Player Matchup

Sun Wukong
Sun Wukong
Aculus
Sun Wukong
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 16L
2,129 Elo+
Party 1
Discordia
Discordia
SwankyManatee
Discordia
Level 159
God Stats
1W - 0L
1,558 SR
Queue Stats
71W - 28L
1,774 Elo+
Party 1
Charybdis
Charybdis
Warsonggultch
Charybdis
Level 17
God Stats
1W - 0L
1,813 SR
Queue Stats
28W - 2L
1,770 Elo+
Party 1
Team Averages
Level 112
1,623 SR
1,891 Elo+

VS

Team Averages
Level 62
1,599 SR
1,506 Elo+
Ra
Ra
KsmithGamerz
Ra
Level 66
God Stats
3W - 11L
1,558 SR
Queue Stats
214W - 190L
1,520 Elo+
Party 2
Charybdis
Charybdis
LagrimasDeAngel
Charybdis
Level 13
God Stats
0W - 1L
1,740 SR
Queue Stats
8W - 8L
1,464 Elo+
Solo
King Arthur
King Arthur
VenomusG
King Arthur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 136L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aculus
Sun Wukong
12
6 / 0 / 10
7,903
790
11,884
7,757
6,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
SwankyManatee
Discordia
12
5 / 0 / 9
7,851
785
5,645
4,200
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Warsonggultch
Charybdis
11
4 / 0 / 11
7,504
750
6,034
4,457
1,452
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,994
599
1,890
6,749
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
LagrimasDeAngel
Charybdis
7
0 / 4 / 0
5,479
548
4,013
6,220
1,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
VenomusG
King Arthur
8
0 / 6 / 0
5,550
555
4,228
15,261
6,087
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
15
Kills
0
0
Deaths
16
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Aculus
Sun Wukong
6
0
10
11
L
0
6
0
0
L
Charybdis
LagrimasDeAngel
Charybdis
0
4
0
0
W
Discordia
SwankyManatee
Discordia
5
0
9
9.5
L
King Arthur
VenomusG
King Arthur
0
6
0
0
W
Charybdis
Warsonggultch
Charybdis
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,563
Damage
10,131
16,414
Taken
28,230
9,536
Mitigated
9,734
3,583
Healing
3,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Aculus
Sun Wukong
11,884
3,505
0
2,333
7,757
6,766
182
1,092
6,463
0
25,927
L
1,890
0
738
838
6,749
1,690
0
2,147
4,309
17,772
0
L
Charybdis
LagrimasDeAngel
Charybdis
4,013
1,198
0
200
6,220
1,957
0
1,852
4,191
0
10,263
W
Discordia
SwankyManatee
Discordia
5,645
539
0
750
4,200
1,318
1,427
597
3,489
26,031
0
L
King Arthur
VenomusG
King Arthur
4,228
293
159
2,059
15,261
6,087
0
1,970
12,865
0
12,742
W
Charybdis
Warsonggultch
Charybdis
6,034
2,969
0
500
4,457
1,452
276
318
4,011
0
17,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,258
Gold Earned
17,023
113
Minions Killed
89
6
Camps Cleared
2
553,089
Distance Traveled
398,225
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,903
790
29
3
3
181,889
1
L
Ra
5,994
599
49
5
1
132,088
2
L
Charybdis
5,479
548
21
2
0
109,249
1
W
Discordia
7,851
785
50
5
1
184,346
1
L
King Arthur
5,550
555
19
2
1
156,888
2
W
Charybdis
7,504
750
34
3
2
186,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role