Player Matchup

Nu Wa
Nu Wa
Alotspum
Nu Wa
Level 27
God Stats
1W - 0L
1,626 SR
Queue Stats
43W - 11L
1,814 Elo+
Party 1
Sylvanus
Sylvanus
ItDoesBoth
Sylvanus
Level 19
God Stats
7W - 0L
2,049 SR
Queue Stats
42W - 8L
1,872 Elo+
Party 1
Cliodhna
Cliodhna
NickGurs
Cliodhna
Level 18
God Stats
1W - 0L
1,662 SR
Queue Stats
24W - 6L
1,835 Elo+
Party 1
Neith
Neith
RhythmQ
Neith
Level 28
God Stats
14W - 2L
1,932 SR
Queue Stats
76W - 27L
1,663 Elo+
Solo
Thanatos
Thanatos
VaccineMandate
Thanatos
Level 18
God Stats
1W - 0L
1,809 SR
Queue Stats
20W - 6L
1,784 Elo+
Party 1
Team Averages
Level 22
1,815 SR
1,793 Elo+

VS

Team Averages
Level 21
1,618 SR
1,658 Elo+
Nemesis
Nemesis
 
Nemesis
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
ChippyPotato
Chang'e
Level 25
God Stats
3W - 2L
1,573 SR
Queue Stats
66W - 30L
1,699 Elo+
Party 2
Amaterasu
Amaterasu
LevelBubble
Amaterasu
Level 3
God Stats
2W - 3L
1,893 SR
Queue Stats
6W - 3L
1,723 Elo+
Party 2
Geb
Geb
MoistyBaguette
Geb
Level 17
God Stats
7W - 3L
1,448 SR
Queue Stats
37W - 10L
1,717 Elo+
Party 2
Neith
Neith
ratsnworms
Neith
Level 3
God Stats
1W - 2L
1,677 SR
Queue Stats
1W - 2L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alotspum
Nu Wa
12
4 / 0 / 2
7,235
603
5,582
5,826
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
ItDoesBoth
Sylvanus
11
3 / 0 / 8
6,899
575
4,037
5,041
4,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cliodhna
NickGurs
Cliodhna
13
2 / 0 / 4
7,597
633
4,270
7,038
3,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
RhythmQ
Neith
13
6 / 0 / 4
8,132
678
6,049
3,909
1,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
12
4 / 2 / 3
7,106
592
5,777
7,187
2,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 3 / 0
5,811
484
4,047
8,541
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
ChippyPotato
Chang'e
9
1 / 4 / 0
5,151
429
4,280
8,039
2,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
LevelBubble
Amaterasu
7
0 / 3 / 0
4,409
367
775
8,090
3,140
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 4 / 1
5,403
450
3,034
7,287
4,218
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
7
0 / 5 / 0
4,563
380
1,188
4,031
664
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
19
Kills
2
2
Deaths
19
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
0
0.33
W
Nu Wa
Alotspum
Nu Wa
4
0
2
5
L
Chang'e
ChippyPotato
Chang'e
1
4
0
0.25
W
Sylvanus
ItDoesBoth
Sylvanus
3
0
8
7
L
Amaterasu
LevelBubble
Amaterasu
0
3
0
0
L
0
4
1
0.13
W
Cliodhna
NickGurs
Cliodhna
2
0
4
4
W
Neith
RhythmQ
Neith
6
0
4
8
W
Thanatos
4
2
3
2.75
L
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,715
Damage
13,324
29,001
Taken
35,988
14,128
Mitigated
12,367
16,380
Healing
7,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,047
1,500
0
3,376
8,541
2,108
0
2,081
6,356
0
30,802
W
Nu Wa
Alotspum
Nu Wa
5,582
1,408
0
2,028
5,826
2,029
892
2,365
3,461
41,674
0
L
Chang'e
ChippyPotato
Chang'e
4,280
219
0
2,149
8,039
2,237
0
3,025
4,822
25,491
2,068
W
Sylvanus
ItDoesBoth
Sylvanus
4,037
1,107
954
2,533
5,041
4,059
378
986
4,055
22,617
5,134
L
Amaterasu
LevelBubble
Amaterasu
775
0
0
191
8,090
3,140
0
2,290
5,664
0
9,903
L
3,034
577
0
1,429
7,287
4,218
0
358
6,865
23,534
0
W
Cliodhna
NickGurs
Cliodhna
4,270
1,129
256
1,903
7,038
3,599
0
2,363
4,675
0
44,418
W
Neith
RhythmQ
Neith
6,049
2,837
0
1,968
3,909
1,666
2,076
0
3,909
0
52,192
W
Thanatos
5,777
1,511
0
6,738
7,187
2,775
0
1,496
5,691
0
40,805
L
Neith
1,188
487
0
97
4,031
664
0
1,056
2,907
0
16,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,969
Gold Earned
25,337
415
Minions Killed
233
0
Camps Cleared
0
1,195,399
Distance Traveled
1,135,276
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,811
484
78
7
0
261,532
4
W
Nu Wa
7,235
603
67
6
0
223,845
0
L
Chang'e
5,151
429
58
5
0
219,302
1
W
Sylvanus
6,899
575
53
4
0
233,068
3
L
Amaterasu
4,409
367
22
2
0
238,837
0
L
Geb
5,403
450
39
3
0
206,114
3
W
Cliodhna
7,597
633
106
9
0
264,531
4
W
Neith
8,132
678
107
9
0
220,449
4
W
Thanatos
7,106
592
82
7
0
253,506
0
L
Neith
4,563
380
36
3
0
209,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role