Player Matchup

Bakasura
Bakasura
Dragogamer01
Bakasura
Level 43
God Stats
37W - 37L
1,489 SR
Queue Stats
203W - 257L
1,332 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ElCegador2312
Morgan Le Fay
Level 18
God Stats
4W - 4L
1,542 SR
Queue Stats
61W - 88L
1,366 Elo+
Party 2
Pele
Pele
EliteReaper1993
Pele
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,194 Elo+
Solo
Tiamat
Tiamat
RoastBef
Tiamat
Level 28
God Stats
2W - 5L
1,464 SR
Queue Stats
103W - 123L
1,390 Elo+
Solo
Geb
Geb
cubs4dawin72
Geb
Level 25
God Stats
36W - 36L
1,540 SR
Queue Stats
77W - 90L
1,463 Elo+
Solo
Team Averages
Level 29
1,507 SR
1,349 Elo+

VS

Team Averages
Level 21
1,684 SR
1,489 Elo+
Kukulkan
Kukulkan
BigDodgerBlue
Kukulkan
Level 13
God Stats
17W - 11L
1,601 SR
Queue Stats
133W - 137L
1,373 Elo+
Party 1
Gilgamesh
Gilgamesh
Lcrio
Gilgamesh
Level 65
God Stats
7W - 4L
1,544 SR
Queue Stats
161W - 145L
1,431 Elo+
Party 1
King Arthur
King Arthur
Thiienn
King Arthur
Level 3
God Stats
4W - 4L
1,775 SR
Queue Stats
15W - 11L
1,746 Elo+
Party 1
Ullr
Ullr
TotaledFurball2
Ullr
Level 20
God Stats
17W - 11L
1,861 SR
Queue Stats
100W - 92L
1,376 Elo+
Party 1
Cthulhu
Cthulhu
mikecarz1
Cthulhu
Level 5
God Stats
9W - 6L
1,637 SR
Queue Stats
9W - 6L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dragogamer01
Bakasura
20
7 / 8 / 4
15,329
529
21,294
32,433
14,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
ElCegador2312
Morgan Le Fay
18
3 / 15 / 5
12,409
428
20,929
26,097
9,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 13 / 0
12,664
437
15,347
25,915
10,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
RoastBef
Tiamat
7
0 / 1 / 0
8,291
286
1,464
2,941
1,200
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 9 / 4
12,286
424
21,516
41,282
46,739
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigDodgerBlue
Kukulkan
20
15 / 7 / 12
15,725
542
28,162
24,635
9,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Lcrio
Gilgamesh
20
16 / 4 / 9
15,506
535
24,847
26,795
13,231
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Thiienn
King Arthur
19
2 / 0 / 17
13,449
464
9,194
22,387
27,233
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
8 / 3 / 13
13,962
481
23,562
19,883
7,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
mikecarz1
Cthulhu
19
2 / 3 / 15
13,178
454
12,315
34,644
33,385
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
109
17
Kills
43
46
Deaths
17
13
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BigDodgerBlue
Kukulkan
15
7
12
3
L
Bakasura
Dragogamer01
Bakasura
7
8
4
1.13
L
Morgan Le Fay
ElCegador2312
Morgan Le Fay
3
15
5
0.37
L
5
13
0
0.38
W
Gilgamesh
Lcrio
Gilgamesh
16
4
9
5.13
L
Tiamat
RoastBef
Tiamat
0
1
0
0
W
King Arthur
Thiienn
King Arthur
2
0
17
10.5
W
8
3
13
4.83
L
2
9
4
0.44
W
Cthulhu
mikecarz1
Cthulhu
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,550
Damage
98,080
128,668
Taken
128,344
82,390
Mitigated
91,479
23,286
Healing
34,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BigDodgerBlue
Kukulkan
28,162
5,517
582
7,946
24,635
9,855
3,155
9,654
13,788
101,672
0
L
Bakasura
Dragogamer01
Bakasura
21,294
11,520
0
5,346
32,433
14,257
3,133
8,396
24,037
0
130,527
L
Morgan Le Fay
ElCegador2312
Morgan Le Fay
20,929
2,553
0
4,152
26,097
9,408
300
10,802
15,295
63,149
0
L
15,347
2,839
0
1,865
25,915
10,786
4,544
7,090
18,825
0
63,843
W
Gilgamesh
Lcrio
Gilgamesh
24,847
7,819
0
7,312
26,795
13,231
1,269
9,466
16,765
0
113,099
L
Tiamat
RoastBef
Tiamat
1,464
181
0
1,320
2,941
1,200
287
1,084
1,857
12,066
0
W
King Arthur
Thiienn
King Arthur
9,194
1,729
0
152
22,387
27,233
1,007
7,464
14,227
0
52,373
W
23,562
12,021
0
4,668
19,883
7,775
3,182
5,117
14,316
0
89,672
L
21,516
2,726
0
10,603
41,282
46,739
945
13,105
28,177
59,759
0
W
Cthulhu
mikecarz1
Cthulhu
12,315
1,089
2,578
11,715
34,644
33,385
2,470
10,741
23,606
73,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,979
Gold Earned
71,820
449
Minions Killed
590
0
Camps Cleared
0
2,121,283
Distance Traveled
2,863,013
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,725
542
142
5
0
514,193
0
L
Bakasura
15,329
529
190
7
0
597,929
0
L
Morgan Le Fay
12,409
428
73
3
0
433,225
3
L
Pele
12,664
437
95
3
0
522,994
1
W
Gilgamesh
15,506
535
135
5
0
595,276
2
L
Tiamat
8,291
286
22
1
0
88,087
1
W
King Arthur
13,449
464
101
3
0
632,187
3
W
Ullr
13,962
481
107
4
0
536,905
0
L
Geb
12,286
424
69
2
0
479,048
3
W
Cthulhu
13,178
454
105
4
0
584,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role