Player Matchup

Vamana
Vamana
CebollitaPicada1
Vamana
Level 7
God Stats
34W - 23L
1,930 SR
Queue Stats
42W - 37L
1,555 Elo+
Party 1
Agni
Agni
GalactusHerald0
Agni
Level 27
God Stats
7W - 5L
1,468 SR
Queue Stats
166W - 178L
1,445 Elo+
Solo
Danzaburou
Danzaburou
KingLivious
Danzaburou
Level 29
God Stats
25W - 15L
1,560 SR
Queue Stats
86W - 84L
1,517 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ThreatfullBR
Tsukuyomi
Level 24
God Stats
21W - 34L
1,399 SR
Queue Stats
132W - 123L
1,472 Elo+
Solo
Pele
Pele
yaykup
Pele
Level 43
God Stats
59W - 62L
1,487 SR
Queue Stats
76W - 81L
1,487 Elo+
Party 1
Team Averages
Level 26
1,569 SR
1,495 Elo+

VS

Team Averages
Level 17
1,499 SR
1,433 Elo+
Nemesis
Nemesis
ASTAKUESTA
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,164 Elo+
Solo
Gilgamesh
Gilgamesh
DeDizzy05
Gilgamesh
Level 29
God Stats
7W - 1L
1,500 SR
Queue Stats
127W - 120L
1,500 Elo+
Solo
Sol
Sol
Fermat3rd
Sol
Level 24
God Stats
9W - 7L
1,413 SR
Queue Stats
113W - 102L
1,460 Elo+
Solo
Charybdis
Charybdis
MaliceRDH
Charybdis
Level 18
God Stats
5W - 3L
1,583 SR
Queue Stats
63W - 45L
1,486 Elo+
Solo
Ares
Ares
kikkomanngonzo
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 23
10,233
1,137
9,426
9,530
6,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
10 / 0 / 21
11,490
1,277
19,349
7,156
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
KingLivious
Danzaburou
19
8 / 1 / 26
12,106
1,345
18,936
9,579
3,577
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
ThreatfullBR
Tsukuyomi
17
3 / 1 / 16
9,172
1,019
7,631
4,836
1,961
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pele
yaykup
Pele
19
20 / 0 / 12
13,410
1,490
18,435
7,945
4,746
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

307

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ASTAKUESTA
Nemesis
15
1 / 12 / 3
9,058
1,006
5,483
21,455
7,527
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
DeDizzy05
Gilgamesh
15
1 / 12 / 3
9,007
1,001
12,547
22,863
8,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 4 / 1
8,826
981
7,729
8,381
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
MaliceRDH
Charybdis
15
1 / 4 / 3
8,932
992
9,877
13,864
3,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 11 / 0
7,672
852
204
14,704
5,743

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
14
43
Kills
4
4
Deaths
43
98
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ASTAKUESTA
Nemesis
1
12
3
0.21
W
2
2
23
6.75
L
Gilgamesh
DeDizzy05
Gilgamesh
1
12
3
0.21
L
1
4
1
0.38
W
10
0
21
20.5
W
Danzaburou
KingLivious
Danzaburou
8
1
26
21
L
Charybdis
MaliceRDH
Charybdis
1
4
3
0.63
W
Tsukuyomi
ThreatfullBR
Tsukuyomi
3
1
16
11
L
0
11
0
0
W
Pele
yaykup
Pele
20
0
12
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,777
Damage
35,840
39,046
Taken
81,267
19,829
Mitigated
28,165
10,586
Healing
3,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ASTAKUESTA
Nemesis
5,483
2,606
0
1,610
21,455
7,527
0
4,852
16,438
0
14,794
W
9,426
3,822
1,455
2,315
9,530
6,970
0
1,686
7,844
0
20,556
L
Gilgamesh
DeDizzy05
Gilgamesh
12,547
2,583
0
250
22,863
8,791
0
3,775
18,822
0
34,787
L
7,729
1,431
0
1,445
8,381
2,236
0
153
8,136
24,303
0
W
19,349
2,012
99
1,830
7,156
2,575
0
1,879
5,277
48,230
0
W
Danzaburou
KingLivious
Danzaburou
18,936
8,615
324
3,690
9,579
3,577
0
1,513
8,066
0
44,211
L
Charybdis
MaliceRDH
Charybdis
9,877
5,097
0
423
13,864
3,868
0
5,688
7,868
0
32,380
W
Tsukuyomi
ThreatfullBR
Tsukuyomi
7,631
2,529
0
860
4,836
1,961
0
674
4,162
0
14,010
L
204
204
0
7
14,704
5,743
0
3,842
10,654
637
0
W
Pele
yaykup
Pele
18,435
4,832
0
13
7,945
4,746
0
2,181
5,764
0
29,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,411
Gold Earned
43,495
197
Minions Killed
157
13
Camps Cleared
5
945,275
Distance Traveled
830,475
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,058
1,006
23
3
0
188,668
0
W
Vamana
10,233
1,137
22
2
0
227,197
0
L
Gilgamesh
9,007
1,001
50
6
0
185,362
0
L
Sol
8,826
981
27
3
4
193,568
0
W
Agni
11,490
1,277
89
10
1
184,614
0
W
Danzaburou
12,106
1,345
60
7
3
172,912
1
L
Charybdis
8,932
992
54
6
1
166,211
1
W
Tsukuyomi
9,172
1,019
13
1
0
126,814
0
L
Ares
7,672
852
3
0
0
96,666
0
W
Pele
13,410
1,490
13
1
9
233,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role