Player Matchup

Sylvanus
Sylvanus
Jh0n5s
Sylvanus
Level 147
God Stats
2W - 1L
1,857 SR
Queue Stats
61W - 87L
1,505 Elo+
Solo
Neith
Neith
LizardMan
Neith
Level 126
God Stats
4W - 4L
1,663 SR
Queue Stats
388W - 400L
1,593 Elo+
Party 3
Achilles
Achilles
Schwarzenberg
Achilles
Level 104
God Stats
2W - 2L
1,613 SR
Queue Stats
264W - 278L
1,585 Elo+
Party 3
Khepri
Khepri
ThePriceIsSmite
Khepri
Level 88
God Stats
9W - 7L
1,605 SR
Queue Stats
155W - 150L
1,561 Elo+
Party 3
Tyr
Tyr
Weeejee
Tyr
Level 141
God Stats
0W - 1L
1,545 SR
Queue Stats
9W - 7L
1,691 Elo+
Solo
Team Averages
Level 121
1,657 SR
1,587 Elo+

VS

Team Averages
Level 144
1,634 SR
1,575 Elo+
Horus
Horus
 
Horus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Hadn69
Thoth
Level 127
God Stats
2W - 0L
1,713 SR
Queue Stats
54W - 50L
1,609 Elo+
Party 1
Susano
Susano
MAC LUCKYSHOT
Susano
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,546 Elo+
Party 2
Cernunnos
Cernunnos
Vytriolic
Cernunnos
Level 160
God Stats
7W - 1L
1,806 SR
Queue Stats
294W - 310L
1,581 Elo+
Party 2
Sobek
Sobek
schlarpc
Sobek
Level 156
God Stats
1W - 2L
1,651 SR
Queue Stats
55W - 45L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jh0n5s
Sylvanus
19
2 / 2 / 11
11,739
691
16,580
19,281
23,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Neith
LizardMan
Neith
18
3 / 6 / 9
10,977
646
33,338
24,647
14,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Schwarzenberg
Achilles
19
7 / 3 / 5
11,838
696
14,343
27,629
37,195
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
0 / 4 / 11
10,480
616
12,845
25,630
32,826
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
18
5 / 6 / 6
12,188
717
17,980
35,989
36,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
0 / 3 / 18
11,452
674
11,259
32,336
42,100
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
Hadn69
Thoth
20
8 / 3 / 12
12,472
734
29,338
12,769
6,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 4 / 12
12,223
719
26,773
17,199
9,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Vytriolic
Cernunnos
18
3 / 3 / 12
11,646
685
22,263
19,586
10,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
schlarpc
Sobek
19
3 / 4 / 16
11,501
677
19,986
29,959
39,941
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
91
17
Kills
21
21
Deaths
17
42
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
3
18
3
W
Thoth
Hadn69
Thoth
8
3
12
4.67
L
Sylvanus
Jh0n5s
Sylvanus
2
2
11
3.75
L
Neith
LizardMan
Neith
3
6
9
1.25
W
7
4
12
3.25
L
Achilles
Schwarzenberg
Achilles
7
3
5
3.17
L
0
4
11
1.38
W
Cernunnos
Vytriolic
Cernunnos
3
3
12
3
L
Tyr
5
6
6
1.33
W
Sobek
schlarpc
Sobek
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,086
Damage
109,619
133,176
Taken
111,849
144,197
Mitigated
109,273
62,131
Healing
52,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,259
3,764
15,386
16,165
32,336
42,100
127
11,896
20,440
7,242
11,226
W
Thoth
Hadn69
Thoth
29,338
949
2,461
1,543
12,769
6,436
1,696
2,559
10,210
56,366
0
L
Sylvanus
Jh0n5s
Sylvanus
16,580
2,737
20,041
9,932
19,281
23,317
746
8,572
10,709
30,421
0
L
Neith
LizardMan
Neith
33,338
13,675
0
7,161
24,647
14,168
1,540
11,127
13,520
0
52,008
W
26,773
3,176
723
1,095
17,199
9,895
837
2,465
14,734
0
40,377
L
Achilles
Schwarzenberg
Achilles
14,343
4,782
2,926
6,289
27,629
37,195
0
8,738
18,891
0
24,994
L
12,845
1,130
3,344
2,261
25,630
32,826
339
13,974
11,656
21,137
0
W
Cernunnos
Vytriolic
Cernunnos
22,263
8,615
1,943
2,166
19,586
10,901
3,275
4,916
14,670
0
43,328
L
Tyr
17,980
1,039
555
9,622
35,989
36,691
857
10,833
25,156
0
32,802
W
Sobek
schlarpc
Sobek
19,986
543
2,236
9,063
29,959
39,941
0
7,589
22,370
34,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,222
Gold Earned
59,294
140
Minions Killed
193
0
Camps Cleared
0
1,508,258
Distance Traveled
1,562,930
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,452
674
16
1
0
321,994
0
W
Thoth
12,472
734
80
5
0
320,018
0
L
Sylvanus
11,739
691
24
1
0
324,926
2
L
Neith
10,977
646
43
3
0
267,313
2
W
Susano
12,223
719
19
1
0
326,253
0
L
Achilles
11,838
696
30
2
0
305,725
0
L
Khepri
10,480
616
19
1
0
288,407
0
W
Cernunnos
11,646
685
56
3
0
272,907
3
L
Tyr
12,188
717
24
1
0
321,887
0
W
Sobek
11,501
677
22
1
0
321,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role