Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Concord
Bellona
Level 29
God Stats
2W - 0L
1,590 SR
Queue Stats
7W - 0L
1,992 Elo+
Party 2
Scylla
Scylla
Kobamaine
Scylla
Level 135
God Stats
5W - 0L
1,898 SR
Queue Stats
108W - 76L
1,740 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LardyA
Tsukuyomi
Level 9
God Stats
1W - 0L
1,709 SR
Queue Stats
7W - 0L
1,992 Elo+
Party 2
Danzaburou
Danzaburou
Rayn3Ruin
Danzaburou
Level 158
God Stats
30W - 20L
1,651 SR
Queue Stats
550W - 477L
1,734 Elo+
Party 2
Team Averages
Level 98
1,670 SR
1,792 Elo+

VS

Team Averages
Level 77
1,531 SR
1,603 Elo+
Susano
Susano
TheOGGrimm
Susano
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 52L
1,583 Elo+
Party 3
Mulan
Mulan
TypeExotic
Mulan
Level 117
God Stats
5W - 7L
1,254 SR
Queue Stats
409W - 387L
1,612 Elo+
Party 1
Agni
Agni
Zelacian
Agni
Level 109
God Stats
22W - 12L
1,658 SR
Queue Stats
441W - 325L
1,620 Elo+
Party 3
Danzaburou
Danzaburou
buttchugplayer2
Danzaburou
Level 14
God Stats
6W - 6L
1,701 SR
Queue Stats
13W - 12L
1,589 Elo+
Party 1
Yemoja
Yemoja
slammincody
Yemoja
Level 101
God Stats
8W - 6L
1,540 SR
Queue Stats
226W - 159L
1,612 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
1 / 0 / 5
7,963
498
4,190
8,012
4,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Concord
Bellona
16
7 / 2 / 6
9,241
578
8,485
10,409
7,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Kobamaine
Scylla
13
3 / 1 / 9
8,348
522
8,165
10,098
10,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
LardyA
Tsukuyomi
17
6 / 0 / 3
10,048
628
12,075
10,392
10,015
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Rayn3Ruin
Danzaburou
15
5 / 2 / 4
9,234
577
7,400
9,746
3,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
TheOGGrimm
Susano
11
1 / 8 / 3
6,949
434
4,204
12,049
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
14
0 / 4 / 3
8,008
501
5,389
16,290
9,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
14
1 / 1 / 1
7,932
496
7,469
5,789
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
buttchugplayer2
Danzaburou
11
2 / 7 / 0
7,534
471
5,746
11,396
2,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
10
1 / 2 / 1
6,714
420
3,495
10,077
6,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
22
Kills
5
5
Deaths
22
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
5
3.5
W
Bellona
Concord
Bellona
7
2
6
5
W
Scylla
Kobamaine
Scylla
3
1
9
7.5
W
Tsukuyomi
LardyA
Tsukuyomi
6
0
3
7.5
W
Danzaburou
Rayn3Ruin
Danzaburou
5
2
4
3.5
L
Susano
TheOGGrimm
Susano
1
8
3
0.31
L
Mulan
0
4
3
0.38
L
Agni
1
1
1
1.5
L
Danzaburou
buttchugplayer2
Danzaburou
2
7
0
0.29
L
Yemoja
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,315
Damage
26,303
48,657
Taken
55,601
36,023
Mitigated
24,317
13,724
Healing
13,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,190
416
0
585
8,012
4,915
76
2,819
5,027
45,250
0
W
Bellona
Concord
Bellona
8,485
4,472
0
3,553
10,409
7,508
240
2,691
7,640
0
63,032
W
Scylla
Kobamaine
Scylla
8,165
1,002
301
2,659
10,098
10,180
0
3,420
6,448
38,668
0
W
Tsukuyomi
LardyA
Tsukuyomi
12,075
3,734
0
3,852
10,392
10,015
55
497
9,885
0
74,461
W
Danzaburou
Rayn3Ruin
Danzaburou
7,400
2,408
0
2,774
9,746
3,405
754
1,035
8,693
0
55,810
L
Susano
TheOGGrimm
Susano
4,204
844
0
2,286
12,049
3,755
0
3,788
8,137
0
34,963
L
Mulan
5,389
805
0
5,607
16,290
9,847
0
0
16,290
0
50,339
L
Agni
7,469
382
69
1,256
5,789
1,780
0
2,666
3,019
55,483
0
L
Danzaburou
buttchugplayer2
Danzaburou
5,746
2,100
0
1,707
11,396
2,675
120
1,636
9,720
0
40,383
L
Yemoja
3,495
787
737
2,141
10,077
6,260
0
4,115
5,900
13,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,834
Gold Earned
37,137
495
Minions Killed
409
0
Camps Cleared
0
1,647,989
Distance Traveled
1,445,330
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,963
498
100
6
0
320,319
3
W
Bellona
9,241
578
117
7
0
364,779
0
W
Scylla
8,348
522
23
1
0
299,264
5
W
Tsukuyomi
10,048
628
140
9
0
362,884
5
W
Danzaburou
9,234
577
115
7
0
300,743
1
L
Susano
6,949
434
62
4
0
313,089
4
L
Mulan
8,008
501
113
7
0
255,701
2
L
Agni
7,932
496
133
8
0
319,711
8
L
Danzaburou
7,534
471
75
5
0
266,219
2
L
Yemoja
6,714
420
26
2
0
290,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role