Player Matchup

Chronos
Chronos
FJKiller514
Chronos
Level 129
God Stats
10W - 9L
1,555 SR
Queue Stats
359W - 346L
1,547 Elo+
Party 2
Osiris
Osiris
GodotGebanot
Osiris
Level 47
God Stats
12W - 10L
1,526 SR
Queue Stats
57W - 61L
1,522 Elo+
Party 2
Yemoja
Yemoja
Possyishero
Yemoja
Level 126
God Stats
11W - 9L
1,670 SR
Queue Stats
227W - 214L
1,526 Elo+
Party 2
Ullr
Ullr
ThePretenderKing
Ullr
Level 121
God Stats
2W - 2L
1,422 SR
Queue Stats
141W - 134L
1,531 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iHobsticles
Tsukuyomi
Level 124
God Stats
1W - 1L
1,364 SR
Queue Stats
144W - 142L
1,548 Elo+
Party 2
Team Averages
Level 109
1,508 SR
1,535 Elo+

VS

Team Averages
Level 50
1,545 SR
1,490 Elo+
Cthulhu
Cthulhu
AreusEX
Cthulhu
Level 44
God Stats
1W - 2L
1,577 SR
Queue Stats
32W - 43L
1,362 Elo+
Party 3
Discordia
Discordia
ChiiGodd
Discordia
Level 29
God Stats
7W - 4L
1,271 SR
Queue Stats
235W - 206L
1,559 Elo+
Party 1
Achilles
Achilles
GuajiBoy
Achilles
Level 66
God Stats
19W - 20L
1,679 SR
Queue Stats
511W - 516L
1,531 Elo+
Solo
King Arthur
King Arthur
NinjaRuler25028
King Arthur
Level 26
God Stats
2W - 3L
1,555 SR
Queue Stats
43W - 35L
1,454 Elo+
Party 3
Heimdallr
Heimdallr
Sublicinal
Heimdallr
Level 86
God Stats
7W - 4L
1,641 SR
Queue Stats
330W - 299L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FJKiller514
Chronos
15
3 / 1 / 3
9,054
533
6,666
11,888
6,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
13
2 / 0 / 6
8,140
479
8,254
10,127
12,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
12
3 / 2 / 7
7,452
438
5,592
10,964
9,676
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
8 / 0 / 4
9,922
584
12,417
9,590
3,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tsukuyomi
iHobsticles
Tsukuyomi
16
6 / 1 / 5
9,466
557
8,045
10,551
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AreusEX
Cthulhu
11
1 / 4 / 1
6,672
392
4,671
12,433
10,457
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
ChiiGodd
Discordia
15
2 / 5 / 0
8,837
520
11,703
10,754
3,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
GuajiBoy
Achilles
13
1 / 3 / 1
7,627
449
6,174
10,786
6,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
NinjaRuler25028
King Arthur
12
0 / 5 / 0
7,351
432
3,068
12,856
9,316
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Sublicinal
Heimdallr
13
0 / 5 / 2
7,720
454
5,221
11,605
3,410
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
22
Kills
4
4
Deaths
22
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AreusEX
Cthulhu
1
4
1
0.38
L
Discordia
ChiiGodd
Discordia
2
5
0
0.4
W
Chronos
FJKiller514
Chronos
3
1
3
4.5
W
Osiris
2
0
6
5
L
Achilles
GuajiBoy
Achilles
1
3
1
0.5
L
King Arthur
NinjaRuler25028
King Arthur
0
5
0
0
W
Yemoja
3
2
7
3.25
L
Heimdallr
Sublicinal
Heimdallr
0
5
2
0.2
W
8
0
4
10
W
Tsukuyomi
iHobsticles
Tsukuyomi
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,974
Damage
30,837
53,120
Taken
58,434
37,007
Mitigated
33,110
15,210
Healing
12,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AreusEX
Cthulhu
4,671
214
135
1,912
12,433
10,457
223
2,480
9,869
21,065
0
L
Discordia
ChiiGodd
Discordia
11,703
430
0
1,991
10,754
3,620
0
4,418
6,288
64,997
0
W
Chronos
FJKiller514
Chronos
6,666
2,091
0
2,040
11,888
6,647
0
6,594
4,858
59,240
4,532
W
Osiris
8,254
2,491
0
3,832
10,127
12,954
201
744
9,337
0
36,035
L
Achilles
GuajiBoy
Achilles
6,174
433
0
3,480
10,786
6,307
0
1,453
9,166
0
48,592
L
King Arthur
NinjaRuler25028
King Arthur
3,068
442
0
2,840
12,856
9,316
428
1,925
9,852
613
35,588
W
Yemoja
5,592
1,210
1,968
1,920
10,964
9,676
304
2,278
8,620
21,276
0
L
Heimdallr
Sublicinal
Heimdallr
5,221
2,049
0
2,519
11,605
3,410
163
1,380
10,177
0
56,479
W
12,417
4,643
0
391
9,590
3,753
100
3,078
6,512
0
80,504
W
Tsukuyomi
iHobsticles
Tsukuyomi
8,045
1,976
0
5,059
10,551
3,977
148
3,329
6,958
0
53,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,034
Gold Earned
38,207
449
Minions Killed
434
0
Camps Cleared
0
1,719,886
Distance Traveled
1,590,746
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,672
392
37
2
0
315,024
1
L
Discordia
8,837
520
122
7
0
305,375
1
W
Chronos
9,054
533
123
7
0
334,219
5
W
Osiris
8,140
479
64
4
0
332,233
6
L
Achilles
7,627
449
82
5
0
360,384
6
L
King Arthur
7,351
432
81
5
0
297,941
0
W
Yemoja
7,452
438
17
1
0
353,541
5
L
Heimdallr
7,720
454
112
7
0
312,022
4
W
Ullr
9,922
584
135
8
0
317,076
4
W
Tsukuyomi
9,466
557
110
6
0
382,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role