Player Matchup

Loki
Loki
Quinntj
Loki
Level 8
God Stats
43W - 39L
1,319 SR
Queue Stats
43W - 40L
1,205 Elo+
Solo
Danzaburou
Danzaburou
SEDFRL
Danzaburou
Level 28
God Stats
2W - 5L
1,383 SR
Queue Stats
56W - 85L
1,245 Elo+
Solo
Ra
Ra
Superjoker3602
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
WM420BH
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,282 Elo+
Solo
Achilles
Achilles
pinda0548
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,119 Elo+
Solo
Team Averages
Level 12
1,440 SR
1,270 Elo+

VS

Team Averages
Level 38
1,450 SR
1,268 Elo+
Sol
Sol
BEBEWOW
Sol
Level 29
God Stats
17W - 10L
1,474 SR
Queue Stats
129W - 129L
1,341 Elo+
Solo
Ares
Ares
Bolter Round
Ares
Level 4
God Stats
1W - 2L
1,532 SR
Queue Stats
1W - 2L
1,057 Elo+
Party 1
Ao Kuang
Ao Kuang
HollowExoWolf69
Ao Kuang
Level 102
God Stats
5W - 3L
1,582 SR
Queue Stats
20W - 27L
1,404 Elo+
Party 1
Nemesis
Nemesis
Xx0ZombieFan0xX
Nemesis
Level 29
God Stats
8W - 13L
1,367 SR
Queue Stats
63W - 66L
1,315 Elo+
Solo
Gilgamesh
Gilgamesh
krossfade187
Gilgamesh
Level 27
God Stats
2W - 2L
1,296 SR
Queue Stats
25W - 40L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Quinntj
Loki
19
8 / 1 / 3
11,965
520
12,993
14,382
5,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
SEDFRL
Danzaburou
7
3 / 2 / 0
7,438
323
2,433
3,230
831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 6 / 1
7,163
311
1,176
5,362
1,340
Fenrir
WM420BH
Fenrir
15
8 / 8 / 4
10,418
453
14,908
17,762
10,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
pinda0548
Achilles
12
1 / 7 / 2
8,361
364
1,847
11,907
7,442
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
8 / 2 / 3
12,438
541
11,707
13,310
4,122
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 5 / 5
10,029
436
2,440
9,774
9,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ao Kuang
20
8 / 2 / 3
12,477
542
11,395
20,235
7,951
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 3 / 2
12,216
531
5,903
11,460
5,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
krossfade187
Gilgamesh
14
2 / 10 / 6
10,641
463
5,004
17,047
8,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
21
Kills
23
24
Deaths
22
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
8
2
3
4.75
W
2
5
5
0.9
W
Ao Kuang
8
2
3
4.75
L
Loki
Quinntj
Loki
8
1
3
9.5
L
Danzaburou
SEDFRL
Danzaburou
3
2
0
1.5
L
1
6
1
0.25
L
Fenrir
WM420BH
Fenrir
8
8
4
1.25
W
3
3
2
1.33
W
Gilgamesh
krossfade187
Gilgamesh
2
10
6
0.5
L
Achilles
pinda0548
Achilles
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,357
Damage
36,449
52,643
Taken
71,826
25,340
Mitigated
34,955
10,041
Healing
24,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
11,707
2,922
0
6,630
13,310
4,122
3,309
130
13,180
79,025
0
W
2,440
452
0
327
9,774
9,088
161
0
9,774
18,947
0
W
Ao Kuang
11,395
3,996
0
12,601
20,235
7,951
1,415
1,155
19,080
103,722
0
L
Loki
Quinntj
Loki
12,993
4,212
0
4,959
14,382
5,200
0
5,451
8,893
0
82,015
L
Danzaburou
SEDFRL
Danzaburou
2,433
1,084
0
559
3,230
831
912
1,847
1,311
0
17,441
L
1,176
175
0
150
5,362
1,340
0
2,416
2,903
9,871
0
L
Fenrir
WM420BH
Fenrir
14,908
5,327
0
3,668
17,762
10,527
614
10,772
6,748
0
53,001
W
5,903
2,919
0
3,225
11,460
5,081
786
0
11,460
0
90,464
W
Gilgamesh
krossfade187
Gilgamesh
5,004
1,913
0
1,544
17,047
8,713
1,487
664
16,383
0
42,698
L
Achilles
pinda0548
Achilles
1,847
792
0
705
11,907
7,442
0
4,661
7,246
6,368
20,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,345
Gold Earned
57,801
333
Minions Killed
530
0
Camps Cleared
0
1,530,363
Distance Traveled
2,084,632
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,438
541
129
6
0
452,992
3
W
Ares
10,029
436
38
2
0
322,556
0
W
Ao Kuang
12,477
542
150
7
0
449,216
0
L
Loki
11,965
520
161
7
0
528,284
0
L
Danzaburou
7,438
323
27
1
0
104,475
0
L
Ra
7,163
311
14
1
0
242,215
0
L
Fenrir
10,418
453
88
4
0
405,098
0
W
Nemesis
12,216
531
154
7
0
482,910
0
W
Gilgamesh
10,641
463
59
3
0
376,958
0
L
Achilles
8,361
364
43
2
0
250,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role