Player Matchup

Cerberus
Cerberus
AnubisGodofSand
Cerberus
Level 68
God Stats
3W - 3L
1,632 SR
Queue Stats
5W - 7L
1,357 Elo+
Party 1
Cliodhna
Cliodhna
Vixzure
Cliodhna
Level 100
God Stats
4W - 1L
1,696 SR
Queue Stats
201W - 145L
1,566 Elo+
Party 1
Amaterasu
Amaterasu
xBaeyx
Amaterasu
Level 149
God Stats
1W - 1L
1,495 SR
Queue Stats
22W - 21L
1,536 Elo+
Party 1
Team Averages
Level 106
1,608 SR
1,486 Elo+

VS

Team Averages
Level 55
1,499 SR
1,473 Elo+
Achilles
Achilles
Jaydonnnn
Achilles
Level 73
God Stats
8W - 11L
1,386 SR
Queue Stats
80W - 93L
1,433 Elo+
Solo
Vamana
Vamana
TickleMyNarwhal
Vamana
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,383 Elo+
Party 2
Kali
Kali
breakawayzero
Kali
Level 35
God Stats
2W - 2L
1,610 SR
Queue Stats
65W - 57L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 0 / 14
9,227
769
5,311
8,829
5,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
Vixzure
Cliodhna
15
13 / 3 / 9
10,978
915
20,879
8,289
3,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
xBaeyx
Amaterasu
14
8 / 2 / 11
10,259
855
7,334
14,930
8,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jaydonnnn
Achilles
11
0 / 8 / 3
7,576
631
6,987
13,571
4,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 6 / 2
8,038
670
4,836
11,208
6,968
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 8 / 0
8,296
691
8,895
13,409
5,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
22
Kills
4
5
Deaths
22
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
0
14
8
L
Achilles
Jaydonnnn
Achilles
0
8
3
0.19
L
1
6
2
0.33
W
Cliodhna
Vixzure
Cliodhna
13
3
9
5.83
L
3
8
0
0.38
W
Amaterasu
xBaeyx
Amaterasu
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,524
Damage
20,718
32,048
Taken
38,188
16,833
Mitigated
17,191
10,983
Healing
4,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
5,311
425
0
2,838
8,829
5,261
516
0
8,829
14,628
0
L
Achilles
Jaydonnnn
Achilles
6,987
2,788
0
160
13,571
4,262
0
2,266
11,305
0
20,550
L
4,836
1,622
291
1,913
11,208
6,968
0
2,038
9,170
0
23,023
W
Cliodhna
Vixzure
Cliodhna
20,879
1,551
0
2,987
8,289
3,215
868
0
8,289
0
38,765
L
8,895
4,918
0
2,491
13,409
5,961
0
1,654
11,755
0
23,044
W
Amaterasu
xBaeyx
Amaterasu
7,334
3,905
0
5,158
14,930
8,357
616
320
14,610
0
52,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,464
Gold Earned
23,910
160
Minions Killed
113
8
Camps Cleared
4
707,633
Distance Traveled
594,365
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,227
769
33
3
0
230,473
1
L
Achilles
7,576
631
45
4
1
180,647
3
L
Vamana
8,038
670
38
3
2
215,259
1
W
Cliodhna
10,978
915
39
3
1
259,111
2
L
Kali
8,296
691
30
3
1
198,459
1
W
Amaterasu
10,259
855
88
7
7
218,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role