Player Matchup

Artio
Artio
Diamond III
A lvl 999 God
Artio
Diamond III
Level 159
God Stats
19W - 17L
1,593 SR
Queue Stats
383W - 388L
2,094 MMR
Party 1
Anhur
Anhur
Platinum IV
Dannweyy
Anhur
Platinum IV
Level 103
God Stats
31W - 16L
1,827 SR
Queue Stats
148W - 59L
2,022 MMR
Solo
Susano
Susano
Platinum II
ImTotallySure90
Susano
Platinum II
Level 89
God Stats
3W - 3L
1,694 SR
Queue Stats
80W - 62L
2,028 MMR
Party 1
Ganesha
Ganesha
Diamond IV
RogerDarkness
Ganesha
Diamond IV
Level 160
God Stats
15W - 12L
1,645 SR
Queue Stats
302W - 290L
2,012 MMR
Solo
Vulcan
Vulcan
Diamond V
xmexdieselx
Vulcan
Diamond V
Level 129
God Stats
10W - 11L
1,603 SR
Queue Stats
193W - 200L
2,015 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,672 SR
2,034 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,588 SR
2,036 MMR
Cthulhu
Cthulhu
Platinum I
CAPTAIN_JAMES_E
Cthulhu
Platinum I
Level 147
God Stats
12W - 10L
1,515 SR
Queue Stats
737W - 720L
2,057 MMR
Solo
Horus
Horus
Platinum II
PvtSmackaNOOB
Horus
Platinum II
Level 145
God Stats
1W - 1L
1,691 SR
Queue Stats
91W - 73L
2,091 MMR
Solo
Janus
Janus
Diamond V
Wagnergamer8602
Janus
Diamond V
Level 159
God Stats
24W - 42L
1,522 SR
Queue Stats
333W - 333L
2,087 MMR
Solo
Cupid
Cupid
Platinum I
Xx Divine J3 xX
Cupid
Platinum I
Level 159
God Stats
3W - 3L
1,710 SR
Queue Stats
208W - 195L
1,870 MMR
Party 2
Thanatos
Thanatos
Diamond IV
ZORROXZ1000
Thanatos
Diamond IV
Level 160
God Stats
12W - 18L
1,503 SR
Queue Stats
349W - 345L
2,075 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,642
604
4,610
9,742
5,596
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
Dannweyy
Anhur
13
5 / 0 / 0
7,377
671
6,435
5,170
1,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 1 / 3
7,439
676
9,340
9,345
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ganesha
9
1 / 2 / 6
6,071
552
3,351
7,607
4,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
10
3 / 4 / 1
6,249
568
5,817
5,617
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
LokiAthenaTiamatYemoja

VS

Bans
GebTerraKaliMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,716
520
4,456
7,871
6,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 5
5,721
520
2,936
10,537
4,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 2 / 2
6,347
577
4,140
5,468
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 2
5,699
518
2,350
6,714
946
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
ZORROXZ1000
Thanatos
10
4 / 6 / 1
6,253
568
6,505
10,632
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
17
Kills
7
7
Deaths
17
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
0
2
0
0
W
Anhur
Dannweyy
Anhur
5
0
0
5
W
7
1
3
8.5
L
0
3
5
0.83
W
Ganesha
1
2
6
2
L
3
2
2
2
L
0
4
2
0.25
L
Thanatos
ZORROXZ1000
Thanatos
4
6
1
0.75
W
Vulcan
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,553
Damage
20,387
37,481
Taken
41,222
15,742
Mitigated
16,051
15,198
Healing
15,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,610
593
89
6,312
9,742
5,596
0
4,004
5,738
35,191
0
L
4,456
722
0
2,549
7,871
6,339
0
4,171
3,700
31,003
0
W
Anhur
Dannweyy
Anhur
6,435
4,018
0
2,264
5,170
1,492
0
0
5,170
0
54,541
W
9,340
3,348
0
3,328
9,345
3,017
0
1,533
7,728
0
43,818
L
2,936
1,554
530
3,481
10,537
4,415
0
2,677
7,770
0
14,800
W
Ganesha
3,351
373
0
2,373
7,607
4,093
0
1,120
6,371
14,004
0
L
4,140
79
0
250
5,468
1,368
0
3,661
1,621
28,248
0
L
2,350
1,366
0
1,581
6,714
946
0
209
6,505
0
30,547
L
Thanatos
ZORROXZ1000
Thanatos
6,505
1,622
0
7,111
10,632
2,983
0
2,718
7,848
0
32,520
W
Vulcan
5,817
1,298
0
832
5,617
1,544
0
1,575
3,878
32,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,778
Gold Earned
29,736
350
Minions Killed
280
0
Camps Cleared
0
1,128,439
Distance Traveled
1,121,910
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,642
604
82
7
0
245,997
2
L
Cthulhu
5,716
520
62
6
0
218,364
3
W
Anhur
7,377
671
107
10
0
205,743
4
W
Susano
7,439
676
89
8
0
232,377
0
L
Horus
5,721
520
31
3
0
239,365
6
W
Ganesha
6,071
552
8
1
0
223,548
6
L
Janus
6,347
577
61
6
0
233,111
4
L
Cupid
5,699
518
70
6
0
207,168
3
L
Thanatos
6,253
568
56
5
0
223,902
1
W
Vulcan
6,249
568
64
6
0
220,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role