Player Matchup

Kali
Kali
Beirut Slump174
Kali
Level 21
God Stats
1W - 1L
1,324 SR
Queue Stats
40W - 33L
1,465 Elo+
Party 2
Mulan
Mulan
Beirut eater555
Mulan
Level 34
God Stats
7W - 1L
1,837 SR
Queue Stats
180W - 130L
1,606 Elo+
Party 2
Tiamat
Tiamat
Imperial Feiry
Tiamat
Level 28
God Stats
70W - 78L
1,520 SR
Queue Stats
143W - 154L
1,432 Elo+
Solo
Neith
Neith
LivePaprika8207
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,509 Elo+
Solo
Xing Tian
Xing Tian
crazyman779764
Xing Tian
Level 27
God Stats
3W - 3L
1,559 SR
Queue Stats
26W - 34L
1,465 Elo+
Solo
Team Averages
Level 25
1,548 SR
1,495 Elo+

VS

Team Averages
Level 46
1,409 SR
1,478 Elo+
Anubis
Anubis
GarzaNegra69
Anubis
Level 26
God Stats
18W - 14L
1,616 SR
Queue Stats
101W - 105L
1,377 Elo+
Solo
Pele
Pele
IAN45
Pele
Level 141
God Stats
1W - 6L
1,430 SR
Queue Stats
66W - 63L
1,455 Elo+
Party 1
Athena
Athena
LizardWizard882
Athena
Level 19
God Stats
6W - 9L
1,217 SR
Queue Stats
25W - 23L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
Wagonwheelsfool
Danzaburou
Level 13
God Stats
2W - 2L
1,336 SR
Queue Stats
31W - 30L
1,562 Elo+
Party 1
Merlin
Merlin
nightmare_swift7
Merlin
Level 29
God Stats
4W - 6L
1,444 SR
Queue Stats
11W - 13L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 9
10,609
624
12,502
13,112
5,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 1 / 12
10,367
610
11,857
12,989
9,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 4 / 8
9,317
548
10,926
10,096
4,352
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
3 / 3 / 10
8,764
516
9,464
10,771
3,395
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
crazyman779764
Xing Tian
13
3 / 5 / 8
8,588
505
3,847
13,149
10,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 6 / 2
8,375
493
9,657
14,866
6,368
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
IAN45
Pele
14
5 / 5 / 1
8,839
520
6,805
11,628
3,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 5 / 3
7,890
464
8,138
14,176
15,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Wagonwheelsfool
Danzaburou
12
2 / 6 / 4
7,609
448
4,302
8,741
2,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 8 / 1
7,570
445
4,544
10,482
3,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
29
Kills
16
16
Deaths
30
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
3
9
4.83
W
8
1
12
14
L
Anubis
4
6
2
0.83
L
Pele
IAN45
Pele
5
5
1
1.1
W
5
4
8
2.25
W
3
3
10
2.67
L
3
5
3
0.9
L
Danzaburou
Wagonwheelsfool
Danzaburou
2
6
4
0.67
W
Xing Tian
crazyman779764
Xing Tian
3
5
8
1.4
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,596
Damage
33,446
60,117
Taken
59,893
33,434
Mitigated
31,898
23,406
Healing
9,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,502
4,944
0
6,316
13,112
5,718
934
3,963
9,149
0
63,042
W
11,857
2,259
0
6,375
12,989
9,295
498
5,184
7,805
5,387
54,076
L
Anubis
9,657
140
0
4,426
14,866
6,368
282
6,164
8,702
49,042
0
L
Pele
IAN45
Pele
6,805
1,332
0
3,547
11,628
3,917
352
2,035
9,593
0
46,651
W
10,926
1,335
0
4,244
10,096
4,352
2,197
4,646
5,450
48,108
0
W
9,464
2,369
0
4,360
10,771
3,395
1,772
3,383
7,388
0
56,900
L
8,138
1,551
0
901
14,176
15,883
209
4,377
9,799
18,442
0
L
Danzaburou
Wagonwheelsfool
Danzaburou
4,302
1,446
0
776
8,741
2,310
765
2,789
5,952
0
39,134
W
Xing Tian
crazyman779764
Xing Tian
3,847
317
0
2,111
13,149
10,674
155
5,163
7,986
18,265
0
L
4,544
598
0
0
10,482
3,420
0
277
10,205
33,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,645
Gold Earned
40,283
419
Minions Killed
366
0
Camps Cleared
0
1,563,218
Distance Traveled
1,474,062
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,609
624
106
6
0
353,307
1
W
Mulan
10,367
610
112
7
0
341,692
1
L
Anubis
8,375
493
86
5
0
282,624
0
L
Pele
8,839
520
97
6
0
296,531
5
W
Tiamat
9,317
548
72
4
0
287,708
0
W
Neith
8,764
516
105
6
0
274,660
6
L
Athena
7,890
464
24
1
0
335,499
6
L
Danzaburou
7,609
448
77
5
0
302,382
0
W
Xing Tian
8,588
505
24
1
0
305,851
4
L
Merlin
7,570
445
82
5
0
257,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role