Player Matchup

Cerberus
Cerberus
SpartanBike543
Cerberus
Level 26
God Stats
0W - 1L
1,490 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
TheGreatHammbino
Izanami
Level 16
God Stats
32W - 16L
1,510 SR
Queue Stats
62W - 43L
1,400 Elo+
Solo
Artemis
Artemis
Thefuturegen510
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,728 Elo+
Party 2
Bellona
Bellona
Victus Adventus
Bellona
Level 25
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Set
Set
fidelhipstro
Set
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 40L
1,728 Elo+
Party 2
Team Averages
Level 40
1,466 SR
1,571 Elo+

VS

Team Averages
Level 20
1,485 SR
1,365 Elo+
Anubis
Anubis
Chabbz
Anubis
Level 23
God Stats
3W - 2L
1,507 SR
Queue Stats
5W - 9L
1,304 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dfdfs
Kumbhakarna
Level 18
God Stats
2W - 2L
1,447 SR
Queue Stats
49W - 44L
1,434 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Itsatrapdan
Tsukuyomi
Level 24
God Stats
15W - 13L
1,451 SR
Queue Stats
96W - 111L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
Menohuman
Sun Wukong
Level 26
God Stats
1W - 3L
1,518 SR
Queue Stats
8W - 13L
1,254 Elo+
Party 1
Xbalanque
Xbalanque
fahadq
Xbalanque
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 16L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 9 / 5
9,444
411
5,967
23,436
12,591
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 9 / 0
11,432
497
9,488
19,930
5,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 13 / 2
7,861
342
3,273
14,682
3,290
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 8 / 3
9,482
412
6,440
21,229
8,102
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
8 / 10 / 2
12,670
551
24,133
22,641
11,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chabbz
Anubis
20
15 / 2 / 14
14,253
620
24,700
13,422
9,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Dfdfs
Kumbhakarna
16
3 / 1 / 26
11,805
513
5,584
19,161
28,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Itsatrapdan
Tsukuyomi
19
15 / 5 / 7
13,272
577
21,868
18,859
10,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Menohuman
Sun Wukong
17
4 / 3 / 21
11,297
491
7,841
13,405
15,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
fahadq
Xbalanque
18
10 / 4 / 16
12,561
546
19,159
16,993
8,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
131
15
Kills
47
49
Deaths
15
12
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Anubis
Chabbz
Anubis
15
2
14
11
W
Kumbhakarna
Dfdfs
Kumbhakarna
3
1
26
16
W
Tsukuyomi
Itsatrapdan
Tsukuyomi
15
5
7
3.7
W
Sun Wukong
Menohuman
Sun Wukong
4
3
21
4.83
L
Cerberus
1
9
5
0.39
L
4
9
0
0.44
L
0
13
2
0.08
L
2
8
3
0.44
W
Xbalanque
fahadq
Xbalanque
10
4
16
4.5
L
8
10
2
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,301
Damage
79,152
101,918
Taken
81,840
41,174
Mitigated
71,541
13,575
Healing
29,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Chabbz
Anubis
24,700
1,260
0
8,248
13,422
9,015
1,713
1,073
12,349
124,514
0
W
Kumbhakarna
Dfdfs
Kumbhakarna
5,584
1,439
1,181
4,000
19,161
28,464
459
1,185
17,976
17,461
0
W
Tsukuyomi
Itsatrapdan
Tsukuyomi
21,868
6,206
0
7,437
18,859
10,295
2,051
920
17,939
0
90,677
W
Sun Wukong
Menohuman
Sun Wukong
7,841
2,183
0
1,327
13,405
15,723
795
2,402
11,003
0
30,278
L
Cerberus
5,967
210
0
3,514
23,436
12,591
590
8,836
14,206
36,623
0
L
9,488
7,548
0
1,014
19,930
5,663
3,312
2,637
17,247
0
73,155
L
3,273
1,186
0
1,277
14,682
3,290
0
4,024
10,566
0
19,890
L
6,440
584
0
2,759
21,229
8,102
0
7,842
13,192
0
23,695
W
Xbalanque
fahadq
Xbalanque
19,159
13,601
0
7,167
16,993
8,044
3,513
556
16,437
0
86,309
L
24,133
11,211
0
5,011
22,641
11,528
432
6,945
15,508
0
82,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,889
Gold Earned
63,188
411
Minions Killed
535
0
Camps Cleared
0
1,843,121
Distance Traveled
2,083,029
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,253
620
219
10
0
412,125
2
W
Kumbhakarna
11,805
513
16
1
0
456,600
2
W
Tsukuyomi
13,272
577
130
6
0
443,179
0
W
Sun Wukong
11,297
491
41
2
0
401,242
2
L
Cerberus
9,444
411
87
4
0
415,027
5
L
Izanami
11,432
497
133
6
0
363,495
0
L
Artemis
7,861
342
26
1
0
298,831
2
L
Bellona
9,482
412
40
2
0
410,139
0
W
Xbalanque
12,561
546
129
6
0
369,883
3
L
Set
12,670
551
125
5
0
355,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role