Player Matchup

Tiamat
Tiamat
EliteGarbage
Tiamat
Level 128
God Stats
33W - 29L
1,621 SR
Queue Stats
413W - 379L
1,592 Elo+
Party 1
Arachne
Arachne
Ribna
Arachne
Level 147
God Stats
15W - 7L
1,885 SR
Queue Stats
310W - 280L
1,622 Elo+
Party 1
Ymir
Ymir
Rigamorte
Ymir
Level 107
God Stats
188W - 162L
1,608 SR
Queue Stats
214W - 206L
1,560 Elo+
Party 1
Charybdis
Charybdis
SlappinShmeat
Charybdis
Level 109
God Stats
19W - 14L
1,632 SR
Queue Stats
377W - 329L
1,610 Elo+
Party 1
Mulan
Mulan
mrtickeltotz
Mulan
Level 49
God Stats
17W - 7L
1,749 SR
Queue Stats
73W - 70L
1,575 Elo+
Party 1
Team Averages
Level 108
1,699 SR
1,592 Elo+

VS

Team Averages
Level 63
1,518 SR
1,532 Elo+
Odin
Odin
ChronicPoo
Odin
Level 64
God Stats
1W - 3L
1,371 SR
Queue Stats
165W - 176L
1,463 Elo+
Party 2
Chernobog
Chernobog
Mohoneim
Chernobog
Level 27
God Stats
13W - 11L
1,541 SR
Queue Stats
55W - 60L
1,355 Elo+
Party 3
Cliodhna
Cliodhna
Retr_0H
Cliodhna
Level 38
God Stats
10W - 17L
1,407 SR
Queue Stats
94W - 115L
1,335 Elo+
Party 3
Hera
Hera
SoleilOriana
Hera
Level 158
God Stats
3W - 3L
1,824 SR
Queue Stats
182W - 96L
1,750 Elo+
Party 2
Yemoja
Yemoja
smitesource_com
Yemoja
Level 29
God Stats
2W - 3L
1,447 SR
Queue Stats
122W - 38L
1,757 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
1 / 0 / 2
5,982
598
3,976
4,496
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Ribna
Arachne
10
5 / 1 / 0
6,209
621
3,542
6,354
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
9
2 / 2 / 4
6,121
612
2,521
6,703
4,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
SlappinShmeat
Charybdis
12
6 / 1 / 2
7,389
739
6,520
5,789
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 1 / 0
6,786
679
5,281
7,898
4,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,664
566
4,416
7,378
5,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Mohoneim
Chernobog
7
2 / 8 / 1
5,178
518
2,753
7,425
1,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Retr_0H
Cliodhna
8
2 / 3 / 1
5,599
560
4,607
6,300
1,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 2 / 1
4,968
497
3,605
4,617
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 1
5,168
517
1,301
5,570
2,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
18
Kills
5
5
Deaths
18
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Tiamat
1
0
2
2
L
Chernobog
Mohoneim
Chernobog
2
8
1
0.31
L
Cliodhna
Retr_0H
Cliodhna
2
3
1
0.83
W
Arachne
Ribna
Arachne
5
1
0
5
W
Ymir
2
2
4
2
W
Charybdis
SlappinShmeat
Charybdis
6
1
2
7
L
0
2
1
0.25
W
4
1
0
4
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,840
Damage
16,682
31,240
Taken
31,290
15,149
Mitigated
11,248
10,918
Healing
4,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,416
636
0
1,253
7,378
5,183
0
0
7,378
5,767
17,292
W
Tiamat
3,976
507
0
1,431
4,496
2,362
0
2,335
1,955
34,524
0
L
Chernobog
Mohoneim
Chernobog
2,753
1,758
0
172
7,425
1,253
0
1,681
5,704
0
14,103
L
Cliodhna
Retr_0H
Cliodhna
4,607
869
0
1,170
6,300
1,312
0
1,269
4,961
0
23,657
W
Arachne
Ribna
Arachne
3,542
2,842
0
2,289
6,354
2,680
56
1,454
4,757
0
28,646
W
Ymir
2,521
548
601
826
6,703
4,166
0
407
6,224
26,044
0
W
Charybdis
SlappinShmeat
Charybdis
6,520
3,772
0
3,140
5,789
1,568
40
420
5,369
0
46,665
L
3,605
363
0
500
4,617
1,420
0
1,951
2,512
33,328
0
W
5,281
1,321
0
2,631
7,898
4,373
0
716
6,699
0
35,320
L
1,301
319
436
1,441
5,570
2,080
0
1,372
4,122
16,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,487
Gold Earned
26,577
334
Minions Killed
230
0
Camps Cleared
0
1,052,632
Distance Traveled
1,020,597
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,664
566
50
5
0
203,726
2
W
Tiamat
5,982
598
71
7
0
212,976
3
L
Chernobog
5,178
518
25
3
0
181,057
1
L
Cliodhna
5,599
560
50
5
0
234,851
2
W
Arachne
6,209
621
61
6
0
264,795
0
W
Ymir
6,121
612
38
4
0
183,771
0
W
Charybdis
7,389
739
92
9
0
189,897
1
L
Hera
4,968
497
68
7
0
211,299
5
W
Mulan
6,786
679
72
7
0
201,193
0
L
Yemoja
5,168
517
37
4
0
189,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role