Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CrAzY-Chris5
Zhong Kui
Level 151
God Stats
4W - 5L
1,492 SR
Queue Stats
370W - 324L
1,505 Elo+
Solo
Ra
Ra
THEMICHAELWAVE
Ra
Level 160
God Stats
2W - 1L
1,457 SR
Queue Stats
48W - 36L
1,613 Elo+
Party 2
Cthulhu
Cthulhu
itsdetroit
Cthulhu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,614 Elo+
Party 2
Danzaburou
Danzaburou
sweek420
Danzaburou
Level 160
God Stats
4W - 0L
1,695 SR
Queue Stats
200W - 187L
1,546 Elo+
Party 2
Team Averages
Level 132
1,529 SR
1,556 Elo+

VS

Team Averages
Level 137
1,595 SR
1,566 Elo+
Cliodhna
Cliodhna
NekoKawaiiii
Cliodhna
Level 142
God Stats
3W - 3L
1,833 SR
Queue Stats
308W - 313L
1,546 Elo+
Solo
Neith
Neith
ST1NG3R337
Neith
Level 112
God Stats
15W - 9L
1,566 SR
Queue Stats
285W - 256L
1,593 Elo+
Party 1
Scylla
Scylla
WarNations
Scylla
Level 139
God Stats
1W - 2L
1,626 SR
Queue Stats
86W - 80L
1,519 Elo+
Party 1
Ares
Ares
YFirz
Ares
Level 142
God Stats
7W - 9L
1,383 SR
Queue Stats
265W - 246L
1,583 Elo+
Party 1
Osiris
Osiris
criZZle PsEiDoN
Osiris
Level 148
God Stats
14W - 10L
1,567 SR
Queue Stats
410W - 366L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
10 / 1 / 4
10,635
626
10,854
11,877
4,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
CrAzY-Chris5
Zhong Kui
16
2 / 0 / 4
10,179
599
6,709
6,852
7,266
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 1 / 7
10,862
639
9,573
10,043
4,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
itsdetroit
Cthulhu
12
1 / 5 / 10
7,812
460
5,695
13,580
9,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
sweek420
Danzaburou
15
6 / 3 / 7
9,585
564
10,226
13,730
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
NekoKawaiiii
Cliodhna
14
1 / 6 / 1
7,918
466
8,730
12,859
4,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
14
5 / 5 / 3
8,962
527
8,695
10,283
2,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
WarNations
Scylla
14
1 / 7 / 2
7,896
464
4,991
8,846
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
YFirz
Ares
12
3 / 6 / 6
7,181
422
9,722
15,992
13,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 1 / 0
7,852
462
3,613
10,364
11,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
25
Kills
10
10
Deaths
25
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
10
1
4
12
W
Zhong Kui
CrAzY-Chris5
Zhong Kui
2
0
4
4
L
Cliodhna
NekoKawaiiii
Cliodhna
1
6
1
0.25
L
Neith
5
5
3
1.3
W
6
1
7
9.5
L
Scylla
WarNations
Scylla
1
7
2
0.29
L
Ares
YFirz
Ares
3
6
6
1
L
0
1
0
0
W
Cthulhu
itsdetroit
Cthulhu
1
5
10
1.2
W
Danzaburou
sweek420
Danzaburou
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,057
Damage
35,751
56,082
Taken
58,344
30,843
Mitigated
34,391
24,287
Healing
12,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
10,854
946
0
4,334
11,877
4,615
0
1,071
10,697
0
74,705
W
Zhong Kui
CrAzY-Chris5
Zhong Kui
6,709
730
0
4,930
6,852
7,266
1,419
1,510
5,271
63,374
0
L
Cliodhna
NekoKawaiiii
Cliodhna
8,730
471
0
3,860
12,859
4,315
0
2,825
9,849
0
58,276
L
Neith
8,695
4,695
0
3,010
10,283
2,731
0
1,626
8,484
0
51,142
W
9,573
692
1,290
5,401
10,043
4,652
552
1,628
8,196
83,451
0
L
Scylla
WarNations
Scylla
4,991
1,114
0
1,000
8,846
2,745
0
2,778
5,832
57,432
0
L
Ares
YFirz
Ares
9,722
1,103
0
2,181
15,992
13,349
0
6,895
8,221
15,836
0
L
3,613
874
0
2,489
10,364
11,251
0
6,314
3,981
0
52,079
W
Cthulhu
itsdetroit
Cthulhu
5,695
677
0
2,963
13,580
9,418
99
6,731
6,220
21,504
0
W
Danzaburou
sweek420
Danzaburou
10,226
4,456
0
5,369
13,730
4,892
1,034
2,436
10,985
0
60,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,073
Gold Earned
39,809
567
Minions Killed
445
0
Camps Cleared
0
1,585,663
Distance Traveled
1,555,957
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,635
626
117
7
0
357,146
0
W
Zhong Kui
10,179
599
158
9
0
287,119
3
L
Cliodhna
7,918
466
116
7
0
341,418
0
L
Neith
8,962
527
89
5
0
288,763
1
W
Ra
10,862
639
168
10
0
340,415
7
L
Scylla
7,896
464
116
7
0
298,571
4
L
Ares
7,181
422
13
1
0
312,856
2
L
Osiris
7,852
462
111
7
0
314,349
0
W
Cthulhu
7,812
460
31
2
0
309,464
2
W
Danzaburou
9,585
564
93
5
0
291,519
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role