Player Matchup

Chang'e
Chang'e
BretimusVIII
Chang'e
Level 117
God Stats
34W - 45L
1,606 SR
Queue Stats
79W - 97L
1,370 Elo+
Party 1
Nike
Nike
Colttrain420
Nike
Level 129
God Stats
5W - 2L
1,446 SR
Queue Stats
102W - 96L
1,425 Elo+
Party 1
Hades
Hades
GeneralTibbs
Hades
Level 123
God Stats
4W - 7L
1,377 SR
Queue Stats
68W - 81L
1,402 Elo+
Party 1
Cabrakan
Cabrakan
HouseMD2011
Cabrakan
Level 105
God Stats
31W - 29L
1,523 SR
Queue Stats
69W - 72L
1,397 Elo+
Party 1
Xbalanque
Xbalanque
Kg Anubis
Xbalanque
Level 97
God Stats
7W - 6L
1,620 SR
Queue Stats
33W - 39L
1,436 Elo+
Solo
Team Averages
Level 114
1,514 SR
1,406 Elo+

VS

Team Averages
Level 73
1,497 SR
1,479 Elo+
Hel
Hel
 
Hel
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CombatAgentSix
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
GMORKismyfather
Vulcan
Level 98
God Stats
44W - 57L
1,472 SR
Queue Stats
87W - 90L
1,411 Elo+
Solo
Neith
Neith
SIDArisa
Neith
Level 83
God Stats
1W - 2L
1,347 SR
Queue Stats
78W - 102L
1,342 Elo+
Solo
Odin
Odin
TorridestCorey
Odin
Level 29
God Stats
2W - 1L
1,666 SR
Queue Stats
4W - 2L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BretimusVIII
Chang'e
15
0 / 3 / 7
8,248
687
10,099
10,125
3,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 3 / 5
9,570
798
5,981
13,073
15,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 5 / 3
8,020
668
5,889
12,798
6,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
HouseMD2011
Cabrakan
15
4 / 5 / 5
8,995
750
11,137
16,262
11,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Kg Anubis
Xbalanque
15
3 / 3 / 3
8,725
727
8,125
9,663
3,998
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
1 / 2 / 14
9,149
762
7,423
7,840
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
CombatAgentSix
Baron Samedi
15
2 / 3 / 14
9,204
767
9,730
12,878
15,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 2 / 10
8,451
704
11,948
7,157
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
SIDArisa
Neith
16
5 / 2 / 9
9,720
810
9,084
7,352
3,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
10 / 4 / 7
11,634
970
13,028
15,045
11,427
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
73
13
Kills
19
19
Deaths
13
23
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
2
14
4
L
Chang'e
BretimusVIII
Chang'e
0
3
7
1.17
L
4
3
5
2.17
W
Baron Samedi
CombatAgentSix
Baron Samedi
2
3
14
3
W
1
2
10
3
L
2
5
3
0.7
L
Cabrakan
HouseMD2011
Cabrakan
4
5
5
1.3
L
Xbalanque
Kg Anubis
Xbalanque
3
3
3
1.5
W
Neith
SIDArisa
Neith
5
2
9
4.75
W
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,231
Damage
51,213
61,921
Taken
50,272
41,713
Mitigated
36,858
13,550
Healing
18,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,423
141
5,098
3,785
7,840
3,568
0
3,998
3,762
34,382
0
L
Chang'e
BretimusVIII
Chang'e
10,099
274
1,781
3,060
10,125
3,921
600
4,938
5,187
36,888
0
L
5,981
437
0
357
13,073
15,668
0
6,142
6,931
0
21,866
W
Baron Samedi
CombatAgentSix
Baron Samedi
9,730
1,485
1,377
3,352
12,878
15,405
0
7,450
5,258
25,624
0
W
11,948
3,646
0
564
7,157
3,044
554
3,374
3,743
32,264
0
L
5,889
269
344
2,229
12,798
6,633
610
5,705
7,093
20,354
0
L
Cabrakan
HouseMD2011
Cabrakan
11,137
512
259
3,192
16,262
11,493
434
7,453
8,809
25,200
0
L
Xbalanque
Kg Anubis
Xbalanque
8,125
2,726
0
2,328
9,663
3,998
882
5,135
4,528
0
30,030
W
Neith
SIDArisa
Neith
9,084
3,975
0
835
7,352
3,414
1,483
3,986
3,300
0
30,231
W
13,028
3,436
435
3,155
15,045
11,427
0
8,092
6,747
0
30,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,558
Gold Earned
48,158
254
Minions Killed
258
7
Camps Cleared
9
1,025,472
Distance Traveled
1,125,100
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,149
762
71
6
5
253,568
1
L
Chang'e
8,248
687
77
6
4
226,999
2
L
Nike
9,570
798
35
3
0
216,310
1
W
Baron Samedi
9,204
767
34
3
0
197,691
1
W
Vulcan
8,451
704
57
5
1
229,200
4
L
Hades
8,020
668
45
4
1
183,828
0
L
Cabrakan
8,995
750
43
4
0
199,150
0
L
Xbalanque
8,725
727
54
5
2
199,185
1
W
Neith
9,720
810
59
5
1
207,917
0
W
Odin
11,634
970
37
3
2
236,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role