Player Matchup

Khepri
Khepri
Gold V
KikuchiSugawara
Khepri
Gold V
Level 42
God Stats
2W - 0L
1,709 SR
Queue Stats
29W - 24L
1,422 MMR
Party 1
Set
Set
Gold V
KuroNekoCat
Set
Gold V
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 49L
1,423 MMR
Party 1
Persephone
Persephone
Gold IV
TGHayzeTTV
Persephone
Gold IV
Level 113
God Stats
8W - 11L
1,356 SR
Queue Stats
549W - 564L
1,397 MMR
Solo
Guan Yu
Guan Yu
Gold V
Twbasin
Guan Yu
Gold V
Level 121
God Stats
4W - 1L
1,591 SR
Queue Stats
133W - 136L
1,392 MMR
Solo
Hun Batz
Hun Batz
Gold IV
xSSKE
Hun Batz
Gold IV
Level 121
God Stats
7W - 7L
1,526 SR
Queue Stats
89W - 95L
1,409 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 92
1,536 SR
1,409 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,526 SR
1,486 MMR
Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver I
 
Ganesha
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Gold IV
Alonx04
Raijin
Gold IV
Level 143
God Stats
4W - 6L
1,460 SR
Queue Stats
488W - 505L
1,407 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
AtH2O
Ao Kuang
Gold II
Level 160
God Stats
1,477W - 1,172L
1,598 SR
Queue Stats
2,721W - 2,758L
1,634 MMR
Party 2
King Arthur
King Arthur
Gold IV
xxErosXDxx
King Arthur
Gold IV
Level 149
God Stats
4W - 5L
1,572 SR
Queue Stats
163W - 185L
1,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 8
7,305
522
2,199
4,405
2,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
7 / 0 / 1
9,301
664
9,480
9,837
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
TGHayzeTTV
Persephone
15
3 / 2 / 2
9,375
670
7,268
6,873
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Twbasin
Guan Yu
15
5 / 0 / 6
9,276
663
8,866
8,303
7,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
xSSKE
Hun Batz
15
7 / 1 / 5
9,068
648
9,548
8,651
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
TiamatArtioGebAthenaUllr

VS

Bans
Morgan Le FayHou YiYemojaAnhurSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 4 / 0
7,334
524
4,038
10,204
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
 
Ganesha
10
1 / 2 / 1
6,393
457
4,140
7,041
4,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
Alonx04
Raijin
12
0 / 5 / 1
6,868
491
2,426
9,199
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
AtH2O
Ao Kuang
11
2 / 5 / 0
6,742
482
5,174
11,239
2,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
xxErosXDxx
King Arthur
11
0 / 6 / 0
6,177
441
2,251
13,400
3,590
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
22
Kills
3
3
Deaths
22
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
0
0
L
Ganesha
 
Ganesha
1
2
1
0.75
L
Raijin
Alonx04
Raijin
0
5
1
0.1
L
Ao Kuang
AtH2O
Ao Kuang
2
5
0
0.4
W
0
0
8
4
W
7
0
1
7.5
W
Persephone
TGHayzeTTV
Persephone
3
2
2
2
W
Guan Yu
Twbasin
Guan Yu
5
0
6
8
W
Hun Batz
xSSKE
Hun Batz
7
1
5
9.5
L
King Arthur
xxErosXDxx
King Arthur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,361
Damage
18,029
38,069
Taken
51,083
18,677
Mitigated
15,610
15,749
Healing
11,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,038
2,801
0
4,724
10,204
1,961
0
561
9,643
0
59,768
L
Ganesha
 
Ganesha
4,140
531
0
1,358
7,041
4,921
0
1,418
5,623
18,975
0
L
Raijin
Alonx04
Raijin
2,426
281
0
1,263
9,199
2,548
0
6,158
3,041
43,661
0
L
Ao Kuang
AtH2O
Ao Kuang
5,174
1,085
0
1,973
11,239
2,590
0
1,330
9,909
42,537
0
W
2,199
264
1,453
1,635
4,405
2,173
0
851
3,554
14,051
0
W
9,480
3,372
0
4,356
9,837
4,091
34
2,135
7,702
0
66,445
W
Persephone
TGHayzeTTV
Persephone
7,268
761
0
2,238
6,873
2,087
462
3,737
2,971
61,443
0
W
Guan Yu
Twbasin
Guan Yu
8,866
1,463
496
2,619
8,303
7,190
0
2,126
6,177
0
58,220
W
Hun Batz
xSSKE
Hun Batz
9,548
4,586
0
2,952
8,651
3,136
0
2,686
5,925
0
65,472
L
King Arthur
xxErosXDxx
King Arthur
2,251
298
0
1,860
13,400
3,590
0
0
13,400
0
31,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,325
Gold Earned
33,514
480
Minions Killed
425
0
Camps Cleared
0
1,501,961
Distance Traveled
1,290,146
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,334
524
129
9
0
241,882
7
L
Ganesha
6,393
457
20
1
0
295,278
8
L
Raijin
6,868
491
115
8
0
251,298
4
L
Ao Kuang
6,742
482
83
6
0
258,991
0
W
Khepri
7,305
522
25
2
0
297,439
6
W
Set
9,301
664
125
9
0
295,149
7
W
Persephone
9,375
670
111
8
0
281,111
4
W
Guan Yu
9,276
663
116
8
0
306,559
6
W
Hun Batz
9,068
648
103
7
0
321,703
6
L
King Arthur
6,177
441
78
6
0
242,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role