Player Matchup

Gilgamesh
Gilgamesh
AtomicBearcat42
Gilgamesh
Level 105
God Stats
16W - 13L
1,680 SR
Queue Stats
230W - 164L
1,539 Elo+
Party 2
Artemis
Artemis
OutlandishPeach
Artemis
Level 124
God Stats
12W - 4L
1,592 SR
Queue Stats
304W - 199L
1,598 Elo+
Party 2
Ra
Ra
STOMPED RACOON
Ra
Level 28
God Stats
6W - 6L
1,318 SR
Queue Stats
118W - 77L
1,542 Elo+
Party 2
Team Averages
Level 86
1,530 SR
1,560 Elo+

VS

Team Averages
Level 93
1,552 SR
1,478 Elo+
Ymir
Ymir
Cpt THS
Ymir
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,488 Elo+
Party 1
Fenrir
Fenrir
Goonervor
Fenrir
Level 118
God Stats
0W - 1L
1,453 SR
Queue Stats
10W - 9L
1,428 Elo+
Party 1
Hel
Hel
PandasPorknBeans
Hel
Level 87
God Stats
7W - 5L
1,702 SR
Queue Stats
47W - 46L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AtomicBearcat42
Gilgamesh
12
6 / 0 / 13
8,550
855
6,338
8,337
7,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
9 / 0 / 12
9,195
920
13,625
7,303
2,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
7 / 3 / 10
8,454
845
8,646
5,389
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cpt THS
Ymir
9
0 / 7 / 3
6,195
620
2,322
12,089
9,974
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Goonervor
Fenrir
9
3 / 10 / 0
6,949
695
5,419
13,556
4,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 5 / 3
6,164
616
6,173
11,377
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
22
Kills
3
3
Deaths
22
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AtomicBearcat42
Gilgamesh
6
0
13
12.5
L
Ymir
Cpt THS
Ymir
0
7
3
0.21
L
Fenrir
Goonervor
Fenrir
3
10
0
0.3
W
9
0
12
15
L
0
5
3
0.3
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,609
Damage
13,914
21,029
Taken
37,022
11,165
Mitigated
17,841
9,197
Healing
8,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AtomicBearcat42
Gilgamesh
6,338
1,403
0
3,286
8,337
7,005
471
2,974
5,363
0
19,188
L
Ymir
Cpt THS
Ymir
2,322
193
0
0
12,089
9,974
0
4,365
7,511
16,618
0
L
Fenrir
Goonervor
Fenrir
5,419
1,077
285
928
13,556
4,673
0
1,986
11,464
0
11,742
W
13,625
7,748
0
2,782
7,303
2,458
975
3,703
3,600
0
37,414
L
6,173
93
2,995
3,818
11,377
3,194
0
2,065
9,193
17,243
0
W
8,646
1,179
1,496
1,633
5,389
1,702
857
2,271
3,118
26,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,199
Gold Earned
19,308
122
Minions Killed
70
7
Camps Cleared
2
583,602
Distance Traveled
484,831
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,550
855
29
3
2
208,053
1
L
Ymir
6,195
620
23
2
0
146,148
0
L
Fenrir
6,949
695
11
1
1
154,240
0
W
Artemis
9,195
920
46
5
5
192,496
2
L
Hel
6,164
616
36
4
1
184,443
2
W
Ra
8,454
845
47
5
0
183,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role