Player Matchup

Terra
Terra
 
Terra
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AddyGOD
Janus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 36L
1,386 Elo+
Solo
Medusa
Medusa
GospelNT
Medusa
Level 105
God Stats
9W - 1L
1,818 SR
Queue Stats
375W - 477L
1,283 Elo+
Party 1
Cliodhna
Cliodhna
RefreshQT
Cliodhna
Level 100
God Stats
2W - 0L
1,717 SR
Queue Stats
301W - 380L
1,309 Elo+
Party 1
King Arthur
King Arthur
TMFErick
King Arthur
Level 83
God Stats
6W - 13L
1,414 SR
Queue Stats
368W - 419L
1,357 Elo+
Solo
Team Averages
Level 99
1,590 SR
1,367 Elo+

VS

Team Averages
Level 49
1,475 SR
1,276 Elo+
Cabrakan
Cabrakan
PajamaSauce
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,165 Elo+
Party 2
Neith
Neith
Shocker0323
Neith
Level 27
God Stats
3W - 3L
1,435 SR
Queue Stats
33W - 53L
1,234 Elo+
Party 2
Baron Samedi
Baron Samedi
Squishbugs
Baron Samedi
Level 65
God Stats
2W - 3L
1,740 SR
Queue Stats
199W - 263L
1,368 Elo+
Solo
Arachne
Arachne
SuG Zephyr
Arachne
Level 68
God Stats
1W - 1L
1,485 SR
Queue Stats
128W - 149L
1,292 Elo+
Party 2
Hercules
Hercules
shocker0323
Hercules
Level 69
God Stats
1W - 2L
1,214 SR
Queue Stats
17W - 21L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
2 / 0 / 8
7,709
514
3,118
10,689
8,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
AddyGOD
Janus
13
2 / 1 / 3
8,275
552
2,817
5,509
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
GospelNT
Medusa
14
3 / 2 / 5
8,487
566
6,546
7,613
2,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
RefreshQT
Cliodhna
15
10 / 2 / 3
9,376
625
9,677
9,755
4,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
TMFErick
King Arthur
14
1 / 1 / 1
8,485
566
4,954
9,113
7,196
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
PajamaSauce
Cabrakan
11
1 / 4 / 0
6,773
452
6,522
11,525
11,094
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 5 / 1
6,618
441
3,643
8,049
2,428
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Squishbugs
Baron Samedi
12
0 / 3 / 1
7,406
494
3,236
5,262
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
SuG Zephyr
Arachne
12
3 / 4 / 0
7,544
503
3,456
9,823
3,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
shocker0323
Hercules
13
0 / 2 / 1
6,994
466
2,913
10,135
5,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
18
Kills
4
6
Deaths
18
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
0
8
6
W
Janus
AddyGOD
Janus
2
1
3
3.5
W
Medusa
GospelNT
Medusa
3
2
5
2.75
L
Cabrakan
PajamaSauce
Cabrakan
1
4
0
0.25
W
Cliodhna
RefreshQT
Cliodhna
10
2
3
5.75
L
0
5
1
0.1
L
Baron Samedi
Squishbugs
Baron Samedi
0
3
1
0.17
L
Arachne
SuG Zephyr
Arachne
3
4
0
0.75
W
King Arthur
TMFErick
King Arthur
1
1
1
1.5
L
Hercules
shocker0323
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,112
Damage
19,770
42,679
Taken
44,794
24,784
Mitigated
25,458
13,115
Healing
10,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,118
293
2,374
3,753
10,689
8,781
234
3,512
7,177
13,462
0
W
Janus
AddyGOD
Janus
2,817
227
0
1,356
5,509
1,634
297
2,071
3,258
44,703
0
W
Medusa
GospelNT
Medusa
6,546
2,550
0
1,151
7,613
2,712
1,419
2,127
5,486
0
61,084
L
Cabrakan
PajamaSauce
Cabrakan
6,522
650
0
2,748
11,525
11,094
95
1,571
9,954
26,906
0
W
Cliodhna
RefreshQT
Cliodhna
9,677
2,337
0
2,270
9,755
4,461
0
1,443
8,215
0
60,497
L
3,643
1,528
0
2,031
8,049
2,428
763
1,912
6,131
0
42,840
L
Baron Samedi
Squishbugs
Baron Samedi
3,236
214
97
1,224
5,262
2,287
0
1,275
3,830
39,885
0
L
Arachne
SuG Zephyr
Arachne
3,456
2,122
0
2,845
9,823
3,972
0
906
8,809
0
41,380
W
King Arthur
TMFErick
King Arthur
4,954
367
0
2,211
9,113
7,196
0
331
8,340
3,926
46,460
L
Hercules
shocker0323
Hercules
2,913
837
0
1,970
10,135
5,677
304
237
9,898
0
37,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,332
Gold Earned
35,335
434
Minions Killed
365
0
Camps Cleared
0
1,565,165
Distance Traveled
1,457,690
29
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,709
514
17
1
0
290,721
8
W
Janus
8,275
552
95
6
0
301,798
6
W
Medusa
8,487
566
120
8
0
285,425
8
L
Cabrakan
6,773
452
43
3
0
262,457
2
W
Cliodhna
9,376
625
90
6
0
343,640
1
L
Neith
6,618
441
84
6
0
248,803
1
L
Baron Samedi
7,406
494
97
6
0
280,403
4
L
Arachne
7,544
503
69
5
0
341,174
0
W
King Arthur
8,485
566
112
7
0
343,581
6
L
Hercules
6,994
466
72
5
0
324,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role