,267
668
6,380
6,768
21,279
0
L
Sun Wukong
light2145455
Sun Wukong
0
0
0
0
4,613
1,150
0
680
3,933
0
0
L
Bakasura
scabino
Bakasura
1,811
1,314
0
0
5,835
1,792
0
1,599
4,184
0
6,795
W
King Arthur
sqi1ggly___k1nK
King Arthur
7,190
701
0
1,254
11,856
14,110
1,513
3,332
8,357
10,137
52,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,330
Gold Earned
39,096
430
Minions Killed
172
0
Camps Cleared
0
1,927,995
Distance Traveled
842,794
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,810
562
111
5
0
422,899
2
W
Ymir
12,006
572
75
4
0
373,822
3
L
Kuzenbo
6,129
292
8
0
0
78,966
0
L
Ravana
8,737
416
40
2
0
263,676
0
L
Agni
11,607
553
114
5
0
320,594
3
W
Skadi
10,889
519
88
4
0
397,733
1
W
Tiamat
9,363
446
46
2
0
371,883
0
L
Sun Wukong
5,785
275
0
0
0
21,364
0
L
Bakasura
6,838
326
10
0
0
158,194
0
W
King Arthur
11,262
536
110
5
0
361,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role