Player Matchup

Loki
Loki
Angelplayer0010
Loki
Level 64
God Stats
11W - 28L
1,391 SR
Queue Stats
52W - 117L
1,302 Elo+
Party 2
Tiamat
Tiamat
JoelPlayer143
Tiamat
Level 87
God Stats
0W - 3L
1,537 SR
Queue Stats
143W - 176L
1,487 Elo+
Party 2
Ymir
Ymir
diander2003
Ymir
Level 88
God Stats
14W - 16L
1,454 SR
Queue Stats
117W - 147L
1,406 Elo+
Party 2
Team Averages
Level 80
1,460 SR
1,398 Elo+

VS

Team Averages
Level 71
1,488 SR
1,476 Elo+
Olorun
Olorun
PrietoDelPezon
Olorun
Level 7
God Stats
2W - 0L
1,365 SR
Queue Stats
9W - 4L
1,547 Elo+
Solo
Cliodhna
Cliodhna
SchaeferMan
Cliodhna
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 80L
1,430 Elo+
Party 1
Gilgamesh
Gilgamesh
russ420420
Gilgamesh
Level 143
God Stats
36W - 27L
1,598 SR
Queue Stats
405W - 372L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
6,390
581
3,397
8,932
2,710
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 5 / 1
6,304
573
6,814
7,724
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 8 / 1
6,237
567
4,559
14,514
10,853
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 13
8,797
800
7,923
7,546
2,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
SchaeferMan
Cliodhna
13
6 / 1 / 13
8,855
805
10,187
6,171
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
russ420420
Gilgamesh
13
9 / 0 / 11
9,383
853
8,607
10,157
5,331
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
1
Kills
20
20
Deaths
1
2
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
0
5
1
0.1
W
5
0
13
11.5
W
Cliodhna
SchaeferMan
Cliodhna
6
1
13
12.5
L
0
8
1
0.06
W
Gilgamesh
russ420420
Gilgamesh
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,770
Damage
26,717
31,170
Taken
23,874
17,838
Mitigated
10,136
2,150
Healing
13,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,397
717
0
358
8,932
2,710
0
2,351
6,581
0
12,371
L
6,814
367
0
1,326
7,724
4,275
0
2,245
5,479
21,803
0
W
7,923
3,737
2,307
4,142
7,546
2,794
1,218
3,611
3,629
45,192
1,643
W
Cliodhna
SchaeferMan
Cliodhna
10,187
2,001
0
1,364
6,171
2,011
213
3,837
2,106
0
17,131
L
4,559
284
2
464
14,514
10,853
0
3,209
11,305
13,902
0
W
Gilgamesh
russ420420
Gilgamesh
8,607
3,178
1,526
4,323
10,157
5,331
1,107
3,504
6,437
0
23,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,931
Gold Earned
27,035
76
Minions Killed
120
3
Camps Cleared
6
556,989
Distance Traveled
643,162
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,390
581
24
2
0
193,965
4
L
Tiamat
6,304
573
37
3
2
190,213
2
W
Olorun
8,797
800
73
7
3
203,538
2
W
Cliodhna
8,855
805
26
2
2
213,556
0
L
Ymir
6,237
567
15
1
1
172,811
2
W
Gilgamesh
9,383
853
21
2
1
226,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role