Player Matchup

Fenrir
Fenrir
Aizakku_X
Fenrir
Level 58
God Stats
4W - 10L
1,424 SR
Queue Stats
288W - 335L
1,361 Elo+
Party 2
Amaterasu
Amaterasu
ProPlebYT
Amaterasu
Level 29
God Stats
1W - 2L
1,737 SR
Queue Stats
34W - 38L
1,499 Elo+
Party 3
Vulcan
Vulcan
QuixoticCore
Vulcan
Level 56
God Stats
1W - 1L
1,707 SR
Queue Stats
34W - 38L
1,499 Elo+
Party 3
Ymir
Ymir
dagm19
Ymir
Level 61
God Stats
30W - 37L
1,454 SR
Queue Stats
384W - 419L
1,354 Elo+
Party 2
Hou Yi
Hou Yi
pamoi2504
Hou Yi
Level 29
God Stats
3W - 5L
1,442 SR
Queue Stats
163W - 166L
1,396 Elo+
Party 2
Team Averages
Level 47
1,553 SR
1,422 Elo+

VS

Team Averages
Level 97
1,435 SR
1,411 Elo+
Sol
Sol
Allstarukno
Sol
Level 105
God Stats
12W - 20L
1,460 SR
Queue Stats
166W - 172L
1,488 Elo+
Solo
Fafnir
Fafnir
LexDeath15
Fafnir
Level 74
God Stats
78W - 72L
1,459 SR
Queue Stats
271W - 286L
1,407 Elo+
Party 1
Mulan
Mulan
S0M3 SK1TTL3
Mulan
Level 119
God Stats
44W - 57L
1,229 SR
Queue Stats
414W - 566L
1,427 Elo+
Party 1
Neith
Neith
Slayerki5504
Neith
Level 27
God Stats
78W - 72L
1,474 SR
Queue Stats
153W - 158L
1,331 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
darko1313
Morgan Le Fay
Level 159
God Stats
2W - 5L
1,553 SR
Queue Stats
535W - 628L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aizakku_X
Fenrir
17
5 / 9 / 3
10,978
457
9,076
22,475
11,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
ProPlebYT
Amaterasu
16
2 / 5 / 1
9,687
404
7,217
20,494
15,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vulcan
19
4 / 3 / 11
11,893
496
19,529
15,490
10,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
dagm19
Ymir
16
4 / 5 / 7
11,046
460
12,991
23,307
22,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
pamoi2504
Hou Yi
16
5 / 6 / 4
10,375
432
12,962
19,244
6,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 6
14,028
585
16,576
20,024
9,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
LexDeath15
Fafnir
16
2 / 4 / 10
11,766
490
12,795
24,429
23,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
9 / 4 / 7
13,402
558
16,618
21,937
14,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
2 / 6 / 4
11,320
472
11,165
14,117
3,982
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
darko1313
Morgan Le Fay
19
9 / 4 / 2
12,750
531
16,872
18,885
7,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
57
20
Kills
28
28
Deaths
20
26
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aizakku_X
Fenrir
5
9
3
0.72
W
6
2
6
4.5
W
Fafnir
LexDeath15
Fafnir
2
4
10
1.75
L
Amaterasu
ProPlebYT
Amaterasu
2
5
1
0.5
L
Vulcan
4
3
11
3.17
W
9
4
7
3.13
W
2
6
4
0.67
L
Ymir
dagm19
Ymir
4
5
7
1.5
W
Morgan Le Fay
darko1313
Morgan Le Fay
9
4
2
2.5
L
Hou Yi
pamoi2504
Hou Yi
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,775
Damage
74,026
101,010
Taken
99,392
67,070
Mitigated
58,472
29,558
Healing
36,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aizakku_X
Fenrir
9,076
1,296
267
6,258
22,475
11,987
0
9,161
13,063
0
77,804
W
16,576
5,674
555
12,509
20,024
9,766
5,213
6,304
13,015
91,124
0
W
Fafnir
LexDeath15
Fafnir
12,795
3,485
0
4,241
24,429
23,366
533
7,818
16,249
46,065
0
L
Amaterasu
ProPlebYT
Amaterasu
7,217
2,908
392
8,216
20,494
15,126
0
10,148
9,431
0
44,319
L
Vulcan
19,529
3,811
354
3,546
15,490
10,415
189
10,064
5,194
87,308
0
W
16,618
703
0
9,475
21,937
14,281
0
6,784
14,744
44
96,479
W
11,165
4,909
1,411
3,170
14,117
3,982
1,802
3,007
11,102
0
67,795
L
Ymir
dagm19
Ymir
12,991
1,463
535
5,460
23,307
22,930
0
7,023
16,048
65,809
0
W
Morgan Le Fay
darko1313
Morgan Le Fay
16,872
1,206
0
5,254
18,885
7,077
1,423
7,546
10,831
98,714
0
L
Hou Yi
pamoi2504
Hou Yi
12,962
5,835
780
3,750
19,244
6,612
80
8,691
10,553
0
60,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,979
Gold Earned
63,266
515
Minions Killed
607
0
Camps Cleared
0
2,138,264
Distance Traveled
2,148,216
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,978
457
101
4
0
430,816
1
W
Sol
14,028
585
171
7
0
423,099
0
W
Fafnir
11,766
490
53
2
0
446,762
2
L
Amaterasu
9,687
404
87
4
0
486,938
2
L
Vulcan
11,893
496
135
6
0
447,813
3
W
Mulan
13,402
558
145
6
0
476,626
0
W
Neith
11,320
472
108
5
0
371,508
1
L
Ymir
11,046
460
93
4
0
399,627
1
W
Morgan Le Fay
12,750
531
130
5
0
430,221
1
L
Hou Yi
10,375
432
99
4
0
373,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role