Player Matchup

Bacchus
Bacchus
Almonket
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
Annrchy
Zeus
Level 72
God Stats
1W - 1L
1,722 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Chaac
Chaac
HuN73R_13379
Chaac
Level 58
God Stats
0W - 1L
1,510 SR
Queue Stats
4W - 5L
1,527 Elo+
Party 3
Cernunnos
Cernunnos
NoodleManJones
Cernunnos
Level 81
God Stats
0W - 1L
1,581 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
honeybourban
Nemesis
Level 26
God Stats
4W - 5L
1,566 SR
Queue Stats
168W - 200L
1,393 Elo+
Party 3
Team Averages
Level 49
1,576 SR
1,484 Elo+

VS

Team Averages
Level 64
1,502 SR
1,472 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BeardedSpidey
Hachiman
Level 38
God Stats
7W - 7L
1,542 SR
Queue Stats
67W - 102L
1,332 Elo+
Party 2
Fafnir
Fafnir
IXI Maki IXI
Fafnir
Level 27
God Stats
2W - 1L
1,552 SR
Queue Stats
77W - 73L
1,586 Elo+
Party 1
Hera
Hera
ThePotato_King
Hera
Level 82
God Stats
9W - 13L
1,414 SR
Queue Stats
441W - 428L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Almonket
Bacchus
10
0 / 4 / 2
6,837
427
4,006
13,685
12,970
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
Annrchy
Zeus
10
0 / 8 / 1
6,431
402
4,132
10,778
3,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 3 / 0
6,649
416
5,188
14,290
10,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
NoodleManJones
Cernunnos
11
2 / 3 / 0
6,915
432
9,378
9,112
2,939
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
honeybourban
Nemesis
11
0 / 7 / 1
6,668
417
3,876
12,857
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
6 / 0 / 4
10,039
627
10,537
9,595
8,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
 
Nemesis
16
5 / 0 / 5
9,749
609
8,605
12,015
5,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
BeardedSpidey
Hachiman
14
2 / 0 / 3
8,418
526
4,442
5,494
1,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
13
1 / 2 / 9
7,876
492
5,652
14,353
12,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
10 / 0 / 4
9,701
606
10,578
8,450
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
2
Kills
24
25
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
6
0
4
8
W
Nemesis
 
Nemesis
5
0
5
7.5
L
Bacchus
Almonket
Bacchus
0
4
2
0.25
L
Zeus
Annrchy
Zeus
0
8
1
0.06
W
Hachiman
BeardedSpidey
Hachiman
2
0
3
3.5
L
0
3
0
0
W
Fafnir
1
2
9
2.75
L
Cernunnos
NoodleManJones
Cernunnos
2
3
0
0.67
W
10
0
4
12
L
Nemesis
honeybourban
Nemesis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,580
Damage
39,814
60,722
Taken
49,907
34,270
Mitigated
31,964
17,260
Healing
22,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
10,537
1,185
5,052
8,464
9,595
8,530
748
598
8,997
75,672
0
W
Nemesis
 
Nemesis
8,605
5,097
0
1,372
12,015
5,573
0
1,630
10,385
0
80,959
L
Bacchus
Almonket
Bacchus
4,006
439
228
3,481
13,685
12,970
177
5,718
7,786
19,322
0
L
Zeus
Annrchy
Zeus
4,132
431
0
1,534
10,778
3,189
414
6,701
3,817
28,175
0
W
Hachiman
BeardedSpidey
Hachiman
4,442
3,146
0
2,342
5,494
1,884
1,555
1,608
3,886
0
43,081
L
5,188
936
0
5,481
14,290
10,776
0
6,022
8,257
0
41,183
W
Fafnir
5,652
1,740
0
2,218
14,353
12,717
304
2,175
12,178
25,265
0
L
Cernunnos
NoodleManJones
Cernunnos
9,378
4,665
0
3,126
9,112
2,939
145
3,613
5,323
0
45,853
W
10,578
2,051
0
3,072
8,450
3,260
1,987
2,127
6,323
58,302
0
L
Nemesis
honeybourban
Nemesis
3,876
1,309
0
3,410
12,857
4,396
0
3,983
8,772
0
42,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,500
Gold Earned
45,783
318
Minions Killed
485
0
Camps Cleared
0
1,503,416
Distance Traveled
1,641,054
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,039
627
144
9
0
284,646
6
W
Nemesis
9,749
609
119
7
0
400,560
5
L
Bacchus
6,837
427
32
2
0
327,161
4
L
Zeus
6,431
402
49
3
0
251,348
0
W
Hachiman
8,418
526
94
6
0
289,019
2
L
Chaac
6,649
416
76
5
0
334,202
9
W
Fafnir
7,876
492
24
2
0
329,161
0
L
Cernunnos
6,915
432
81
5
0
284,447
1
W
Hera
9,701
606
104
7
0
337,668
4
L
Nemesis
6,668
417
80
5
0
306,258
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role