Player Matchup

Neith
Neith
 
Neith
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Cha0sDragons
Raijin
Level 118
God Stats
1W - 2L
1,391 SR
Queue Stats
71W - 144L
1,428 Elo+
Party 1
Team Averages
Level 116
1,464 SR
1,476 Elo+

VS

Team Averages
Level 126
1,607 SR
1,598 Elo+
Thoth
Thoth
DbyBlackStar
Thoth
Level 157
God Stats
8W - 11L
1,525 SR
Queue Stats
166W - 129L
1,614 Elo+
Party 2
Hercules
Hercules
NERFminions
Hercules
Level 62
God Stats
15W - 6L
1,690 SR
Queue Stats
55W - 45L
1,585 Elo+
Party 2
Mercury
Mercury
ςαиfєя
Mercury
Level 158
God Stats
10W - 12L
1,606 SR
Queue Stats
711W - 700L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 3 / 2
9,902
582
9,336
11,540
3,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
 
Thor
13
2 / 6 / 2
9,692
570
8,174
14,512
4,739
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Raijin
11
1 / 9 / 1
8,900
524
6,818
11,953
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 8
12,316
724
17,662
12,292
3,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
NERFminions
Hercules
16
5 / 2 / 11
11,179
658
9,602
13,473
15,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mercury
ςαиfєя
Mercury
14
5 / 1 / 9
11,215
660
7,826
11,235
4,649
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
18
18
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
2
0.67
L
Thor
 
Thor
2
6
2
0.5
L
Raijin
1
9
1
0.17
W
8
1
8
12
W
Hercules
NERFminions
Hercules
5
2
11
5.25
W
Mercury
ςαиfєя
Mercury
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,328
Damage
35,090
38,005
Taken
37,000
11,988
Mitigated
24,538
1,537
Healing
10,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,336
2,238
0
1,227
11,540
3,596
0
5,465
5,746
0
36,880
L
Thor
 
Thor
8,174
719
0
310
14,512
4,739
0
7,441
6,750
0
24,362
L
Raijin
6,818
47
0
0
11,953
3,653
0
5,478
6,254
25,520
0
W
17,662
223
0
3,086
12,292
3,975
919
2,974
9,318
69,090
0
W
Hercules
NERFminions
Hercules
9,602
1,843
0
5,980
13,473
15,914
0
3,318
10,155
2,756
24,116
W
Mercury
ςαиfєя
Mercury
7,826
1,666
0
984
11,235
4,649
1,168
1,553
9,682
0
51,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,494
Gold Earned
34,710
172
Minions Killed
221
3
Camps Cleared
12
840,739
Distance Traveled
1,085,123
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,902
582
81
5
2
292,584
6
L
Thor
9,692
570
36
2
0
300,611
6
L
Raijin
8,900
524
55
3
1
247,544
4
W
Thoth
12,316
724
115
7
6
323,434
3
W
Hercules
11,179
658
42
2
1
351,201
5
W
Mercury
11,215
660
64
4
5
410,488
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role