Player Matchup

Chronos
Chronos
Bronze III
whosAmxty
Chronos
Bronze III
Level 89
God Stats
3W - 2L
1,278 SR
Queue Stats
10W - 7L
1,551 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 89
1,278 SR
1,551 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,606 SR
1,477 MMR
Tiamat
Tiamat
Gold V
clashlord1115
Tiamat
Gold V
Level 108
God Stats
1W - 0L
1,606 SR
Queue Stats
27W - 29L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
whosAmxty
Chronos
19
2 / 3 / 0
12,482
734
14,842
19,433
17,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
AnhurHe BoHadesOdinAnubis

VS

Bans
GilgameshPoseidonSkadiUllrPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 0
13,503
794
15,355
20,589
16,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
3
3
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
2
0
1.5
L
Chronos
whosAmxty
Chronos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,842
Damage
15,355
19,433
Taken
20,589
17,816
Mitigated
16,246
6,239
Healing
11,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,355
1,751
0
11,052
20,589
16,246
512
13,999
6,590
91,410
0
L
Chronos
whosAmxty
Chronos
14,842
4,903
0
6,239
19,433
17,816
1,264
15,543
3,890
87,166
7,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,482
Gold Earned
13,503
188
Minions Killed
187
8
Camps Cleared
6
300,758
Distance Traveled
320,510
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,503
794
187
11
6
320,510
2
L
Chronos
12,482
734
188
11
8
300,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role