Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Daitrox
Ganesha
Level 8
God Stats
2W - 0L
1,763 SR
Queue Stats
15W - 11L
1,701 Elo+
Solo
Scylla
Scylla
Lokin58
Scylla
Level 26
God Stats
8W - 5L
1,644 SR
Queue Stats
57W - 41L
1,624 Elo+
Party 1
Nox
Nox
YourSexyCookie
Nox
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,685 Elo+
Party 1
Team Averages
Level 18
1,582 SR
1,602 Elo+

VS

Team Averages
Level 17
1,571 SR
1,619 Elo+
Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BurnedUlts
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,632 Elo+
Party 2
Yemoja
Yemoja
Demonsite
Yemoja
Level 14
God Stats
1W - 2L
1,784 SR
Queue Stats
27W - 18L
1,710 Elo+
Party 2
Hel
Hel
Koslovito
Hel
Level 5
God Stats
4W - 4L
1,571 SR
Queue Stats
18W - 18L
1,559 Elo+
Solo
Bakasura
Bakasura
YesQuiteIndeed
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 38L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
9 / 0 / 3
7,391
672
9,075
6,544
2,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
 
Danzaburou
11
1 / 1 / 3
6,487
590
6,435
5,688
1,608
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Daitrox
Ganesha
9
0 / 1 / 9
5,612
510
2,822
5,630
3,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Lokin58
Scylla
11
5 / 2 / 4
6,489
590
6,437
4,740
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 0 / 5
5,877
534
2,118
3,956
2,018
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 4 / 2
5,742
522
3,419
9,268
3,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
11
0 / 3 / 1
5,712
519
1,756
7,891
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Demonsite
Yemoja
9
1 / 1 / 1
5,752
523
3,611
8,577
3,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 6 / 2
5,159
469
2,373
6,740
1,943
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
12
3 / 1 / 0
7,143
649
3,158
5,648
2,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
15
Kills
4
4
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
0
3
10.5
W
Danzaburou
 
Danzaburou
1
1
3
2.5
L
Nemesis
 
Nemesis
0
4
2
0.25
L
Anhur
0
3
1
0.17
W
Ganesha
Daitrox
Ganesha
0
1
9
4.5
L
Yemoja
Demonsite
Yemoja
1
1
1
1.5
L
0
6
2
0.17
W
Scylla
Lokin58
Scylla
5
2
4
3.5
L
Bakasura
3
1
0
3
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,887
Damage
14,317
26,558
Taken
38,124
11,505
Mitigated
12,946
8,320
Healing
12,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,075
3,447
0
1,285
6,544
2,991
0
1,168
5,376
0
34,813
W
Danzaburou
 
Danzaburou
6,435
2,299
0
2,293
5,688
1,608
1,129
1,129
4,559
0
45,492
L
Nemesis
 
Nemesis
3,419
826
0
2,245
9,268
3,036
0
2,010
7,258
0
37,674
L
Anhur
1,756
705
0
2,155
7,891
1,860
0
663
7,228
0
34,822
W
Ganesha
Daitrox
Ganesha
2,822
264
0
1,477
5,630
3,468
0
2,773
2,857
9,073
0
L
Yemoja
Demonsite
Yemoja
3,611
918
1,516
1,683
8,577
3,327
0
2,217
6,360
16,237
0
L
2,373
189
505
1,488
6,740
1,943
0
4,548
2,192
21,125
0
W
Scylla
Lokin58
Scylla
6,437
738
68
552
4,740
1,420
249
914
3,686
35,115
0
L
Bakasura
3,158
1,898
0
3,074
5,648
2,780
0
1,939
3,709
0
30,868
W
2,118
0
0
2,645
3,956
2,018
0
0
3,676
26,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,856
Gold Earned
29,508
297
Minions Killed
335
0
Camps Cleared
0
1,071,530
Distance Traveled
1,116,486
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,391
672
62
6
0
246,077
2
W
Danzaburou
6,487
590
88
8
0
193,740
1
L
Nemesis
5,742
522
74
7
0
240,517
2
L
Anhur
5,712
519
75
7
0
199,268
3
W
Ganesha
5,612
510
4
0
0
207,304
4
L
Yemoja
5,752
523
33
3
0
208,798
11
L
Hel
5,159
469
47
4
0
219,346
1
W
Scylla
6,489
590
71
6
0
207,261
1
L
Bakasura
7,143
649
106
10
0
248,557
4
W
Nox
5,877
534
72
7
0
217,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role