Player Matchup

Scylla
Scylla
Peace-Keaper66
Scylla
Level 103
God Stats
1W - 1L
1,554 SR
Queue Stats
34W - 51L
1,381 Elo+
Party 2
Sylvanus
Sylvanus
X-DOZYZ
Sylvanus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,396 Elo+
Party 2
Heimdallr
Heimdallr
Zedtros722
Heimdallr
Level 73
God Stats
0W - 1L
1,282 SR
Queue Stats
23W - 46L
1,350 Elo+
Party 2
Team Averages
Level 82
1,445 SR
1,376 Elo+

VS

Team Averages
Level 115
1,470 SR
1,445 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BeardedBatman91
Danzaburou
Level 94
God Stats
13W - 26L
1,385 SR
Queue Stats
141W - 173L
1,429 Elo+
Party 1
Scylla
Scylla
SleeplessNiimbus
Scylla
Level 125
God Stats
2W - 1L
1,524 SR
Queue Stats
85W - 108L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
9,960
623
10,799
15,466
5,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
X-DOZYZ
Sylvanus
14
3 / 4 / 2
11,596
725
7,117
16,082
20,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Zedtros722
Heimdallr
12
0 / 5 / 2
8,843
553
9,264
13,260
5,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
2 / 1 / 11
10,741
671
9,075
15,284
15,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
BeardedBatman91
Danzaburou
15
5 / 3 / 6
11,738
734
15,817
17,575
6,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 2 / 5
11,469
717
12,280
9,667
3,552
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
14
14
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
11
7.5
W
Danzaburou
BeardedBatman91
Danzaburou
5
3
6
2.67
L
2
5
2
0.6
W
7
2
5
4.75
L
Sylvanus
X-DOZYZ
Sylvanus
3
4
2
1
L
Heimdallr
Zedtros722
Heimdallr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,180
Damage
37,172
44,808
Taken
42,526
31,918
Mitigated
25,582
15,245
Healing
23,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,075
646
4,569
11,615
15,284
15,349
0
5,468
9,354
32,807
0
W
Danzaburou
BeardedBatman91
Danzaburou
15,817
5,591
0
4,258
17,575
6,681
1,277
6,905
10,352
0
53,777
L
10,799
205
0
2,785
15,466
5,943
0
8,078
7,388
31,133
0
W
12,280
1,505
108
2,843
9,667
3,552
776
4,841
4,608
41,678
0
L
Sylvanus
X-DOZYZ
Sylvanus
7,117
2,566
4,375
5,973
16,082
20,215
0
8,437
7,645
17,252
0
L
Heimdallr
Zedtros722
Heimdallr
9,264
2,833
758
1,354
13,260
5,760
0
5,638
7,622
0
39,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,399
Gold Earned
33,948
166
Minions Killed
190
5
Camps Cleared
7
786,309
Distance Traveled
982,442
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,741
671
77
5
0
354,359
2
W
Danzaburou
11,738
734
61
4
5
316,890
1
L
Scylla
9,960
623
57
4
2
248,835
2
W
Scylla
11,469
717
52
3
2
311,193
6
L
Sylvanus
11,596
725
33
2
0
281,877
3
L
Heimdallr
8,843
553
76
5
3
255,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role