Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Finesse2Infinity
Horus
Level 88
God Stats
32W - 15L
1,618 SR
Queue Stats
439W - 445L
1,567 Elo+
Party 1
Gilgamesh
Gilgamesh
GROOT_Avenger_
Gilgamesh
Level 28
God Stats
8W - 5L
1,531 SR
Queue Stats
153W - 119L
1,525 Elo+
Party 1
Team Averages
Level 79
1,550 SR
1,531 Elo+

VS

Team Averages
Level 43
1,633 SR
1,477 Elo+
Kumbhakarna
Kumbhakarna
Dynamîc
Kumbhakarna
Level 64
God Stats
2W - 1L
1,836 SR
Queue Stats
40W - 35L
1,476 Elo+
Party 2
Danzaburou
Danzaburou
KrypticNexus
Danzaburou
Level 42
God Stats
8W - 6L
1,564 SR
Queue Stats
40W - 35L
1,476 Elo+
Party 2
Discordia
Discordia
Willboii
Discordia
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 4 / 4
8,714
726
7,216
11,610
7,014
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 7
7,880
657
3,282
8,638
5,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
GROOT_Avenger_
Gilgamesh
14
8 / 2 / 3
9,699
808
14,013
13,212
8,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dynamîc
Kumbhakarna
11
1 / 2 / 4
7,077
590
2,730
12,040
10,331
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
KrypticNexus
Danzaburou
11
4 / 3 / 2
8,187
682
9,570
9,139
3,345
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
Willboii
Discordia
11
2 / 6 / 5
7,779
648
10,277
8,334
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
11
Kills
7
7
Deaths
11
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
4
4
1.25
L
Kumbhakarna
Dynamîc
Kumbhakarna
1
2
4
1.5
W
0
1
7
3.5
W
Gilgamesh
GROOT_Avenger_
Gilgamesh
8
2
3
4.75
L
Danzaburou
KrypticNexus
Danzaburou
4
3
2
1.67
L
Discordia
Willboii
Discordia
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,511
Damage
22,577
33,460
Taken
29,513
20,465
Mitigated
16,233
11,828
Healing
5,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,216
645
387
4,107
11,610
7,014
52
5,433
6,177
33,648
0
L
Kumbhakarna
Dynamîc
Kumbhakarna
2,730
559
353
2,266
12,040
10,331
75
2,878
9,162
10,348
0
W
3,282
1,169
2,060
2,809
8,638
5,288
300
4,640
3,998
0
12,309
W
Gilgamesh
GROOT_Avenger_
Gilgamesh
14,013
4,167
0
2,465
13,212
8,163
1,575
4,361
8,851
0
34,659
L
Danzaburou
KrypticNexus
Danzaburou
9,570
5,833
0
551
9,139
3,345
0
2,128
7,011
0
25,911
L
Discordia
Willboii
Discordia
10,277
2,207
1,110
723
8,334
2,557
306
2,596
5,738
24,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,293
Gold Earned
23,043
126
Minions Killed
107
7
Camps Cleared
4
664,811
Distance Traveled
604,665
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,714
726
53
4
5
207,062
3
L
Kumbhakarna
7,077
590
17
1
0
205,467
1
W
Horus
7,880
657
18
2
1
242,635
0
W
Gilgamesh
9,699
808
55
5
1
215,114
0
L
Danzaburou
8,187
682
47
4
2
194,148
1
L
Discordia
7,779
648
43
4
2
205,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role