Player Matchup

Bellona
Bellona
Cough__Meds
Bellona
Level 54
God Stats
11W - 17L
1,427 SR
Queue Stats
321W - 404L
1,418 Elo+
Solo
Rama
Rama
RAGNAROK SX
Rama
Level 7
God Stats
1W - 0L
1,818 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Hera
Hera
luisroldankur354
Hera
Level 109
God Stats
12W - 10L
1,510 SR
Queue Stats
93W - 105L
1,456 Elo+
Solo
Team Averages
Level 57
1,585 SR
1,458 Elo+

VS

Team Averages
Level 40
1,571 SR
1,404 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
EXO_TheYungGod
Thor
Level 47
God Stats
4W - 9L
1,351 SR
Queue Stats
251W - 292L
1,346 Elo+
Party 1
Hera
Hera
Shelly_1086_14
Hera
Level 7
God Stats
2W - 1L
1,864 SR
Queue Stats
3W - 8L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cough__Meds
Bellona
14
4 / 0 / 11
11,094
693
10,099
12,996
12,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
16 / 1 / 6
13,342
834
23,745
18,338
6,447
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 4 / 15
11,199
700
8,025
7,497
2,595
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 8 / 2
9,233
577
10,228
17,742
5,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 5 / 1
10,319
645
9,666
17,392
14,321
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 9 / 4
9,102
569
9,600
13,069
3,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
22
Kills
5
5
Deaths
22
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
8
2
0.25
W
Bellona
Cough__Meds
Bellona
4
0
11
9.5
L
4
5
1
0.9
W
16
1
6
19
L
0
9
4
0.22
W
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,869
Damage
29,494
38,831
Taken
48,203
21,596
Mitigated
23,805
16,196
Healing
5,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,228
2,768
0
3,472
17,742
5,622
0
2,853
14,549
0
41,922
W
Bellona
Cough__Meds
Bellona
10,099
1,763
268
5,945
12,996
12,554
110
3,920
9,076
0
25,283
L
9,666
1,066
0
96
17,392
14,321
0
3,306
13,682
0
22,680
W
23,745
20,815
0
9,405
18,338
6,447
1,228
4,904
13,434
0
69,245
L
9,600
2,710
0
1,771
13,069
3,862
0
2,115
10,741
32,829
0
W
8,025
883
0
578
7,497
2,595
1,154
1,517
5,980
46,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,635
Gold Earned
28,654
218
Minions Killed
130
8
Camps Cleared
7
939,271
Distance Traveled
800,984
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,233
577
63
4
4
244,568
3
W
Bellona
11,094
693
51
3
1
305,197
0
L
Thor
10,319
645
17
1
0
294,501
0
W
Rama
13,342
834
90
6
3
313,793
5
L
Hera
9,102
569
50
3
3
261,915
1
W
Hera
11,199
700
77
5
4
320,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role