Player Matchup

Cliodhna
Cliodhna
CapitainSalazarr
Cliodhna
Level 29
God Stats
7W - 11L
1,328 SR
Queue Stats
82W - 100L
1,344 Elo+
Party 2
Zeus
Zeus
Data21
Zeus
Level 17
God Stats
0W - 2L
1,277 SR
Queue Stats
2W - 5L
1,330 Elo+
Party 2
Danzaburou
Danzaburou
Heathen115
Danzaburou
Level 25
God Stats
47W - 46L
1,481 SR
Queue Stats
128W - 143L
1,364 Elo+
Party 4
Cthulhu
Cthulhu
LtMcLovin
Cthulhu
Level 18
God Stats
9W - 11L
1,350 SR
Queue Stats
161W - 181L
1,354 Elo+
Solo
Amaterasu
Amaterasu
Noctaseki
Amaterasu
Level 19
God Stats
31W - 48L
1,383 SR
Queue Stats
262W - 278L
1,313 Elo+
Party 4
Team Averages
Level 22
1,364 SR
1,341 Elo+

VS

Team Averages
Level 20
1,580 SR
1,386 Elo+
Morgan Le Fay
Morgan Le Fay
DanTheMan1603
Morgan Le Fay
Level 26
God Stats
9W - 15L
1,558 SR
Queue Stats
131W - 171L
1,358 Elo+
Party 3
Arachne
Arachne
Medlovin
Arachne
Level 23
God Stats
12W - 12L
1,499 SR
Queue Stats
98W - 124L
1,387 Elo+
Party 3
Izanami
Izanami
RNZio
Izanami
Level 8
God Stats
7W - 1L
1,868 SR
Queue Stats
10W - 6L
1,434 Elo+
Party 1
Agni
Agni
Xeztv
Agni
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,349 Elo+
Solo
Vulcan
Vulcan
yk_ken365
Vulcan
Level 40
God Stats
3W - 2L
1,476 SR
Queue Stats
63W - 82L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 11 / 3
12,421
591
18,235
20,769
6,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
Data21
Zeus
13
3 / 18 / 3
9,518
453
6,114
17,335
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Heathen115
Danzaburou
15
1 / 2 / 0
9,131
435
3,419
10,984
3,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
LtMcLovin
Cthulhu
13
0 / 7 / 1
8,855
422
3,054
20,111
18,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Noctaseki
Amaterasu
16
4 / 7 / 0
10,842
516
5,650
19,490
11,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DanTheMan1603
Morgan Le Fay
18
13 / 3 / 10
12,332
587
12,635
11,387
4,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Medlovin
Arachne
20
11 / 1 / 4
13,896
662
18,123
14,449
6,864
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
RNZio
Izanami
19
5 / 2 / 10
12,509
596
12,810
12,964
5,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
Xeztv
Agni
16
7 / 8 / 12
10,816
515
6,852
9,928
2,727
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vulcan
yk_ken365
Vulcan
18
9 / 5 / 6
11,962
570
16,588
11,602
4,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
87
19
Kills
45
45
Deaths
19
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
11
11
3
1.14
W
Morgan Le Fay
DanTheMan1603
Morgan Le Fay
13
3
10
6
L
Zeus
Data21
Zeus
3
18
3
0.25
L
Danzaburou
Heathen115
Danzaburou
1
2
0
0.5
L
Cthulhu
LtMcLovin
Cthulhu
0
7
1
0.07
W
Arachne
Medlovin
Arachne
11
1
4
13
L
Amaterasu
Noctaseki
Amaterasu
4
7
0
0.57
W
Izanami
RNZio
Izanami
5
2
10
5
W
Agni
Xeztv
Agni
7
8
12
1.63
W
Vulcan
yk_ken365
Vulcan
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,472
Damage
67,008
88,689
Taken
60,330
44,284
Mitigated
24,083
12,554
Healing
11,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,235
1,882
0
4,086
20,769
6,445
0
8,945
11,453
0
86,301
W
Morgan Le Fay
DanTheMan1603
Morgan Le Fay
12,635
1,557
0
2,388
11,387
4,550
776
3,642
7,745
60,085
0
L
Zeus
Data21
Zeus
6,114
1,154
0
419
17,335
4,466
370
11,664
5,195
33,458
0
L
Danzaburou
Heathen115
Danzaburou
3,419
627
0
1,189
10,984
3,807
125
1,965
8,969
0
66,218
L
Cthulhu
LtMcLovin
Cthulhu
3,054
181
0
1,030
20,111
18,354
445
3,284
16,725
31,614
0
W
Arachne
Medlovin
Arachne
18,123
13,898
0
4,719
14,449
6,864
377
1,017
13,432
0
125,185
L
Amaterasu
Noctaseki
Amaterasu
5,650
1,900
8
5,822
19,490
11,212
2,956
9,255
9,792
0
53,164
W
Izanami
RNZio
Izanami
12,810
9,796
0
2,207
12,964
5,186
6,443
1,863
11,101
0
103,531
W
Agni
Xeztv
Agni
6,852
957
0
573
9,928
2,727
2,142
1,937
7,991
27,719
0
W
Vulcan
yk_ken365
Vulcan
16,588
4,155
150
1,674
11,602
4,756
706
709
10,893
63,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,767
Gold Earned
61,515
483
Minions Killed
625
0
Camps Cleared
0
1,760,878
Distance Traveled
1,962,534
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
12,421
591
139
7
0
352,673
0
W
Morgan Le Fay
12,332
587
96
5
0
376,470
5
L
Zeus
9,518
453
58
3
0
296,797
0
L
Danzaburou
9,131
435
113
5
0
352,523
3
L
Cthulhu
8,855
422
53
3
0
332,267
4
W
Arachne
13,896
662
183
9
0
462,762
1
L
Amaterasu
10,842
516
120
6
0
426,618
3
W
Izanami
12,509
596
182
9
0
368,170
0
W
Agni
10,816
515
53
3
0
350,198
0
W
Vulcan
11,962
570
111
5
0
404,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role